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path: root/src/mesa/drivers/dri/r200
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2005-07-18Wrap every place that accesses a dispatch table with a macro. A new script-Ian Romanick
generated file, called src/mesa/glapi/dispatch.h, is added. This file contains three macros for each API function. It contains a GET, a SET, and a CALL. Each of the macros take a pointer to the context and a pointer to the dispatch table. In several threads on mesa3d-dev we discussed replacing _glapi_add_entrypoint with a new function called _glapi_add_dispatch. For this discussion, the important difference between the two is that the caller of _glapi_add_dispatch does *not* know what the dispatch offset will be at compile time. Because of this callers need to track the dispatch offset returned by _glapi_add_dispatch. http://marc.theaimsgroup.com/?t=111947074700001&r=1&w=2 The downside is that driver code then has to access the dispatch table two different ways. It accesses it using structure tags (e.g., exec->Begin) for functions with fixed offsets and via a remap table (e.g., exec[ remap->NewExtensionFunction ]) for functions without fixed offsets. Yuck! Using the macros allows both types of functions to be accessed identically. If a driver needs to set a pointer for Begin, it does 'SET_Begin(ctx, exec, my_begin_function)'. If it needs to set a pointer for NewExtensionFunction, it does 'SET_NewExtensionFunction(ctx, exec, my_NewExtensionFunction_function)'. Furthermore, if at some point in the future a static offset is assigned for NewExtensionFunction, only the macros need to change (instead of every single place that accesses a table for that function). This code differs slightly from the originally posted patches in that the CALL, GET, and SET marcos no longer take a context pointer as a parameter. Brian Paul had suggested that the remap table could be stored as a global since it would be set at CreateScreen time and would be constant for all contexts. This change reflects that feedback. http://marc.theaimsgroup.com/?t=112087194700001&r=1&w=2
2005-07-06Re-enable r200InitSpanFuncs, which was ifdefed out (probably by mistake?),Roland Scheidegger
so r200SetBuffer, r200SpanRenderStart and r200SpanRenderFinish get called again. Bugzilla #3705, #3706.
2005-07-01remove common macros used in the span functions of most drivers from the ↵Roland Scheidegger
individual drivers and put them in common code. It is still possible for a driver to define its own macros if it has special needs. This affects CLIPPIXEL, CLIPSPAN, HW_CLIPLOOP, HW_ENDCLIPLOOP, and for drivers using the spantmp2 template also GET_SRC_PTR and GET_DST_PTR.
2005-06-30Replace add_newer_entrypoints (src/mesa/main/context.c) withIan Romanick
device-specific code. A new Python script (src/mesa/glapi/extension_helper.py) generates a list of all entry-points for all known extensions. Each driver the selects only the extensions that it needs and enables the via either driInitExtensions or driInitSingleExtension. This code has been compile-tested on a drivers, but has only been run-tested on mga and i915 (on i830 hardware). These changes were discussed at length on the mesa3d-dev mailing list. http://marc.theaimsgroup.com/?t=111947074700001&r=1&w=2
2005-06-26Fix crashes during rasterization fallback by avoiding _tnl_need_projected_coordsEric Anholt
during fallbacks. In one case, _swsetup_Wakeup had just been called, covering the need there, and in the other case, we can simply exit the entire radeonChooseVertexState function, knowing that it will be called again once we leave the fallback. Bugzilla #: 2516 Submitted by: sroland
2005-06-26Remove the #if 0-ed out old span code.Eric Anholt
2005-05-31Bugzilla #2708: Disable the fallback on GL_SPHERE_MAP. It appears to hurt moreEric Anholt
than it helps, and we seem to have a handle on how to fix it.
2005-05-31Correct the descriptions of the glBlend{Equation,Func} fallbacks in r128, andEric Anholt
remove those descriptions and the corresponding bits on r200, where they're no longer used.
2005-05-31Remove unused CTX_ARG2 define.Eric Anholt
2005-05-13Calculate render inputs for tcl stage correctly (hint: they aren't theKeith Whitwell
same as tnl->render_inputs). Fixes recent tcl problems.
2005-05-05Refactor COMMON_SOURCES up to Makefile.templateAdam Jackson
2005-05-04Add drirenderbuffer.c to COMMON_SOURCESAdam Jackson
2005-05-04Major check-in of changes for GL_EXT_framebuffer_object extension.Brian Paul
Main driver impacts: - new code for creating the Mesa GLframebuffer - new span/pixel read/write code Some drivers not yet updated/tested.
2005-04-22First pass at updating these drivers with pipeline_stage struct changes.Keith Whitwell
2005-03-15add support for user-configurable brilinear filtering on r200Roland Scheidegger
2005-02-27precedence precedence precedence.. add some bracketsDave Airlie
2005-02-26Add a dri config option to enable the max texture level hackDave Airlie
make ycbcr depend on a CHIPSET define .. needs to be filled in though
2005-02-17s/0/NULL/ (Jeff Muizelaar)Brian Paul
2005-02-17remove extern (Jeff Muizelaar)Brian Paul
2005-02-15add some missing texture formats and bits from r200 docsDave Airlie
2005-02-10add texture micro and macro tiling to radeon/r200 driver. This can improve ↵Roland Scheidegger
performance up to 15% in texture-intensive applications. Convert the driver to use the correct blit format and blit width instead of fixed blit format and blit width when uploading textures to make it work.
