Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-05-11 | VBOs. | Aapo Tahkola | |
2005-05-05 | Getting rusty... 4278 was already there. | Aapo Tahkola | |
2005-05-05 | Flat shading and bunch of clarifications to r300_reg.h . | Aapo Tahkola | |
2005-05-05 | Pack tex coord regs at vertex program backend. | Aapo Tahkola | |
2005-04-30 | r300 side support for fixed function pipeline. This isnt functional with ↵ | Aapo Tahkola | |
current Mesa. | |||
2005-04-19 | Reorganized shader stuff. | Aapo Tahkola | |
2005-04-19 | Fixes for bugs that were nailed down when compairing against software vertex ↵ | Aapo Tahkola | |
shading. | |||
2005-03-18 | Misc fixes. | Aapo Tahkola | |
2005-03-16 | Proper VAP output configuration as R300_RS_ROUTE_0_COLOR became optional and ↵ | Aapo Tahkola | |
broke arbvptorus(takes no input color but produces output color). Also removing some useless code. | |||
2005-03-15 | Initial multitexturing support. Old behaviour can be re-enabled by changing ↵ | Ben Skeggs | |
ifdefs in r300_setup_rs_unit and r300SetupPixelShader in r300_state.c\nRequires DRM update. | |||
2005-03-14 | Stencil support | Peter Zubaj | |
Reflex from mesa demos doesn't work TODO - double side stencil I hope that I didn't break anything | |||
2005-03-12 | Unlike radeon and r200 drivers r300AllocCmdBuf allocs dwords not bytes. | Aapo Tahkola | |
2005-02-28 | fix for 'nasty bug' and some sanity checks to avoid buffer overruns. Bumping ↵ | Aapo Tahkola | |
VSF_MAX_FRAGMENT_LENGTH as it seems a bit low otherwise. | |||
2005-02-24 | Another nasty struct size bug found. | Aapo Tahkola | |
2005-02-22 | New elt buffer code should be fairly stable. | Aapo Tahkola | |
2005-02-21 | Add code to autogenerate vertex shaders. | Vladimir Dergachev | |
This is needed for multitexturing to work properly. | |||
2005-02-19 | Minor fix to border and blend color. | Aapo Tahkola | |
2005-02-19 | Fix for buffer overrun caused by ALLOC_STATE not having args surrounded by ↵ | Aapo Tahkola | |
parenthesis. Can you see it? HINT: Anything texture related should now work slightly better. And yes it took me several hours to find it. | |||
2005-02-18 | Reset nr_released_bufs to 0 after the command buffer has been submitted. | Nicolai Haehnle | |
Added a more verbose comment about nr_released_bufs in r300_context.h | |||
2005-02-16 | Support for idx buffers. Leaving it on by default as it doesnt seem to cause ↵ | Aapo Tahkola | |
any lock ups nor other issues. Tests with one object using elts should pass. Introducing more than one object will cause indices to mix up as far as i can see. DRM update is needed for this code to work\! | |||
2005-02-15 | Share routing code between immd/vb. Fix breakage of vertex programs in vb mode. | Ben Skeggs | |
2005-02-11 | Port of r200 VB code. VB path should be as fast as the immediate path now, ↵ | Ben Skeggs | |
tuxracer should render correctly. Immediate path was left enabled. | |||
2005-02-10 | Removing some regs that are wrong and adding some comments to r300_reg.h . | Aapo Tahkola | |
2005-02-10 | Turns out unknown5 was border color. texwrap looks good now. | Aapo Tahkola | |
2005-02-10 | Adding support for selecting line width. Stipple patterns still cause lots ↵ | Aapo Tahkola | |
of trouble. | |||
2005-02-08 | Fix the bug and get zbias back into shape. There might still be some ↵ | Aapo Tahkola | |
problems with initial zbias... | |||
2005-02-08 | BIG FAT NOTE: Theres a nasty bug somewhere thats causing vb color buffer ↵ | Aapo Tahkola | |
