Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-09-18 | mesa: added "main/" prefix to includes, remove some -I paths from ↵ | Brian Paul | |
Makefile.template | |||
2008-08-19 | r5xx: Final fog option fix. | Corbin Simpson | |
Is there some kind of git hook we could use to keep me from committing after like 10PM or so? | |||
2008-08-19 | r5xx: Don't squish GL context when using FogOption | Corbin Simpson | |
2008-08-18 | r5xx: Enable fog options. | Corbin Simpson | |
This uses fog HW instead of fragment programs. If it breaks you, let me know! | |||
2008-07-27 | r300: Fix point minmax size | Nicolai Haehnle | |
There are 6 subpixel units per pixel, not 16. | |||
2008-07-27 | r300: Implement hardware acceleration for ColorLogicOp | Nicolai Haehnle | |
2008-07-12 | r300_fragprog: Use nqssa+dce and program_pair for emit | Nicolai Haehnle | |
Share almost all code with r500_fragprog now. This also fixes Piglit's texrect-many test, which means that the compiz bicubic plugin should work with hardware acceleration now. | |||
2008-07-11 | R300: update vap_cntl values for NUM_FPUS | Alex Deucher | |
based on info from hw team | |||
2008-07-06 | r300: Allow adding parameters during fragprog transform, share LIT code | Nicolai Haehnle | |
2008-07-05 | r500: Fix blend color. | Nicolai Haehnle | |
2008-06-30 | r3xx/r5xx: Enable ARB_point_parameters. | Corbin Simpson | |
This isn't complete yet. It does cover the two most common usage cases, though, and at least the third one (POINT_DISTANCE_ATTENUATION) is possible, so I'll do that later. | |||
2008-06-30 | r300: Fix dumb mistake in LOD bias translation | Nicolai Haehnle | |
2008-06-30 | r300: Cleanup LodBias support | Nicolai Haehnle | |
. There is both a per-texture unit and a per-texture object (at least for OpenGL 1.4); this should now be supported properly. . The LOD bias calculation in r300_state has been simplified and corrected (need to multiply by 32 instead of 31, and ensure clamping) . do not clamp LOD bias in TexEnv, as that behaviour conflicts with what the spec says . set Const.MaxTextureLodBias properly . remove the no_neg_lod_bias property; if somebody can explain what it's good for, we can add it back in, but according to Google, nobody seems to use it . removed some dead code and unused variables | |||
2008-06-29 | r300: Change LOD bias emission to more closely follow per-tex rules. | Corbin Simpson | |
Okay, this time it's for real, and for good. This should be a perma-fix. | |||
2008-06-29 | r300: Fix wrap mode for 1D textures | Nicolai Haehnle | |
2008-06-21 | replace __inline and __inline__ with INLINE macro | Brian Paul | |
2008-06-16 | r300: Make LOD bias a persistent environment variable. | Corbin Simpson | |
Per airlied's suggestion. | |||
2008-06-14 | r5xx: FP refactor, take one. | Corbin Simpson | |
Yes, I know it's massive. Imagine how I felt, auditing 3000 lines of code. | |||
2008-06-14 | r300: Do not include r300_fragprog.h from r300_context.h and other cleanups | Nicolai Haehnle | |
2008-06-14 | r300_fragprog: Refactoring and cleanup | Nicolai Haehnle | |
Refactor so that r300_pfs_compile_state "owns"/holds a pointer to r300_fragment_program instead of the other way round. This is more natural from an object orientation point of view. Move the compiled hardware state into r300_fragment_program_code, in anticipation of on-the-fly program recompilation based on external OpenGL state. | |||
2008-06-13 | r300: Reenable t->filter_1 (though currently not used) | Nicolai Haehnle | |
2008-06-07 | r300: Some cleanups in depth and stencil state handling | Nicolai Haehnle | |
