Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-09-12 | add complete support for ATI_fragment_shader for the r200. Most of the new ↵ | Roland Scheidegger | |
code is in the new file r200_fragshader.c. Reverse engeneered by Dave Airlie and me | |||
2005-01-31 | Bug #2428: #ifdef GLX_DIRECT_RENDERING in DRI drivers is pointless. | Adam Jackson | |
2004-01-20 | Before calling _mesa_create_context(), initialize a dd_function_table struct | Brian Paul | |
by calling _mesa_init_driver_functions() and then plugging in the driver- specific functions. In particular, make sure ctx->Driver.NewTextureObject points to the appropriate driver function so that _all_ texture objects are augmented with the driver-specific data. Put in a bunch of assertions in the texture-related driver functions that texObj->DriverData is valid. Remove old dead code in near future. | |||
2003-10-21 | Update DRI drivers to current DRI CVS and make them work. | Jon Smirl | |
2003-08-06 | r200 driver, brought over by Jon Smirl | Keith Whitwell | |