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path: root/src/mesa/drivers/dri/r300/compiler
AgeCommit message (Expand)Author
2010-09-28r300/compiler: Fix segfault in error pathTom Stellard
2010-09-27r300/compiler: Use rc_for_all_reads_src() in "dead constants" passTom Stellard
2010-09-27r300/compiler: radeon_remove_constants.c: fix indentationTom Stellard
2010-09-27r300/compiler: Print immediate values after "dead constants" passTom Stellard
2010-09-27r300/compiler: Add more helper functions for iterating through sourcesTom Stellard
2010-09-28r300g: add support for 3D NPOT textures without mipmappingMarek Olšák
2010-09-28r300/compiler: fix shadow sampling with swizzled coordsMarek Olšák
2010-09-28r300/compiler: do not use copy propagation if SaturateMode is usedMarek Olšák
2010-09-28r300/compiler: fix projective mapping of 2D NPOT texturesMarek Olšák
2010-09-28r300g: code cleanupsMarek Olšák
2010-09-25r300/compiler: Fix two mistakes in the presubtract optimization pass.Tom Stellard
2010-09-20r300/compiler: Refactor the pair instruction data structuresTom Stellard
2010-09-13r300/compiler: fix warningsMarek Olšák
2010-09-10r300/compiler: Reorganize presub_helper()Tom Stellard
2010-09-10r300/compiler: Don't use presubtract in TEX instructionsTom Stellard
2010-09-10r300/compiler: Print the presub subtract operation in the correct orderTom Stellard
2010-09-10r300/compiler: Fix dataflow bug in presub_helper()Tom Stellard
2010-09-10r300/compiler: Replace asserts with error messagesTom Stellard
2010-09-10r300/compiler: Fix copy propigation for some presub instructionsTom Stellard
2010-09-10r300/compiler: Add peephole optimization for the 'sub' presubtract operationTom Stellard
2010-09-10r300/compiler: Add peephole optimization for the 'add' presubtract operationTom Stellard
2010-09-10r300/compiler: Clean up rc_pair_alloc_source()Tom Stellard
2010-09-10r300/compiler: Enable presubtract sourcesTom Stellard
2010-09-04r300/compiler: Remove stray break statementTom Stellard
2010-09-05r300/compiler: fix the instruction limit in vertex shadersMarek Olšák
2010-09-04r300/compiler: indent printed instructions according to the branch depthMarek Olšák
2010-09-04r300/compiler: use limits from the compiler input instead of inline constantsMarek Olšák
2010-09-04r300/compiler: improve register allocation with indexable temporaries for VSMarek Olšák
2010-09-04r300/compiler: fix handling of indexed temporaries in peepholeMarek Olšák
2010-09-04r300/compiler: disable deadcode elimination for indexed dst operandsMarek Olšák
2010-09-04r300/compiler: allocate at least FS inputs if register allocation is disabledMarek Olšák
2010-09-04r300g: add a new debug option which disables compiler optimizationsMarek Olšák
2010-09-04r300/compiler: compute the final number of temporaries during translationMarek Olšák
2010-09-04r300/compiler: make optimizations not use 0.5 swizzles in vertex shadersMarek Olšák
2010-09-04r300/compiler: use peephole and constant folding for vertex shaders tooMarek Olšák
2010-09-04r300/compiler: remove unused enum OPCODE_REPL_ALPHAMarek Olšák
2010-09-04r300/compiler: refactor fragment shader compilationMarek Olšák
2010-09-04r300/compiler: add new compiler parameter max_constantsMarek Olšák
2010-09-04r300/compiler: refactor vertex shader compilationMarek Olšák
2010-09-04r300/compiler: remove a redundant parameter in rc_pair_regallocMarek Olšák
2010-09-04r300/compiler: remove a redundant parameter in rc_dataflow_deadcodeMarek Olšák
2010-09-04r300/compiler: use null-terminated array of transformation functionsMarek Olšák
2010-09-04r300/compiler: add new compiler parameter max_alu_instsMarek Olšák
2010-09-04r300/compiler: put emulate_loop_state in radeon_compilerMarek Olšák
2010-08-25r300/compiler: emulate relative addressing with negative offsets in VSMarek Olšák
2010-08-24r300/compiler: Silence uninitialized variable warning.Vinson Lee
2010-08-24r300g: Add missing comma in SConscript.Vinson Lee
2010-08-25r300/compiler: implement elimination of unused constantsMarek Olšák
2010-08-25r300/compiler: terminate vertex shader compilation immediately after an errorMarek Olšák
2010-08-25r300/compiler: fail to compile if we hit hw limits or an unimplemented featureMarek Olšák