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path: root/src/mesa/drivers/dri/r300/r300_state.c
AgeCommit message (Collapse)Author
2005-12-06Make missing interpolator inputs fatalAapo Tahkola
2005-12-04Fix r300 rectangular texture upload and swtcl coordinate fixing same as radeonDave Airlie
sw tcl
2005-11-12Move stuff common to vertex/fragment_program into the base class, including:Brian Paul
Instructions, InputsRead, OutputsWritten, and Parameters. Also, added debug functions: _mesa_print_instruction(), _mesa_print_program_parameters() and revamp _mesa_print_program().
2005-11-02First step of Radeon DRI unification:Eric Anholt
- Makes all three drivers use the same screen structure and setup code, with a few ifdefs for the separate compilation to deal with symbols not being available to all drivers and the fact that we have no mechanism for dealing with different config options for different chip families in the same driver. These issues should be dealt with later. - Introduces IS_R[123]00_CLASS(radeonScreenPtr) macro for code for taking different paths depending on the general class of chipset. - Adds many new R300-class PCI IDs, though not all those listed in radeon_driver.c.
2005-11-01Re-enable fallbacks.Aapo Tahkola
2005-11-01-Fix first frame -bugAapo Tahkola
-Use 16-bit elts in vtxfmt_a path if possible -Optimize VSF param uploading -return in r300DepthMask looks suspicious, use r300Enable instead -Dont use r300ResetHwState in invalidate state(disabled, missing hooks, possible instabilities)
2005-10-28Compiled arrays for vtxfmt_a path.Aapo Tahkola
2005-10-28Correct the ordering of the blend constant color.Eric Anholt
2005-10-26Reduce stderr noise and fix some compiler warnings.Aapo Tahkola
2005-10-26Sync with my local tree.Aapo Tahkola
Changes to current operation: -Elts are no longer converted to 16-bit format -Cube maps
2005-09-14fix breakage from Brians changes earlierDave Airlie
2005-09-13Replace ctx->Driver.StencilOp/Func/Mask() functions withBrian Paul
ctx->Driver.Stencil*Separate() functions.
2005-07-20Clean up warnings in r300 code by making some symbols static, adding prototypesEric Anholt
for others, and being cleaner with types in fragment/vertex program structures. One warning in r300_shader.c is still concerning.
2005-07-02Expose the fact that we do not do either selection of feedback buffers - ↵Vladimir Dergachev
either with software or hardware rendering.
2005-06-30-"fix" page flippingAapo Tahkola
-use depth tiling if tiling is enabled
2005-06-27Rename unchecked state to match DRM driver.Vladimir Dergachev
Emit wait idle and pacify r300 before emitting state - this seems to improve stability.
2005-06-21Back out the actual enabling of depth tiling.Nicolai Haehnle
Depth tiling breaks software fallbacks and depth buffer reads. radeon_span.c **must** be updated for anything that is related to tiling.
2005-06-21r300 driver side of color tiling support.Aapo Tahkola
2005-06-21Make sure texture base addresses are used correctly.Nicolai Haehnle
They are relative to the card's address space, not relative to fbLocation, which will be important once we program MC_FB/AGP_LOCATION in the way they are programmed on older Radeon chips.
2005-06-16Fix gloss breakage when using hw tnl.Aapo Tahkola
2005-06-16Use depth tiling.Aapo Tahkola
2005-06-16Support 16-bit modes.Aapo Tahkola
2005-06-08- Secondary colourBen Skeggs
- Calculate tc_count in EmitArrays (enabled units != nr texcoords).
2005-05-28Programmable per-vertex point sizes and proper result reg assigns.Aapo Tahkola
2005-05-26constant trackingBen Skeggs
2005-05-23Implement enough of ARB_fragment_program for Keith's texenv programBen Skeggs
generation in Mesa. Requires most recent Mesa cvs to work correctly. Swizzle code is possibly slow/buggy and will probably be replaced. Old behaviour can be controlled by a #define in r300_context.h, if no-one minds I'll remove the old code later on. Also, disabled cube map extension. AFAIK We don't support it yet, and it causes issues with UT2004.
2005-05-19Ditch unused code and features that arent in subject to get supported any ↵Aapo Tahkola
near time.
2005-05-18Stick texture LOD back on.Aapo Tahkola
2005-05-18Polygon mode fixes.Aapo Tahkola
2005-05-14Make gleans polyoffset test happy.Aapo Tahkola
2005-05-14Dont assume GLbooleans are ones when true.Aapo Tahkola
2005-05-14Cleanup blend state generation.Nicolai Haehnle
Do not set the NO_SEPARATE bit, as it causes problems with some combinations of blend functions.
2005-05-11VBOs.Aapo Tahkola
2005-05-05Getting rusty... 4278 was already there.Aapo Tahkola
2005-05-05Flat shading and bunch of clarifications to r300_reg.h .Aapo Tahkola
2005-05-05Pack tex coord regs at vertex program backend.Aapo Tahkola
2005-04-30r300 side support for fixed function pipeline. This isnt functional with ↵Aapo Tahkola
current Mesa.
2005-04-24Modifying to build against current Mesa. Disabled r200*.c files since they ↵Aapo Tahkola
didnt want to build anymore.
2005-04-18Fixing and enabling elt buffers by default.Aapo Tahkola
2005-04-18Alpha test fixPeter Zubaj
2005-03-18Misc fixes.Aapo Tahkola
2005-03-17Simple TCL stage and ability to disable vps.Aapo Tahkola
2005-03-16Proper VAP output configuration as R300_RS_ROUTE_0_COLOR became optional and ↵Aapo Tahkola
broke arbvptorus(takes no input color but produces output color). Also removing some useless code.
2005-03-16Fixed some strangeness when mixing textured/flat primitives. Skipping ↵Ben Skeggs
texture units should render correctly also. Aapo, I dont think I broke glxgears again on you...
2005-03-15Fix to get glxgears display anything.Aapo Tahkola
2005-03-15Initial multitexturing support. Old behaviour can be re-enabled by changing ↵Ben Skeggs
ifdefs in r300_setup_rs_unit and r300SetupPixelShader in r300_state.c\nRequires DRM update.
2005-03-14Stencil supportPeter Zubaj
Reflex from mesa demos doesn't work TODO - double side stencil I hope that I didn't break anything
2005-03-12Unlike radeon and r200 drivers r300AllocCmdBuf allocs dwords not bytes.Aapo Tahkola
2005-03-08Improving Vladimirs alpha test fix a bit as it turns out r300Enable didnt ↵Aapo Tahkola
correctly disable alpha test. Vertex programs with high vertex count now run a lot faster as software fallback is no longer on. Also disabling 'temp to result'-instructions as they probably violate the spec and dont seem to be something thats needed.
2005-03-05Do properly initialize ALPHA_TEST register instead of carefully preserving ↵Vladimir Dergachev
bogus value. This fixes many, many rendering issues which I wrongly blamed on texture programming or performance..