Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-05-08 | r300: Removed some deprecated code from r300_context.c and corrected an unused | Oliver McFadden | |
variable warning in r300_render.c. | |||
2007-05-08 | r300: Last few r300_render.c clean up. | Oliver McFadden | |
2007-05-08 | r300: Merged some comments into the Doxygen documentation. | Oliver McFadden | |
2007-05-08 | r300: Cleaned up r300_render.c using Indent with appropriate options. | Oliver McFadden | |
This corrects the mess of space and tab indenting that existed in this file, and probably others. The diff is actually very small if you use an external diff program and ignore whitespace. | |||
2007-05-08 | r300: General render clean up; added some Doxygen documentation, too. | Oliver McFadden | |
2007-05-08 | r300: Moved the pipeline stages together for readability. | Oliver McFadden | |
2007-05-08 | r300: Print the OpenGL define instead of a 2-digit char code in the warning. | Oliver McFadden | |
2007-05-08 | r300: Clean up the vertex buffer emission code and reduced code duplication. | Oliver McFadden | |
I tested both the unoptimized and optimized versions with Quake 3 Arena; there are no problems. | |||
2007-05-08 | r300: Cleaned up a lot of cruft in r300_render.c. | Oliver McFadden | |
2007-04-17 | r300: r300_render.c:391: warning: unused variable 'i' | Oliver McFadden | |
2007-03-24 | r300: Fix texture coordinate calculation for rectangle textures | Nicolai Haehnle | |
R300 hardware takes texcoords in the range 0..1 even for rectangle textures. Previously, the necessary texcoord conversion was applied to the texture coordinate during vertex processing in a render stage. This is obviously wrong when fragment programs are used, which can calculate arbitrary coordinates for TEX instructions. Therefore, we now inject an appropriate MUL instruction before a TEX that reference a rectangle texture. | |||
2007-03-13 | r300: Renamed the CACHE_CTLSTAT values to include UNKNOWN in the name; not | Oliver McFadden | |
enough information is known about them to be sure as to what the values mean. | |||
2007-03-13 | Add defines for the values written to R300_RB3D_ZCACHE_CTLSTAT. | Oliver McFadden | |
Note that just like the values written to R300_RB3D_DSTCACHE_CTLSTAT these values are really unknown; ideally more reverse engineering should be done to determine what these values mean and when they should be set. | |||
2007-03-13 | Corrected values written to R300_RB3D_DSTCACHE_CTLSTAT to either | Oliver McFadden | |
R300_RB3D_DSTCACHE_02 or R300_RB3D_DSTCACHE_0A, rather than hexadecimal values. | |||
2007-03-13 | Guess another unknown register used for R300 pacification. | Oliver McFadden | |
2007-02-12 | r300: Add proper support for sin/cos instruction in fragment program | Rune Peterson | |
Getting proper SIN and COS wasn't as easy as it appeared. I had to make make some changes to the fragment program code. general FP changes: - support HHH swizzle for vector instructions. - don't copy a source to a temp when it is not XYZW swizzled, but combine the two and have the swizzle resolve any issues. (saves temps/instructions with more elaborate shader code) - fix overflow in cnstv[]. | |||
2007-02-03 | Fall back to software rasterization if r300_translate_fragment_shader() fails. | Michel Dänzer | |
Aborting immediately is a bad idea with AIGLX. | |||
2007-02-02 | Merge branch 'vbo-0.2' | Keith Whitwell | |
Conflicts: src/mesa/main/texcompress_s3tc.c src/mesa/tnl/t_array_api.c | |||
2007-01-18 | support as much of GL_EXT_stencil_two_side as we can. untested. | Aapo Tahkola | |
2006-10-31 | disable vtxfmt_a code, switch over to vbo | Keith Whitwell | |
2006-09-14 | Fallback if ColorLogicOp is enabled. Cleanup a bit the fallback | Jerome Glisse | |
function. | |||
2006-09-04 | Managed to make a commit that can't build... Sorry again... | Rune Petersen | |
2006-09-03 | add missing change to skip low impact RAST fallback... | Rune Petersen | |
Sorry. | |||
2006-08-22 | extend some DrawRangeElements cases to support rendering more than 65535 ↵ | Aapo Tahkola | |
verts in one blast. ut2k4 cases in other words ... | |||
2006-08-11 | support shorts as vertex data | Aapo Tahkola | |
2006-07-27 | r300_emit.h cleanup. | Jerome Glisse | |
Remove unused macro Replace LOCAL_VAR, PREFIX* Indent code Remove radeon redundant CP type 3 packet | |||
2006-04-23 | enable feedback rendering | Aapo Tahkola | |
2006-04-11 | Fog support (Ewald Snel) | Aapo Tahkola | |
2006-04-08 | fix some conflict happenings at context destroy by freeing buffers ↵ | Aapo Tahkola | |
immediately. array locking can be done with vbos for vtxfmt_a so we dont really need to try to reuse them. | |||
2006-03-31 | More meaningful warning. | Aapo Tahkola | |
2006-03-19 | -fix texrect fallback when using vtxfmt_a (glitz, xgl, etc.) | Aapo Tahkola | |
-struct vertex_buffer to struct radeon_vertex_buffer conversion -vertex attrib arrays did not supersede conventinal arrays when enabled | |||
2006-03-13 | Clean build. | Aapo Tahkola | |
2006-01-27 | missing link in the fallback chain | Aapo Tahkola | |
2006-01-27 | enable hw vertex programs by default | Aapo Tahkola | |
2006-01-27 | per vp sw fallbacks | Aapo Tahkola | |
2005-12-17 | I think this has been tested well enough already. | Aapo Tahkola | |
2005-12-04 | Fix r300 rectangular texture upload and swtcl coordinate fixing same as radeon | Dave Airlie | |
sw tcl | |||
2005-11-01 | Re-enable fallbacks. | Aapo Tahkola | |
2005-11-01 | -Fix first frame -bug | Aapo Tahkola | |
-Use 16-bit elts in vtxfmt_a path if possible -Optimize VSF param uploading -return in r300DepthMask looks suspicious, use r300Enable instead -Dont use r300ResetHwState in invalidate state(disabled, missing hooks, possible instabilities) | |||
2005-10-26 | Reduce stderr noise and fix some compiler warnings. | Aapo Tahkola | |
2005-10-26 | Sync with my local tree. | Aapo Tahkola | |
Changes to current operation: -Elts are no longer converted to 16-bit format -Cube maps | |||
2005-07-20 | Clean up warnings in r300 code by making some symbols static, adding prototypes | Eric Anholt | |
for others, and being cleaner with types in fragment/vertex program structures. One warning in r300_shader.c is still concerning. | |||
2005-07-02 | Expose the fact that we do not do either selection of feedback buffers - ↵ | Vladimir Dergachev | |
either with software or hardware rendering. | |||
2005-06-16 | Fix problems with elts when immediate mode is on. | Aapo Tahkola | |
2005-05-19 | Ditch unused code and features that arent in subject to get supported any ↵ | Aapo Tahkola | |
near time. | |||
2005-05-18 | Polygon mode fixes. | Aapo Tahkola | |
2005-05-11 | VBOs. | Aapo Tahkola | |
2005-05-06 | Missing setups that cause all kinds of problems with hw tnl. | Aapo Tahkola | |
2005-05-01 | Add support to external tnl switcher and disable hw tnl by default. | Aapo Tahkola | |
2005-04-30 | r300 side support for fixed function pipeline. This isnt functional with ↵ | Aapo Tahkola | |
current Mesa. |