Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-05-27 | Move dri_util.[ch] and glcontextmodes.[ch] from dri_client to common. | Ian Romanick | |
2004-05-27 | change some explicit references to texture units 0/1 to unit < ↵ | Roland Scheidegger | |
MaxTextureUnits (Andreas Stenglein, Ronny Vindenes) | |||
2004-05-27 | Convert all calls using _glapi_Dispatch to use the new GL_CALL macro. | Ian Romanick | |
2004-05-25 | Added a couple fog coordinate related register defines. | Ian Romanick | |
2004-05-21 | fix constant texture environment color setup for texture units > 0 | Roland Scheidegger | |
2004-05-20 | Add support for GL_EXT_blend_[func|equation]_separate. Fix ↵ | Roland Scheidegger | |
GL_EXT_blend_color. Remove support for GL_EXT_blend_logic_op (cannot be supported together with blend_equation_separate unless a software fallback would be added). | |||
2004-05-20 | add check if drm is new enough for packet R200_EMIT_RB3D_BLENDCOLOR | Roland Scheidegger | |
2004-05-20 | add missing R200_RB3D_BLENDCOLOR register | Roland Scheidegger | |
2004-05-14 | Fix GL_MIN and GL_MAX blend equations (set blend factors accordingly). Fix ↵ | Roland Scheidegger | |
errors when blending is disabled (set blend equation and function to default values). | |||
2004-05-12 | obsolete in favor of regular Makefiles | Brian Paul | |
2004-05-05 | Remove a debug printf that should not have been left in. | Ian Romanick | |
2004-05-05 | Added support for the 3rd texture coordinate for cubemaps and 3D | Ian Romanick | |
textures. progs/demos/cubemap and progs/demos/stex3d seem to work correctly at all tcl_mode settings. x86 / SSE codegen is currently disabled. | |||
2004-05-04 | add r200 x86 sources | Dave Airlie | |
2004-04-29 | Allow *_dri.so to build in Mesa tree with the 'linux-dri' target. | Keith Whitwell | |
2004-04-27 | Use the dispatch table directly instead of calling GL functions. | Ian Romanick | |
2004-04-27 | Remove include of texutil.h to get build working. | Ian Romanick | |
2004-04-26 | bring over build fixes from stable branch | Alan Hourihane | |
2004-04-23 | Convert R200 driver to use the t_vertex interface. | Ian Romanick | |
2004-04-22 | New glTexImage code. | Brian Paul | |
The gl_texture_format struct now has a StoreTexImageFunc that's called by glTex[Sub]Image[123]D to convert the user's texture data into the specific texture format layout. Now it's much easier to add new texture formats (like the 16/32-bit floating point formats). The texutil.[ch] and texutil_tmp.h files are obsolete. | |||
2004-04-14 | disable under _SOLO build | Alan Hourihane | |
2004-04-13 | fix the usage of GLX_MESA_allocate_memory | Alan Hourihane | |
2004-04-13 | Add DRM_SOURCE_PATH to make system. | Jon Smirl | |
Needed for linux-solo to build | |||
2004-04-08 | lots of Makefile updates for new build system | Brian Paul | |
2004-03-26 | New Makefile system | Brian Paul | |
2004-03-26 | Make sure drivers don't dereference a NULL pointer if | Ian Romanick | |
__driUtilCreateNewScreen returns NULL. | |||
2004-03-21 | Implemented support for software-based AUX color buffers. | Brian Paul | |
Only available with Xlib driver for now. Assorted clean-ups related to Draw/ReadBuffer(). Renamed FRONT_LEFT_BIT -> DD_FRONT_LEFT_BIT, etc. | |||
2004-03-18 | Convert int(8|32)_t to uint(8|32)_t, like should have been done the first time. | Ian Romanick | |
2004-03-17 | Convert all uses of CARD32 and CARD8 to int32_t and int8_t. | Ian Romanick | |
2004-03-12 | These files are redundant now. Definitions come from DRM files. | Jon Smirl | |
2004-03-11 | Adjustments to make everything use IOCTL/sarea defines in DRM instead | Jon Smirl | |
of glx/mini. removes glx/mini/drm.h glx/mini/sarea.h | |||
2004-02-28 | Only print message about disabling HW TCL if the chip supports it in the | Michel Dänzer | |
first place, and make the message a bit clearer. + Remove some extraneous whitespace. | |||
2004-02-27 | Fix a problem with 24-bit screens. Modes with 0 stencil bits were | Ian Romanick | |
erroneously marked as GLX_SLOW_CONFIG. | |||
2004-02-26 | Create all the right modes for 16-bit screens. | Ian Romanick | |
2004-02-24 | call _tnl_allow_pixel/vertex_fog() funcs | Brian Paul | |
2004-02-13 | Minor tweaks to get the fbconfig list returned by __driCreateNewScreen | Ian Romanick | |
to pass through filter_modes (in libGL) properly. | |||
2004-02-12 | Fix a problem that caused the new interface code to not actually be | Ian Romanick | |
used. Fix a couple problems that confound the fbconfig filtering code in libGL. | |||
2004-02-11 | Initial pass at adding support for the new DRI driver interfaces to | Ian Romanick | |
the R200 driver. Not as clean / well commented as it should / could be. | |||
2004-02-10 | Changed lighting to use SOURCE_MATERIAL instead of PREMULT (moves some light ↵ | Roland Scheidegger | |
color calculations to the GPU). Two-side lighting fallback no longer needed and eliminated. | |||
2004-02-06 | Refactor "class" texture environments to be implemented in terms of | Ian Romanick | |
ARB_texture_env_combine state. | |||
2004-02-06 | remove bogus check of texture target in R200TexParameter | Roland Scheidegger | |
2004-02-06 | align blits for texture rectangles correctly, fix potential problem ↵ | Roland Scheidegger | |
overwriting dma region | |||
2004-01-27 | Added support for EXT_blend_equation_separate / ATI_blend_equation_separate. | Ian Romanick | |
The internal driver interface was also changed to use BlendEquationSeparate instead of BlendEquation. | |||
2004-01-27 | Consolidate texObj->Pos/Neg/X/Y/Z and texObj->Image into a single | Keith Whitwell | |
array, texObj->Image[face][level]. | |||
2004-01-26 | remove bogus assertion in DeleteTexture() function | Brian Paul | |
2004-01-24 | Fix hardware ROP state handling (Roland Scheidegger) | Michel Dänzer | |
2004-01-23 | Call UpdateMaterial() unconditionally on GL_COLOR_MATERIAL state change | Michel Dänzer | |
(Roland Scheidegger), and update lighting state unconditionally there. Fixes lighting oddities in the xscreensaver endgame hack, bzflag and possibly elsewhere. | |||
2004-01-23 | Fix attenuation hardware state handling, inspired by the R200 DDK reference | Michel Dänzer | |
driver (our r200 driver basically didn't do this at all, maybe got lost along the way?) | |||
2004-01-22 | Corrected a comment about how the DOT3 hardware works in the R200. | Ian Romanick | |
2004-01-21 | Silence some compiler warnings. | Ian Romanick | |
2004-01-21 | Make the R200 driver work with the NewTextureObject in Mesa. Other | Ian Romanick | |
drivers that use the texmem interface will likely need similar changes. |