Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-01-28 | Add basic sceleton for vertex programs + some other fixes | Aapo Tahkola | |
2005-01-25 | Fixes for clamp modes. | Aapo Tahkola | |
2005-01-24 | border_color causes lockups with vertex buffers. Disabling for now. | Aapo Tahkola | |
2005-01-24 | Remove lots of old code that dealed with "magic" texture formats. | Vladimir Dergachev | |
2005-01-23 | Fix more warnings and compilation issues. | Nicolai Haehnle | |
2005-01-22 | Properly configure routing - based on advice by Keith Whitwell. | Vladimir Dergachev | |
2005-01-21 | Properly input stencil info contributed by Wladimir. | Vladimir Dergachev | |
2005-01-16 | This fixes it but why mipmaps still work? | Aapo Tahkola | |
It doesnt look like filter constants in r300_reg.h would define number of levels. | |||
2005-01-16 | I was wrong... | Aapo Tahkola | |
2005-01-16 | Looks like masking masking t->filter isnt needed anymore. | Aapo Tahkola | |
texwrap still shows some problems with clamp mode with nearest filtering. | |||
2005-01-15 | On the way to getting stencil working. | Vladimir Dergachev | |
2005-01-15 | On the way to getting stencil and texture formats working. | Vladimir Dergachev | |
Looks like the matter of texture formats is a lot simpler, with the wrong display in quake explained by the fact that we are not handling texture combine modes. | |||
2005-01-14 | Added fixes for filter modes and support for anisotropy filters. | Aapo Tahkola | |
Wrap modes would work perfectly but i messed up something when cleaning up the code :/ Border color code is incomplete because i forgot to check how to set border size :) | |||
2005-01-14 | Remove redundant register. | Vladimir Dergachev | |
Hook up some functions in r300Enable(). | |||
2005-01-14 | Reduce amount of stderr output. | Vladimir Dergachev | |
Switch to using R300_EASY_TX_FORMAT() macro everywhere. | |||
2005-01-14 | Incorporate latest data from Wladimir van der Laan. | Vladimir Dergachev | |
2005-01-13 | Incorporate TX_FORMAT information contributed by Wladimir van der Laan. | Vladimir Dergachev | |
Attempt to use it in r300_state.c We are still missing something and the formats do not quite work. Perhaps something in texture management code ? | |||
2005-01-11 | Mipmapping and other texture filters now work. | Aapo Tahkola | |
Beaware that R300_TX_MIN_FILTER_MASK might be incorrect because i havent been able to confirm that all filters operate correctly. Because of this its also pretty pointless trying to get other features that use filter field to work. Lod bias should also work but have been unable to test it because lodbias test doesnt work. | |||
2005-01-11 | Get NeHe lesson08 to work. Note: it appears the filtering does not work ↵ | Vladimir Dergachev | |
properly. Need to find place where it is broken and put an fprintf() complaining about it. | |||
2005-01-11 | Switch back to using immediate mode code - use of AGP space is interfering ↵ | Vladimir Dergachev | |
with texture management. Ideally, r300_render is ready to be rewritten to use standard Mesa include files, but I don't think I'll get around to it. | |||
2005-01-11 | Move the few definitions from r300_lib.h still in use to r300_emit.h. | Vladimir Dergachev | |
Rework *vb* function to not use AOS_ARRAY structure, but rather work directly with r300->state.aos. Remove references to r300_lib.h and r300_lib.c Remove r300_lib.[c,h]. | |||
2005-01-11 | Switch r300_state.c to use r300_fixed_pipelines.h instead of r300_lib.h. | Vladimir Dergachev | |
This fixes potentially buggy memcpy()'s between potentially different structures. | |||
2005-01-10 | Clean up the code and make it unnecessary to issue extra calls to Setup*Shaders | Vladimir Dergachev | |
in the r300_run_immediate_render function. Bumps up glxgears fps count by about 100 points. | |||
2005-01-09 | Port EmitPixelShader from cmdbuf.c to SetupPixelShader in state.c. | Vladimir Dergachev | |
2005-01-09 | Implement a more elaborate hashing scheme for texture formats. Still not ↵ | Vladimir Dergachev | |
perfect. Transform EmitVertexShader in cmdbuf.c to SetupVertexShader in state.c. The latter is only temporary and is to be rewritten to auto-generate shaders based on current GL context. | |||
2005-01-06 | Turns out the kfountain.kss (as well as lesson19) had a bug - the size was ↵ | Vladimir Dergachev | |
set wrong. Fixed. | |||
2005-01-06 | Add texture format to get lesson19 working again. | Vladimir Dergachev | |
2005-01-06 | Switch to a more complicated scheme of choosing texture formats, as it looks | Vladimir Dergachev | |
like the old one was prone to collisions (different value of format field was required for same values of t->format going in). Now use a hash for these purposes - this got kfiresaver.kss and lesson06 workingfrom the same code. | |||
2005-01-05 | Reduce the amount of debug output, while still printing important messages. | Vladimir Dergachev | |
Make guessing texture formats easier. | |||
2005-01-05 | Play a little bit with texture formats. | Vladimir Dergachev | |
Get NeHe demos 06, 07 and 19 working. | |||
2005-01-04 | Port code from r200 that implements color blending. Seems to work. | Vladimir Dergachev | |
This can be tested with lesson19 from NeHe. This has also shown that the alpha code does not work - we pick up a red tint for transparent pixels somewhere. | |||
2005-01-04 | Major code restructuring: | Vladimir Dergachev | |
* move proven code into the r300_state.c * update ClearBuffer to cope with more dynamic state * cleanup ! | |||
2005-01-03 | Add structs describing vertex and pixel shader state to r300_state. | Vladimir Dergachev | |
Take apart program_pipeline() and move it into appropriate pieces within the driver. Test the framework on run_flat_render() | |||
2005-01-02 | Add texture units registers | Vladimir Dergachev | |
2004-12-31 | Qualify the magic 20B0 register as SE_VTE_CNTL similar to R200. Looks like ↵ | Vladimir Dergachev | |
disabling Z offset and scaling displays gears properly, not sure why. Perhaps the meaning of the bits has changed ? Cleanup code a bit. | |||
2004-12-30 | Change default RS settings so that glxgears will display something.. | Vladimir Dergachev | |
2004-12-30 | Clarify some of the unkXXXX atoms. | Vladimir Dergachev | |
2004-12-30 | Port viewport setting code from R200. | Vladimir Dergachev | |
Take it outside R300ResetHwState. | |||
2004-12-19 | Fix cut and paste error (reported by Jerome Glisse) | Vladimir Dergachev | |
2004-11-02 | No visible changes, but commit the groundwork for further experiments: | Nicolai Haehnle | |
- Install custom (though inactive) pipeline - Track depth test and culling state in hardware registers | |||
2004-10-24 | Implement ColorMask | Nicolai Haehnle | |
2004-10-24 | Hardware accelerated depth clear | Nicolai Haehnle | |
2004-10-17 | - FIX: flickering | Nicolai Haehnle | |
- Scissor support works now | |||
2004-10-15 | Huge dumb drop. State: | Nicolai Haehnle | |
- Color buffer clear is accelerated, but flickers (possibly caused by a recent DDX or Mesa change or bad merge) - Everything else uses software fallback rendering - There should be no clipping-related artifacts with the sw-clipspan-fixes.patch against Mesa (posted on dri-devel) - Multiple clients should be rock solid with a DDX patch that is soon to come (soon = within the next hour or so) | |||
2004-09-28 | Initial revision | Nicolai Haehnle | |