Age | Commit message (Collapse) | Author |
|
Conflicts:
src/mesa/drivers/dri/r200/r200_tex.c
src/mesa/drivers/dri/r300/r300_cmdbuf.c
src/mesa/drivers/dri/r300/r300_context.h
src/mesa/drivers/dri/r300/r300_swtcl.c
src/mesa/drivers/dri/r300/r300_tex.c
src/mesa/drivers/dri/r300/r300_texmem.c
src/mesa/drivers/dri/r300/r300_texstate.c
src/mesa/drivers/dri/radeon/radeon_tex.c
|
|
Context destruction was nearly the same over all the drivers,
so collapse it down.
|
|
|
|
Since core Mesa MAX_TEXTURE_LEVELS was bumped, we were incorrectly advertising
a maximum texture size of 4096 on older chips, causing corrupted menu text in
Extreme Tux Racer or Armagetron.
Also make sure our texture image array can actually hold all the mipmap levels
we support...
|
|
|
|
Re work depth issues.
Do a lot more FBO abstactions
fixup depth/stencil buffer interactions
|
|
|
|
|
|
Conflicts:
src/mesa/drivers/dri/r300/r300_cmdbuf.c
src/mesa/drivers/dri/r300/r300_state.c
src/mesa/drivers/dri/r300/r300_swtcl.c
src/mesa/drivers/dri/r300/radeon_ioctl.c
src/mesa/drivers/dri/radeon/radeon_screen.c
|
|
Remove fixed function fog setup.
Signed-off-by: Nicolai Haehnle <nhaehnle@gmail.com>
|
|
this is a step towards fbos and should fix pageflipping, but
I think the first flip seems broken.
|
|
Flush the VAP the first time for each state atom we upload new
VAP data
|
|
|
|
Conflicts:
configure.ac
src/mesa/drivers/dri/r200/r200_context.c
src/mesa/drivers/dri/r300/r300_render.c
|
|
|
|
|
|
|
|
This merges lots of the hw state atom emission and firevertices code.
it also removes a lot of the extra radeon crap from r300
and merge scissor
|
|
|
|
|
|
|
|
this gets back some of the CPU this was wasting
|
|
|
|
this gets back a lot of the lots speed in gears on r500 at least
I also fixed the legacy bufmgr to deal when the dma space fills up
|
|
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
|
|
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
|
|
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
|
|
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
|
|
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
|
|
At this point, GL_EXT_stencil_two_side should probably be disabled.
It may be worth leaving it enabled because it has GLX protocol while
GL_ATI_separate_stencil does not. I'll leave it to one of the r300
maintainers to make the call.
|
|
we now get texrect + trivial textures working
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
This abstract memory management and command stream building so we
can use different backend either legacy one which use old pathway
or a new one like with a new memory manager. This works was done by :
Nicolai Haehnle
Dave Airlie
Jerome Glisse
|
|
The ARB extension is a superset of the older SGIX extension. Any
hardware that can support the SGIX version can also support the ARB
version. In Mesa, any driver that supports one also supports the
other. This unification just simplifies some bits of code.
|
|
|
|
Makefile.template
|
|
|
|
This isn't complete yet. It does cover the two most common usage cases,
though, and at least the third one (POINT_DISTANCE_ATTENUATION) is possible,
so I'll do that later.
|
|
. There is both a per-texture unit and a per-texture object (at least for
OpenGL 1.4); this should now be supported properly.
. The LOD bias calculation in r300_state has been simplified and corrected
(need to multiply by 32 instead of 31, and ensure clamping)
. do not clamp LOD bias in TexEnv, as that behaviour conflicts with what
the spec says
. set Const.MaxTextureLodBias properly
. remove the no_neg_lod_bias property; if somebody can explain what
it's good for, we can add it back in, but according to Google, nobody
seems to use it
. removed some dead code and unused variables
|
|
|
|
|
|
|