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path: root/src/mesa/drivers/dri/r300/r300_reg.h
AgeCommit message (Collapse)Author
2005-06-16Use depth tiling.Aapo Tahkola
2005-06-16Support 16-bit modes.Aapo Tahkola
2005-06-12Fixed typos.Vladimir Dergachev
2005-06-10Add definition for memory controller latency registers..Vladimir Dergachev
2005-06-08- Secondary colourBen Skeggs
- Calculate tc_count in EmitArrays (enabled units != nr texcoords).
2005-05-28Up MAX_AOS_ARRAYS to 16. Do we need more?Ben Skeggs
2005-05-25- Remove one of the loops in emit_arithBen Skeggs
- Handle REPL_ALPHA in emit_arith (possibly incorrect for some things) - Start on getting demos/arbfplight.c to look right. Won't be animated yet, need to re-work const emit so we can update consts without re-translating the entire program. Assertion in r300_state.c::setup_rs_unit needs to be disabled for it to work.
2005-05-23Implement enough of ARB_fragment_program for Keith's texenv programBen Skeggs
generation in Mesa. Requires most recent Mesa cvs to work correctly. Swizzle code is possibly slow/buggy and will probably be replaced. Old behaviour can be controlled by a #define in r300_context.h, if no-one minds I'll remove the old code later on. Also, disabled cube map extension. AFAIK We don't support it yet, and it causes issues with UT2004.
2005-05-19Ditch unused code and features that arent in subject to get supported any ↵Aapo Tahkola
near time.
2005-05-18Polygon mode fixes.Aapo Tahkola
2005-05-06Missing setups that cause all kinds of problems with hw tnl.Aapo Tahkola
2005-05-05Getting rusty... 4278 was already there.Aapo Tahkola
2005-05-05Flat shading and bunch of clarifications to r300_reg.h .Aapo Tahkola
2005-03-15Initial multitexturing support. Old behaviour can be re-enabled by changing ↵Ben Skeggs
ifdefs in r300_setup_rs_unit and r300SetupPixelShader in r300_state.c\nRequires DRM update.
2005-03-14Stencil supportPeter Zubaj
Reflex from mesa demos doesn't work TODO - double side stencil I hope that I didn't break anything
2005-03-13Replacing alpha test bits with values that give desired results as compaired ↵Aapo Tahkola
to software rendering. Alpha test in textures is still completely broken as can be seen in progs/demos/fire and various games.
2005-03-04Set pipes for R420 cards. Gives a nice speedup. This needs to be tested on ↵Rune Petersen
r420 cards with less than 16 pipes.
2005-02-22New elt buffer code should be fairly stable.Aapo Tahkola
2005-02-16Support for idx buffers. Leaving it on by default as it doesnt seem to cause ↵Aapo Tahkola
any lock ups nor other issues. Tests with one object using elts should pass. Introducing more than one object will cause indices to mix up as far as i can see. DRM update is needed for this code to work\!
2005-02-14Support for blend color(not tested), "proper line width/point size" clamps ↵Aapo Tahkola
and fix for glxinfo problem.
2005-02-10Removing some regs that are wrong and adding some comments to r300_reg.h .Aapo Tahkola
2005-02-10Support for PolygonMode. Not too far from working even though i almost gave ↵Aapo Tahkola
up once already.
2005-02-10Turns out unknown5 was border color. texwrap looks good now.Aapo Tahkola
2005-02-10Adding support for selecting line width. Stipple patterns still cause lots ↵Aapo Tahkola
of trouble.
2005-02-08To cut the long and boring story short, polygon offsets should now work. vb ↵Aapo Tahkola
mode colorbuffer clears are still mysticly broken by offsets... Maybe we need to merge zbs and unk42B4 together?
2005-02-03Mark ZBIAS definitions.Vladimir Dergachev
2005-02-03Get Polygon offset fill to work.Vladimir Dergachev
Make WARN_ONCE message more informative.
2005-02-01Get alpha in textures to work properly.Vladimir Dergachev
2005-01-27Add vector distance operator for vertex programs.Aapo Tahkola
2005-01-23Synchronize r300_reg.h.Nicolai Haehnle
Fix unportable whitespace before preprocessor commands.
2005-01-21Properly input stencil info contributed by Wladimir.Vladimir Dergachev
2005-01-15On the way to getting stencil working.Vladimir Dergachev
2005-01-15On the way to getting stencil and texture formats working.Vladimir Dergachev
Looks like the matter of texture formats is a lot simpler, with the wrong display in quake explained by the fact that we are not handling texture combine modes.
2005-01-14Added fixes for filter modes and support for anisotropy filters.Aapo Tahkola
Wrap modes would work perfectly but i messed up something when cleaning up the code :/ Border color code is incomplete because i forgot to check how to set border size :)
2005-01-14Reduce amount of stderr output.Vladimir Dergachev
Switch to using R300_EASY_TX_FORMAT() macro everywhere.
2005-01-14Incorporate latest data from Wladimir van der Laan.Vladimir Dergachev
2005-01-13Sync with master copy.Vladimir Dergachev
2005-01-13Incorporate TX_FORMAT information contributed by Wladimir van der Laan.Vladimir Dergachev
Attempt to use it in r300_state.c We are still missing something and the formats do not quite work. Perhaps something in texture management code ?
2005-01-11Mipmapping and other texture filters now work.Aapo Tahkola
Beaware that R300_TX_MIN_FILTER_MASK might be incorrect because i havent been able to confirm that all filters operate correctly. Because of this its also pretty pointless trying to get other features that use filter field to work. Lod bias should also work but have been unable to test it because lodbias test doesnt work.
2005-01-04Sync with master copy.Vladimir Dergachev
2004-12-31Sync with master copy.Vladimir Dergachev
2004-12-26Update with most recent version.Vladimir Dergachev
2004-11-02Add culling registers, sync versions of r300_reg.hNicolai Haehnle
2004-10-15Huge dumb drop. State:Nicolai Haehnle
- Color buffer clear is accelerated, but flickers (possibly caused by a recent DDX or Mesa change or bad merge) - Everything else uses software fallback rendering - There should be no clipping-related artifacts with the sw-clipspan-fixes.patch against Mesa (posted on dri-devel) - Multiple clients should be rock solid with a DDX patch that is soon to come (soon = within the next hour or so)
2004-09-28Initial revisionNicolai Haehnle