Age | Commit message (Expand) | Author |
2005-02-19 | Fix for buffer overrun caused by ALLOC_STATE not having args surrounded by pa... | Aapo Tahkola |
2005-02-18 | We dont need to call r300EmitAOS if we arent going to draw anything(r300_get_... | Aapo Tahkola |
2005-02-18 | Fix: RADEON_DEBUG is a bitfield, so use & to check for flags, not == | Nicolai Haehnle |
2005-02-17 | Fixing *lots* of warning messages, especially concerning unportable | Nicolai Haehnle |
2005-02-17 | RADEON_DEBUG is a bitfield, so use & instead of ==. | Nicolai Haehnle |
2005-02-17 | Switching to start_index32_packet. | Aapo Tahkola |
2005-02-17 | magic_1 handling... | Aapo Tahkola |
2005-02-17 | oops. | Ben Skeggs |
2005-02-17 | Make immediate code do a LOAD_VBPNTR again | Ben Skeggs |
2005-02-16 | Support for idx buffers. Leaving it on by default as it doesnt seem to cause ... | Aapo Tahkola |
2005-02-16 | small cleanup, remove some warnings | Rune Petersen |
2005-02-16 | get two textures to work | reist |
2005-02-15 | Share routing code between immd/vb. Fix breakage of vertex programs in vb mode. | Ben Skeggs |
2005-02-14 | Support for blend color(not tested), "proper line width/point size" clamps an... | Aapo Tahkola |
2005-02-12 | Enabled vertex buffer mode as default. | Ben Skeggs |
2005-02-11 | Port of r200 VB code. VB path should be as fast as the immediate path now, t... | Ben Skeggs |
2005-02-10 | Updating master copy of r300_reg.h and turning immediate mode back on | Aapo Tahkola |
2005-02-10 | Removing some regs that are wrong and adding some comments to r300_reg.h . | Aapo Tahkola |
2005-02-09 | Enabled user-defined point size, enabled zbiases for rest of the primitives a... | Aapo Tahkola |
2005-02-08 | Fix the bug and get zbias back into shape. There might still be some problems... | Aapo Tahkola |
2005-02-08 | BIG FAT NOTE: Theres a nasty bug somewhere thats causing vb color buffer clea... | Aapo Tahkola |
2005-02-08 | Better fix to get tuxracer working. | Aapo Tahkola |
2005-02-08 | fog + immediate mode = bad things | Aapo Tahkola |
2005-02-08 | Implemented checks that prevent r300 from locking up when bad number of verts... | Aapo Tahkola |
2005-02-08 | To cut the long and boring story short, polygon offsets should now work. vb m... | Aapo Tahkola |
2005-02-03 | Removing some trash and disabling fog fallback as it seem its causing more ha... | Aapo Tahkola |
2005-02-03 | Changing vb code to handle inputs correctly. | Aapo Tahkola |
2005-02-03 | Get vertex programs supplied by the user work properly with immediate mode - ... | Vladimir Dergachev |
2005-02-03 | Get Polygon offset fill to work. | Vladimir Dergachev |
2005-02-02 | Changed parts of r300_setup_routing to use WARN_ONCE. | Aapo Tahkola |
2005-02-01 | Vertex programs work now with some restrictions. I expect arbvptorus to work | Aapo Tahkola |
2005-02-01 | Make WARN_ONCE messages more informative. | Vladimir Dergachev |
2005-01-31 | Add magic sequence to prevent ClearBuffer from locking up. | Vladimir Dergachev |
2005-01-31 | Use SecondaryColorPtr, not ColorPtr[1] (the latter is NULL). | Vladimir Dergachev |
2005-01-28 | Add basic sceleton for vertex programs + some other fixes | Aapo Tahkola |
2005-01-22 | Properly configure routing - based on advice by Keith Whitwell. | Vladimir Dergachev |
2005-01-15 | On the way to getting stencil working. | Vladimir Dergachev |
2005-01-15 | On the way to getting stencil and texture formats working. | Vladimir Dergachev |
2005-01-11 | Mipmapping and other texture filters now work. | Aapo Tahkola |
2005-01-11 | Switch back to using immediate mode code - use of AGP space is interfering wi... | Vladimir Dergachev |
2005-01-11 | Move the few definitions from r300_lib.h still in use to r300_emit.h. | Vladimir Dergachev |
2005-01-10 | Bring vertex buffer code up to date.. | Vladimir Dergachev |
2005-01-10 | For some reason we need r300Flush when using textures. Perhaps the problem is | Vladimir Dergachev |
2005-01-10 | Clean up the code and make it unnecessary to issue extra calls to Setup*Shaders | Vladimir Dergachev |
2005-01-09 | Port EmitPixelShader from cmdbuf.c to SetupPixelShader in state.c. | Vladimir Dergachev |
2005-01-09 | Implement a more elaborate hashing scheme for texture formats. Still not perf... | Vladimir Dergachev |
2005-01-06 | Added GL_POLYGON primitive. Single primitive between glBegin()/glEnd() now wo... | Ben Skeggs |
2005-01-05 | Reduce the amount of debug output, while still printing important messages. | Vladimir Dergachev |
2005-01-05 | Play a little bit with texture formats. | Vladimir Dergachev |
2005-01-04 | Port code from r200 that implements color blending. Seems to work. | Vladimir Dergachev |