Age | Commit message (Collapse) | Author |
|
Signed-off-by: Jeff Smith <whydoubt@yahoo.com>
Signed-off-by: Brian Paul <brianp@vmware.com>
|
|
|
|
|
|
Check if the native blit formats are supported, if not,
attempt to use an alternate format.
Skip 3, >4 bpp as per comments from mcencora on irc.
Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
|
|
Now that color-index support is removed from t_dd_tritmp.h and
t_dd_unfilled.h, drivers no longer need define HAVE_RGBA.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
|
|
These are used to inform the driver of the clear value for color-index
buffers and to control write-masking of bits in color-index buffers.
No driver use or need (not even Nouveau) these interfaces.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
|
|
there is no need for these to be persistent since we flush the CS
at the end of the blit, and we don't reuse these buffers at all.
on my r600 the Wine DX9 test suite doesn't crash at least anymore.
Signed-off-by: Dave Airlie <airlied@redhat.com>
|
|
this moves the emission outside the lock and adds r200 support.
Signed-off-by: Dave Airlie <airlied@redhat.com>
|
|
This hides the assertion failure in glean/fbo test. Underlying
problem when same texture is set twice to different attachments
will cause assertion.
|
|
This used to take GLX tokens, but the DRI interface can't depend on GLX
defines. We fix this by introducing DRI tokens that have the same value
as the GLX texture format tokens.
|
|
Polgon stipples are handled by kernel in UMS. Mark the
state as never to be emited for UMS.
|
|
Just emit minLod and maxLod to correct reisters.
Fixes lodclamp and levelclamp test cases from piglit.
|
|
Fixes glActiveTexture to set GL_INVALID_ENUM when trying
to activate texture unit that is not available.
piglit test case general/texunit passes now.
|
|
glean/pointSprite shows that rv280 is trying to read from better
quality mipmap level. We have to correct default lod bias to match
required texture selection.
|
|
|
|
Only emit polygon stipple when the state is enabled.
|
|
|
|
GL_TRUE indicates that the driver accepts the program.
GL_FALSE indicates the program can't be compiled/translated by the
driver for some reason (too many resources used, etc).
Propogate this result up to the GL API: set GL_INVALID_OPERATION
error if glProgramString() was called. Set shader program link
status to GL_FALSE if glLinkProgram() was called.
At this point, drivers still don't do any program checking and
always return GL_TRUE.
|
|
This fixes glean paths test case.
|
|
|
|
The fogcoord calue was not pushed to GPU because of implicit float to int conversion.
Fix is to use float pointer to buffer object so no conversion is done in assigment
|
|
|
|
Conflicts:
src/mesa/drivers/dri/intel/intel_screen.c
src/mesa/drivers/dri/intel/intel_swapbuffers.c
src/mesa/drivers/dri/r300/r300_emit.c
src/mesa/drivers/dri/r300/r300_ioctl.c
src/mesa/drivers/dri/r300/r300_tex.c
src/mesa/drivers/dri/r300/r300_texstate.c
|
|
|
|
Conflicts:
src/gallium/auxiliary/draw/draw_context.c
src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c
src/gallium/auxiliary/pipebuffer/Makefile
src/gallium/auxiliary/pipebuffer/SConscript
src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c
src/gallium/auxiliary/tgsi/tgsi_scan.c
src/gallium/drivers/i915/i915_surface.c
src/gallium/drivers/i915/i915_texture.c
src/gallium/drivers/llvmpipe/lp_setup.c
src/gallium/drivers/llvmpipe/lp_tex_sample_c.c
src/gallium/drivers/llvmpipe/lp_texture.c
src/gallium/drivers/softpipe/sp_prim_vbuf.c
src/gallium/state_trackers/xorg/xorg_dri2.c
src/gallium/winsys/drm/intel/gem/intel_drm_api.c
src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.c
src/gallium/winsys/drm/radeon/core/radeon_drm.c
src/gallium/winsys/drm/vmware/core/vmw_screen_dri.c
src/mesa/state_tracker/st_cb_clear.c
|
|
They do not build for a long while and there seems to be no active
users. It might be better for them to live in the git histroy.
|
|
Partial fix for fdo bug 25544
The tex handling will still need CS drm changes,
see bug 25544 for more.
|
|
lost after switch to common code
|
|
|
|
noticed by Maciej on IRC.
|
|
Signed-off-by: Alan Coopersmith <alan.coopersmith@sun.com>
Signed-off-by: Brian Paul <brianp@vmware.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
based on Maciej's r300 patch.
|
|
|
|
Only enabled with KMS.
|
|
* remove-intel-dri1:
intel: intelScreenContext() is no longer used
intel: Remove remaining dri2.enabled tests
intel: Drop more cliprect bookkeeping
intel: Remove struct intel_framebuffer
intel: Remove client-side vblank code
intel: Drop intelWindowMoved()
intel: Drop batchbuffer cliprect_mode tracking
intel: Drop DRI1 static regions
intel: Use depth buffer from ctx.DrawBuffer in copypix_src_region()
intel: Drop LOCK/UNLOCK_HARDWARE()
intel: Drop DRI1 SwapBuffer implementation
intel: Drop DRI1 CopySubBuffer implementation
intel: Drop DRI1 support
Push __driDriverExtensions out of dri_util.c and into the drivers
Remove leftover __DRI{screen,drawable,context}Private references
Check for libdrm_$chipset.pc when needed
|
|
When we have integer-valued texture formats, the texture border color
must also store integer and uint values.
With GL 3.0, the new glTexParameterIiv() and glTexParameterIuiv() functions
can set the border color to int or uint values.
|
|
As part of the DRI driver interface rewrite I merged __DRIscreenPrivate
and __DRIscreen, and likewise for __DRIdrawablePrivate and
__DRIcontextPrivate. I left typedefs in place though, to avoid renaming
all the *Private use internal to the driver. That was probably a
mistake, and it turns out a one-line find+sed combo can do the mass
rename. Better late than never.
|
|
This is part of the GL_EXT_draw_buffers2 extension and part of GL 3.0.
The ctx->Color.ColorMask field is now a 2-D array. Until drivers are
modified to support per-buffer color masking, they can just look at
the 0th color mask.
The new _mesa_ColorMaskIndexed() function will be called by
glColorMaskIndexedEXT() or glColorMaski().
|
|
|
|
|
|
433f0a82f5a4696e6b0c4061f645485ec8079bb4
|
|
|
|
Conflicts:
src/mesa/main/version.h
|
|
fixes fdo bug 25354
Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
|