clears and other things not to work. This bug can be triggered by extending struct r300_hw_state by two struct r300_state_atom's from its current size. Everything zbs and unk42B4 related is now covered with HAVE_ZBS and GA ifdefs. Who wants to fix it? Not i. :) | |||
2005-02-08 | Implemented checks that prevent r300 from locking up when bad number of ↵ | Aapo Tahkola | |
verts are given. Also tweaked WARN_ONCE a bit to handle va-args. | |||
2005-02-08 | To cut the long and boring story short, polygon offsets should now work. vb ↵ | Aapo Tahkola | |
mode colorbuffer clears are still mysticly broken by offsets... Maybe we need to merge zbs and unk42B4 together? | |||
2005-02-03 | Start beginning of pixel shader generator.. | Vladimir Dergachev | |
2005-02-03 | Get vertex programs supplied by the user work properly with immediate mode - ↵ | Vladimir Dergachev | |
vertex buffer mode worked by accident. Fix alu_offset in SINGLE_TEXTURE_PIPELINE. | |||
2005-02-03 | Get Polygon offset fill to work. | Vladimir Dergachev | |
Make WARN_ONCE message more informative. | |||
2005-02-01 | Vertex programs work now with some restrictions. I expect arbvptorus to work | Aapo Tahkola | |
correctly when normals are delivered. Please note that some programs only start in vb mode as there is something wrong in immediate mode vb code. | |||
2005-02-01 | Make WARN_ONCE messages more informative. | Vladimir Dergachev | |
2005-02-01 | Reduce noiseness of the driver. | Vladimir Dergachev | |
2005-01-31 | Add magic sequence to prevent ClearBuffer from locking up. | Vladimir Dergachev | |
Change Polygon.OffsetFill from fallback to warn once. Quake demo now works, modulo texture rendering issues due to absent pixel shader pipeline. | |||
2005-01-29 | Beginings of program generation. This code havent been tested nor hooked up. | Aapo Tahkola | |
2005-01-28 | Add basic sceleton for vertex programs + some other fixes | Aapo Tahkola | |
2005-01-24 | border_color causes lockups with vertex buffers. Disabling for now. | Aapo Tahkola | |
2005-01-23 | Remove unused variables from r300_context | Nicolai Haehnle | |
2005-01-23 | Fix more warnings and compilation issues. | Nicolai Haehnle | |
2005-01-22 | Properly configure routing - based on advice by Keith Whitwell. | Vladimir Dergachev | |
2005-01-21 | Properly input stencil info contributed by Wladimir. | Vladimir Dergachev | |
2005-01-15 | On the way to getting stencil working. | Vladimir Dergachev | |
2005-01-15 | On the way to getting stencil and texture formats working. | Vladimir Dergachev | |
Looks like the matter of texture formats is a lot simpler, with the wrong display in quake explained by the fact that we are not handling texture combine modes. | |||
2005-01-14 | Added fixes for filter modes and support for anisotropy filters. | Aapo Tahkola | |
Wrap modes would work perfectly but i messed up something when cleaning up the code :/ Border color code is incomplete because i forgot to check how to set border size :) | |||
2005-01-14 | Remove redundant register. | Vladimir Dergachev | |
Hook up some functions in r300Enable(). | |||
2005-01-09 | Port EmitPixelShader from cmdbuf.c to SetupPixelShader in state.c. | Vladimir Dergachev | |
2005-01-04 | Major code restructuring: | Vladimir Dergachev | |
* move proven code into the r300_state.c * update ClearBuffer to cope with more dynamic state * cleanup ! | |||
2005-01-03 | Add structs describing vertex and pixel shader state to r300_state. | Vladimir Dergachev | |
Take apart program_pipeline() and move it into appropriate pieces within the driver. Test the framework on run_flat_render() |