2005-02-10add the new RADEON_CUBIC_OFFSET/FACES state packets/registers to radeon (and ↵Roland Scheidegger
r200) sanity code
2005-02-10(Andreas Stenglein) fix projected textures with swtcl, they need the w ↵Roland Scheidegger
coordinate of the vertex (bugzilla #1648)
2005-02-08SUBPIXEL fixes from DieterKeith Whitwell
2005-02-08Call _mesa_ResizeBuffersMESA() in r200Viewport(), fixes incorrect renderingMichel Dänzer
in bzflag 2.0. (Alexander E. Patrakov)
2005-01-31Bug #2428: #ifdef GLX_DIRECT_RENDERING in DRI drivers is pointless.Adam Jackson
2005-01-26(Stephane Marchesin, me) Add support for color (framebuffer) tiling to the ↵Roland Scheidegger
radeon and r200 driver
2005-01-08Parallel build fix. Multiword variables on the target side of a : getAdam Jackson
expanded into individual rules for each word, so parallel builds will start multiple instances to create the server/ symlinks and fail when they already exist.
2004-12-16Also PUBLICize the config option tableAdam Jackson
2004-12-15Mark __driCreateNewScreen PUBLICAdam Jackson
2004-12-14uint*t -> u_int*t changesAlan Hourihane
2004-12-09Get linux-solo dependencies building correctly,Keith Whitwell
Make sure symlinks are built in driver directories before running makedepend.
2004-12-09back out Keiths last checkin - for Solo the include order is importantDave Airlie
2004-12-08(Stephane Marchesin, me) add hyperz support to radeon and r200 drivers. Only ↵Roland Scheidegger
fast z clear and z buffer compression are supported for now, hierarchical-z is not. Still problems with multiple apps and z/stencil readback, which is why hyperz is disabled per default. Also add the new point sprite packet drm 1.13 accepts to the sanity code.
2004-12-08Improve the behaviour of the build system wrt depend files.Keith Whitwell
- Remove the -Y option for makedepend, so that the standard directories are searched - No longer pipe the multiple errors that the -Y option caused into /dev/null -- we want to know about these failures. - Fix up a few other misc makedepend failures.
2004-12-08fix depth/stencil readback if coordinates are larger than 1023 ↵Roland Scheidegger
(https://bugs.freedesktop.org/show_bug.cgi?id=2010). Should now work up to 2047, which is the current limit for 3d rendering.
2004-12-03only enable GL_MESA_ycbcr_texture for real r200 chips, not the derivatives, ↵Roland Scheidegger
since yuv textures do not work for some reason on the other chips.
2004-12-02silence warningsAlan Hourihane
2004-11-27Remove _mesa_ResizeBuffersMESA() call from _mesa_set_viewport().Brian Paul
Now, the driver's Viewport routine should call _mesa_ResizeBuffersMESA() if necessary. Cleaned up code related to GLframebuffer width/height initialization. Set initial viewport/scissor params in _mesa_make_current2(), instead of in the drivers' MakeCurrent functions.
2004-11-23revert enabling of hw quads for swtcl. It lead to problems with quad_strips, ↵Roland Scheidegger
since they'll get reduced to quads sometimes if hw quads are enabled. But this needs more thought, since it looks like clipped primitives will always be emitted as polys, so the reduced primitives for triangles, quads, quads_strips, polys all need to be the same, otherwise get lockups with for instance the olympic test. Render templates would probably need to be changed for this to work.
2004-11-12enable hw quad primitive for swtclRoland Scheidegger
2004-11-12make render_quads_verts call EMIT_PRIM with the arguments in the right order,Adam Jackson
and enable hardware quads on r200 and radeon. samples/prim renders quads correctly now.
2004-11-10GL_(UN)PACK_SKIP_IMAGES should only be applied to 3D texture pack/unpackingBrian Paul
and ignored for 1D and 2D images. Need to pass in image dimensions (1,2,3) to the _mesa_image_address() function. This change gets propogated to some other routines. Also added new _mesa_image_address[123]d() convenience functions.
2004-11-10add some chip idsRoland Scheidegger
2004-11-03enable GL_EXT_fog_coord. Calculate fog factors and submit them instead of ↵Roland Scheidegger
fog coords (it seems the chip cannot do fog factor computation when not using fragment depth as fog coord source). vtxfmt uses fallback for now (most code present but some magic would be needed if replaying vertices is necessary later on).
2004-10-23Big-endian fixes for R200 sw TCL path.Ian Romanick
2004-10-18Fix compile errors when DEBUG is defined.Ian Romanick
2004-10-16Add code to support projective texturing and fix mixed enabling of textureEric Anholt
coordinate generation. Original code by Roland Schiedegger, with changes by myself. While here, ensure that the swtcl path does tnl_install_attrs enough when fog/specular are being (en/dis)abled. Notable effects: - projtex test works with TCL and is closer with swtcl (Bugzilla #1461) - 8/9 squares work in texgenmix instead of 3. - texcyl "reflect" mode works (GL_SPHERE_MAP is now a fallback -- unclear if the hardware can actually support it). - flickering in doom3 replaced by just plain darkness. - blocktube fixed (Bugzilla #984) - fixes stex3d
2004-10-16Always turn on the TAM_DEBUG3=0x6 workaround on real r200s. It appears thatEric Anholt
the current cases for turning it on were insufficient (Bugzilla #1519, 729, 814) and it has no significant performance impact. Performance tested with quake3 in GL_LINEAR mode both with and without anisotropy, with the workaround always on or always off.
2004-10-14Add support for optimized versions of the code underlying ReadPixelsIan Romanick
(and DrawPixels). The R200, R128, and Unichrome drivers get support in this commit. Other drivers would be easy enough to add for people that have the cards. The DRI (CVS) build will need to be updated to account for the new source files.