Age | Commit message (Expand) | Author |
---|---|---|
2005-01-31 | Add magic sequence to prevent ClearBuffer from locking up. | Vladimir Dergachev |
2005-01-21 | Properly input stencil info contributed by Wladimir. | Vladimir Dergachev |
2005-01-15 | On the way to getting stencil and texture formats working. | Vladimir Dergachev |
2005-01-10 | Clean up the code and make it unnecessary to issue extra calls to Setup*Shaders | Vladimir Dergachev |
2005-01-04 | Port code from r200 that implements color blending. Seems to work. | Vladimir Dergachev |
2005-01-04 | Major code restructuring: | Vladimir Dergachev |
2005-01-03 | Port texture allocation code from R200. | Vladimir Dergachev |
2004-11-02 | No visible changes, but commit the groundwork for further experiments: | Nicolai Haehnle |
2004-10-24 | Implement ColorMask | Nicolai Haehnle |
2004-10-24 | Hardware accelerated depth clear | Nicolai Haehnle |
2004-10-15 | Huge dumb drop. State: | Nicolai Haehnle |
2004-09-28 | Initial revision | Nicolai Haehnle |