This also fixes a bug with Zfunc set to GL_NEVER in glean/paths. | |||
2008-06-06 | r300: Cleanup TX_MIN_FILTER defines | Nicolai Haehnle | |
This commit should not affect the functionality at all, just cleanup some of the original texture filter guesswork using information from the register documentation. | |||
2008-06-01 | r5xx: Enable depth write emission. | Corbin Simpson | |
Thanks to nh for the r3xx version. | |||
2008-06-01 | r300: Writing to result.depth in fragment programs (R3xx; only stub for R5xx) | Nicolai Haehnle | |
Setup fg_depth_src for depth writing programs and change early Z (ztop) semantics. Piglit's version of glean/fragprog test passes now (unlike Glean, its dependency on EXT_fog_coord, which we don't support, is optional). R3xx only at the moment, but should be straightforward to adapt to R5xx (I don't own an R5xx, and I don't want to break anything.) | |||
2008-06-01 | [r300] Fix KIL instruction and swizzling of texture coordinates | Nicolai Haehnle | |
The KIL instruction only works if at least one texture unit is enabled in hardware. Texture instructions do not support swizzles, negations etc. natively, so we now emit an explicit swizzling etc. operation when the texture coordinate requires it. This fixes the Piglit fp-kil test. | |||
2008-05-31 | r500: Use 8bit fog alpha compare value. | Markus Amsler | |
This fixes transparency issues on r500 by enabling backwards compatibility with the r300 alpha compare value. | |||
2008-05-28 | Merge branch 'r500-support' | Dave Airlie | |
Bring in all the r500 3D code into master should be as stable as the r300 code it is landing on top off. Conflicts: src/mesa/drivers/dri/r300/r300_reg.h src/mesa/drivers/dri/r300/r300_state.c src/mesa/drivers/dri/radeon/radeon_screen.c | |||
2008-05-28 | R3/4/5xx: update to use drm get_param for num gb pipes | Alex Deucher | |
2008-05-28 | r500: cleanup warnings and include files | Dave Airlie | |
2008-05-27 | r500: the cs is shared per context - doh so don't use for program upload. | Dave Airlie | |
Also remove some unused bits of the r500 fragprog struct | |||
2008-05-27 | r500: reset fp/fp_const counts | Dave Airlie | |
2008-05-27 | r300/r500: emit flush inside vap_cntl state atom | Dave Airlie | |
Not sure if this is a good or bad plan, it certainly doesn't make things worse here. | |||
2008-05-27 | r500: remove debugging | Dave Airlie | |
2008-05-27 | r300/r500: fix r500 fragment program texture unit references | Dave Airlie | |
2008-05-27 | r500: initial support for tmu mappings | Dave Airlie | |
2008-05-21 | r500: set the RS unit register for R500 not R300 dangnammit.. | Dave Airlie | |
So this appears to be my BUG. damn it to hell. also fix sec color to be more like spec says. | |||
2008-05-18 | r300: fixup US_OUT_FMT bits | Dave Airlie | |
2008-05-18 | r500: you can have a single texcoord | Dave Airlie | |
2008-05-17 | r500: write out the correct FP registers | Alex Deucher | |
2008-05-15 | r500: default rsunit swizzle like fglrx | Dave Airlie | |
2008-05-15 | r500: fixup r500 rs unit texture coordinate counting | Dave Airlie | |
2008-05-15 | r3/500: emit RS state before VAP | Dave Airlie | |
2008-05-13 | R300: clean up GA registers | Alex Deucher | |
2008-05-13 | R3xx: clean up ZB registers | Alex Deucher | |
2008-05-13 | R300: clean up CB registers | Alex Deucher | |
2008-05-13 | R300: clean up Fog registers | Alex Deucher | |
2008-05-13 | R300: cleanup FS code and fill in missing details | Alex Deucher | |
2008-05-13 | R3xx: more PVS cleanup | Alex Deucher | |
2008-05-07 | r500: cleanup r500 RS setup | Dave Airlie | |