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path: root/src/mesa/drivers/dri/r200
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2004-06-02Replace drmHandle, drmContext, drmDrawable, drmMagic and related types withIan Romanick
drm_handle_t, drm_context_t, drm_drawable_t, drm_magic_t.
2004-06-01Fix dumb mistake from a previous commit. __driCreateScreen is nowIan Romanick
properly block with '#ifndef DRI_NEW_INTERFACE_ONLY'.
2004-06-01Convert 'Display *' to '__DRInativeDisplay *'. Only portions of theIan Romanick
interface that are not *strictly* part of the old interface were changed. Replace GetDrawableInfo type (dri_util.h) with PFNGLXGETDRAWABLEINFOPROC (dri_interface.h). Wrap __driCreateScreen (in drivers that use the new interface) with '#ifndef DRI_NEW_INTERFACE_ONLY'.
2004-05-28remove never finished verts path (r200_maos_vbtmp.h, r200_maos_verts.c) and ↵Roland Scheidegger
unused R200_OLD_PACKET macro
2004-05-27Move dri_util.[ch] and glcontextmodes.[ch] from dri_client to common.Ian Romanick
2004-05-27change some explicit references to texture units 0/1 to unit < ↵Roland Scheidegger
MaxTextureUnits (Andreas Stenglein, Ronny Vindenes)
2004-05-27Convert all calls using _glapi_Dispatch to use the new GL_CALL macro.Ian Romanick
2004-05-25Added a couple fog coordinate related register defines.Ian Romanick
2004-05-21fix constant texture environment color setup for texture units > 0Roland Scheidegger
2004-05-20Add support for GL_EXT_blend_[func|equation]_separate. Fix ↵Roland Scheidegger
GL_EXT_blend_color. Remove support for GL_EXT_blend_logic_op (cannot be supported together with blend_equation_separate unless a software fallback would be added).
2004-05-20add check if drm is new enough for packet R200_EMIT_RB3D_BLENDCOLORRoland Scheidegger
2004-05-20add missing R200_RB3D_BLENDCOLOR registerRoland Scheidegger
2004-05-14Fix GL_MIN and GL_MAX blend equations (set blend factors accordingly). Fix ↵Roland Scheidegger
errors when blending is disabled (set blend equation and function to default values).
2004-05-12obsolete in favor of regular MakefilesBrian Paul
2004-05-05Remove a debug printf that should not have been left in.Ian Romanick
2004-05-05Added support for the 3rd texture coordinate for cubemaps and 3DIan Romanick
textures. progs/demos/cubemap and progs/demos/stex3d seem to work correctly at all tcl_mode settings. x86 / SSE codegen is currently disabled.
2004-05-04add r200 x86 sourcesDave Airlie
2004-04-29Allow *_dri.so to build in Mesa tree with the 'linux-dri' target.Keith Whitwell
2004-04-27Use the dispatch table directly instead of calling GL functions.Ian Romanick
2004-04-27Remove include of texutil.h to get build working.Ian Romanick
2004-04-26bring over build fixes from stable branchAlan Hourihane
2004-04-23Convert R200 driver to use the t_vertex interface.Ian Romanick
2004-04-22New glTexImage code.Brian Paul
The gl_texture_format struct now has a StoreTexImageFunc that's called by glTex[Sub]Image[123]D to convert the user's texture data into the specific texture format layout. Now it's much easier to add new texture formats (like the 16/32-bit floating point formats). The texutil.[ch] and texutil_tmp.h files are obsolete.
2004-04-14disable under _SOLO buildAlan Hourihane
2004-04-13fix the usage of GLX_MESA_allocate_memoryAlan Hourihane
2004-04-13Add DRM_SOURCE_PATH to make system.Jon Smirl
Needed for linux-solo to build
2004-04-08lots of Makefile updates for new build systemBrian Paul
2004-03-26New Makefile systemBrian Paul
2004-03-26Make sure drivers don't dereference a NULL pointer ifIan Romanick
__driUtilCreateNewScreen returns NULL.
2004-03-21Implemented support for software-based AUX color buffers.Brian Paul
Only available with Xlib driver for now. Assorted clean-ups related to Draw/ReadBuffer(). Renamed FRONT_LEFT_BIT -> DD_FRONT_LEFT_BIT, etc.
2004-03-18Convert int(8|32)_t to uint(8|32)_t, like should have been done the first time.Ian Romanick
2004-03-17Convert all uses of CARD32 and CARD8 to int32_t and int8_t.Ian Romanick
2004-03-12These files are redundant now. Definitions come from DRM files.Jon Smirl
2004-03-11Adjustments to make everything use IOCTL/sarea defines in DRM insteadJon Smirl
of glx/mini. removes glx/mini/drm.h glx/mini/sarea.h
2004-02-28Only print message about disabling HW TCL if the chip supports it in theMichel Dänzer
first place, and make the message a bit clearer. + Remove some extraneous whitespace.
2004-02-27Fix a problem with 24-bit screens. Modes with 0 stencil bits wereIan Romanick
erroneously marked as GLX_SLOW_CONFIG.
2004-02-26Create all the right modes for 16-bit screens.Ian Romanick
2004-02-24call _tnl_allow_pixel/vertex_fog() funcsBrian Paul
2004-02-13Minor tweaks to get the fbconfig list returned by __driCreateNewScreenIan Romanick
to pass through filter_modes (in libGL) properly.
2004-02-12Fix a problem that caused the new interface code to not actually beIan Romanick
used. Fix a couple problems that confound the fbconfig filtering code in libGL.
2004-02-11Initial pass at adding support for the new DRI driver interfaces toIan Romanick
the R200 driver. Not as clean / well commented as it should / could be.
2004-02-10Changed lighting to use SOURCE_MATERIAL instead of PREMULT (moves some light ↵Roland Scheidegger
color calculations to the GPU). Two-side lighting fallback no longer needed and eliminated.
2004-02-06Refactor "class" texture environments to be implemented in terms ofIan Romanick
ARB_texture_env_combine state.
2004-02-06remove bogus check of texture target in R200TexParameterRoland Scheidegger
2004-02-06align blits for texture rectangles correctly, fix potential problem ↵Roland Scheidegger
overwriting dma region
2004-01-27Added support for EXT_blend_equation_separate / ATI_blend_equation_separate.Ian Romanick
The internal driver interface was also changed to use BlendEquationSeparate instead of BlendEquation.
2004-01-27Consolidate texObj->Pos/Neg/X/Y/Z and texObj->Image into a singleKeith Whitwell
array, texObj->Image[face][level].
2004-01-26remove bogus assertion in DeleteTexture() functionBrian Paul
2004-01-24Fix hardware ROP state handling (Roland Scheidegger)Michel Dänzer
2004-01-23Call UpdateMaterial() unconditionally on GL_COLOR_MATERIAL state changeMichel Dänzer
(Roland Scheidegger), and update lighting state unconditionally there. Fixes lighting oddities in the xscreensaver endgame hack, bzflag and possibly elsewhere.