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path: root/src/mesa/drivers/dri/r300/r300_context.h
AgeCommit message (Expand)Author
2005-01-15On the way to getting stencil working.Vladimir Dergachev
2005-01-15On the way to getting stencil and texture formats working.Vladimir Dergachev
2005-01-14Added fixes for filter modes and support for anisotropy filters.Aapo Tahkola
2005-01-14Remove redundant register.Vladimir Dergachev
2005-01-09Port EmitPixelShader from cmdbuf.c to SetupPixelShader in state.c.Vladimir Dergachev
2005-01-04Major code restructuring:Vladimir Dergachev
2005-01-03Add structs describing vertex and pixel shader state to r300_state.Vladimir Dergachev
2005-01-03Enable code to compute other constants that were used by R200 code.Vladimir Dergachev
2005-01-03Port texture allocation code from R200.Vladimir Dergachev
2005-01-02Add texture units registersVladimir Dergachev
2004-12-31Qualify the magic 20B0 register as SE_VTE_CNTL similar to R200. Looks like di...Vladimir Dergachev
2004-12-30Change default RS settings so that glxgears will display something..Vladimir Dergachev
2004-12-30Clarify some of the unkXXXX atoms.Vladimir Dergachev
2004-12-30Port viewport setting code from R200.Vladimir Dergachev
2004-12-16The types uint32_t and uint8_t are not used in Mesa tree.Vladimir Dergachev
2004-11-02No visible changes, but commit the groundwork for further experiments:Nicolai Haehnle
2004-10-24Hardware accelerated depth clearNicolai Haehnle
2004-10-15Huge dumb drop. State:Nicolai Haehnle
2004-09-28Initial revisionNicolai Haehnle