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path: root/src/mesa/drivers/dri/r300/r300_render.c
AgeCommit message (Expand)Author
2005-01-15On the way to getting stencil working.Vladimir Dergachev
2005-01-15On the way to getting stencil and texture formats working.Vladimir Dergachev
2005-01-11Mipmapping and other texture filters now work.Aapo Tahkola
2005-01-11Switch back to using immediate mode code - use of AGP space is interfering wi...Vladimir Dergachev
2005-01-11Move the few definitions from r300_lib.h still in use to r300_emit.h.Vladimir Dergachev
2005-01-10Bring vertex buffer code up to date..Vladimir Dergachev
2005-01-10For some reason we need r300Flush when using textures. Perhaps the problem isVladimir Dergachev
2005-01-10Clean up the code and make it unnecessary to issue extra calls to Setup*ShadersVladimir Dergachev
2005-01-09Port EmitPixelShader from cmdbuf.c to SetupPixelShader in state.c.Vladimir Dergachev
2005-01-09Implement a more elaborate hashing scheme for texture formats. Still not perf...Vladimir Dergachev
2005-01-06Added GL_POLYGON primitive. Single primitive between glBegin()/glEnd() now wo...Ben Skeggs
2005-01-05Reduce the amount of debug output, while still printing important messages.Vladimir Dergachev
2005-01-05Play a little bit with texture formats.Vladimir Dergachev
2005-01-04Port code from r200 that implements color blending. Seems to work.Vladimir Dergachev
2005-01-04Unify rendering of textured and non-textured primitives.Vladimir Dergachev
2005-01-04Major code restructuring:Vladimir Dergachev
2005-01-03Add structs describing vertex and pixel shader state to r300_state.Vladimir Dergachev
2005-01-03Turns out I left flat primitives in vertex buffer mode. Switch them back to i...Vladimir Dergachev
2005-01-03Enable code to compute other constants that were used by R200 code.Vladimir Dergachev
2005-01-03Port texture allocation code from R200.Vladimir Dergachev
2005-01-02Cleanup !Vladimir Dergachev
2005-01-02I think I fixed the lockups issue.Vladimir Dergachev
2005-01-02Get textures to work with NeHe lesson06.Vladimir Dergachev
2004-12-31Qualify the magic 20B0 register as SE_VTE_CNTL similar to R200. Looks like di...Vladimir Dergachev
2004-12-31Add texture drawing code. Note: it is broken at the moment and is disabled in...Vladimir Dergachev
2004-12-30Rework slightly r300_get_primitive_type - make it clearer and more compact..Vladimir Dergachev
2004-12-30Update vertex buffer code (still does not work properly..)Vladimir Dergachev
2004-12-30Update to recent r300_lib.Vladimir Dergachev
2004-12-30Hooked up projection matrix - the gears actually rotate !Vladimir Dergachev
2004-12-30Restructure code.Vladimir Dergachev
2004-12-29Rearrange code so we don't dump state as often.Vladimir Dergachev
2004-12-29Get most primitives working using immediate mode.Vladimir Dergachev
2004-12-29Bring in latest revision of r300_lib.Vladimir Dergachev
2004-12-27Implement rendering of (flat color) QUAD primitives as an experiment.Vladimir Dergachev
2004-12-26Expose primitive types being rendered, in preparation to implement fixed pipe...Vladimir Dergachev
2004-11-02No visible changes, but commit the groundwork for further experiments:Nicolai Haehnle