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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2010-09-28
r300/compiler: Fix segfault in error path
Tom Stellard
2010-09-27
r300/compiler: Use rc_for_all_reads_src() in "dead constants" pass
Tom Stellard
2010-09-27
r300/compiler: radeon_remove_constants.c: fix indentation
Tom Stellard
2010-09-27
r300/compiler: Print immediate values after "dead constants" pass
Tom Stellard
2010-09-27
r300/compiler: Add more helper functions for iterating through sources
Tom Stellard
2010-09-28
r300g: add support for 3D NPOT textures without mipmapping
Marek Olšák
2010-09-28
r300/compiler: fix shadow sampling with swizzled coords
Marek Olšák
2010-09-28
r300/compiler: do not use copy propagation if SaturateMode is used
Marek Olšák
2010-09-28
r300/compiler: fix projective mapping of 2D NPOT textures
Marek Olšák
2010-09-28
r300g: code cleanups
Marek Olšák
2010-09-25
r300/compiler: Fix two mistakes in the presubtract optimization pass.
Tom Stellard
2010-09-20
r300/compiler: Refactor the pair instruction data structures
Tom Stellard
2010-09-13
r300/compiler: fix warnings
Marek Olšák
2010-09-10
r300/compiler: Reorganize presub_helper()
Tom Stellard
2010-09-10
r300/compiler: Don't use presubtract in TEX instructions
Tom Stellard
2010-09-10
r300/compiler: Print the presub subtract operation in the correct order
Tom Stellard
2010-09-10
r300/compiler: Fix dataflow bug in presub_helper()
Tom Stellard
2010-09-10
r300/compiler: Replace asserts with error messages
Tom Stellard
2010-09-10
r300/compiler: Fix copy propigation for some presub instructions
Tom Stellard
2010-09-10
r300/compiler: Add peephole optimization for the 'sub' presubtract operation
Tom Stellard
2010-09-10
r300/compiler: Add peephole optimization for the 'add' presubtract operation
Tom Stellard
2010-09-10
r300/compiler: Clean up rc_pair_alloc_source()
Tom Stellard
2010-09-10
r300/compiler: Enable presubtract sources
Tom Stellard
2010-09-04
r300/compiler: Remove stray break statement
Tom Stellard
2010-09-05
r300/compiler: fix the instruction limit in vertex shaders
Marek Olšák
2010-09-04
r300/compiler: indent printed instructions according to the branch depth
Marek Olšák
2010-09-04
r300/compiler: use limits from the compiler input instead of inline constants
Marek Olšák
2010-09-04
r300/compiler: improve register allocation with indexable temporaries for VS
Marek Olšák
2010-09-04
r300/compiler: fix handling of indexed temporaries in peephole
Marek Olšák
2010-09-04
r300/compiler: disable deadcode elimination for indexed dst operands
Marek Olšák
2010-09-04
r300/compiler: allocate at least FS inputs if register allocation is disabled
Marek Olšák
2010-09-04
r300g: add a new debug option which disables compiler optimizations
Marek Olšák
2010-09-04
r300/compiler: compute the final number of temporaries during translation
Marek Olšák
2010-09-04
r300/compiler: make optimizations not use 0.5 swizzles in vertex shaders
Marek Olšák
2010-09-04
r300/compiler: use peephole and constant folding for vertex shaders too
Marek Olšák
2010-09-04
r300/compiler: remove unused enum OPCODE_REPL_ALPHA
Marek Olšák
2010-09-04
r300/compiler: refactor fragment shader compilation
Marek Olšák
2010-09-04
r300/compiler: add new compiler parameter max_constants
Marek Olšák
2010-09-04
r300/compiler: refactor vertex shader compilation
Marek Olšák
2010-09-04
r300/compiler: remove a redundant parameter in rc_pair_regalloc
Marek Olšák
2010-09-04
r300/compiler: remove a redundant parameter in rc_dataflow_deadcode
Marek Olšák
2010-09-04
r300/compiler: use null-terminated array of transformation functions
Marek Olšák
2010-09-04
r300/compiler: add new compiler parameter max_alu_insts
Marek Olšák
2010-09-04
r300/compiler: put emulate_loop_state in radeon_compiler
Marek Olšák
2010-08-25
r300/compiler: emulate relative addressing with negative offsets in VS
Marek Olšák
2010-08-24
r300/compiler: Silence uninitialized variable warning.
Vinson Lee
2010-08-24
r300g: Add missing comma in SConscript.
Vinson Lee
2010-08-25
r300/compiler: implement elimination of unused constants
Marek Olšák
2010-08-25
r300/compiler: terminate vertex shader compilation immediately after an error
Marek Olšák
2010-08-25
r300/compiler: fail to compile if we hit hw limits or an unimplemented feature
Marek Olšák
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