Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-01-23 | r300: Remove unnecessary headers. | Vinson Lee | |
2009-11-14 | radeon: rework mipmap tree | Maciej Cencora | |
2009-11-14 | radeon: rework mipmap tree reference counting | Maciej Cencora | |
2009-11-14 | radeon/r300: don't flush cmdbuf if not necessary | Maciej Cencora | |
2009-10-05 | drivers: don't include texformat.h | Brian Paul | |
And remove other unneeded #includes while we're at it. | |||
2009-09-27 | drivers: use more mesa format functions | Brian Paul | |
2009-08-31 | r300: Convert to shared debug code. | Pauli Nieminen | |
2009-04-09 | Merge remote branch 'origin/master' into radeon-rewrite | Dave Airlie | |
Conflicts: src/mesa/drivers/dri/r200/r200_tex.c src/mesa/drivers/dri/r300/r300_cmdbuf.c src/mesa/drivers/dri/r300/r300_context.h src/mesa/drivers/dri/r300/r300_swtcl.c src/mesa/drivers/dri/r300/r300_tex.c src/mesa/drivers/dri/r300/r300_texmem.c src/mesa/drivers/dri/r300/r300_texstate.c src/mesa/drivers/dri/radeon/radeon_tex.c | |||
2009-04-01 | dri: use BorderColor instead of _BorderChan | Brian Paul | |
2009-04-01 | radeon: go back and repick texture formats. | Dave Airlie | |
This might trip up some serious FBO users, will have to see, but it avoids the slow paths for all the demos I have. | |||
2009-02-24 | r300: fix bo ref/unref, plugs DRI handle leaks | Dave Airlie | |
2009-02-14 | radeon-common: Fix crash in glGetTexImage | Nicolai Haehnle | |
Since texture images are now stored in miptrees, we cannot usually access them directly via the Data pointer. So we wrap Mesa's implementation by map/unmap calls. This crash was triggered by Sauerbraten, Piglit now contains a regression test. Signed-off-by: Nicolai Haehnle <nhaehnle@gmail.com> | |||
2009-02-12 | radeon/r200/r300: another big merge upheavel. | Dave Airlie | |
This merges lots of the hw state atom emission and firevertices code. it also removes a lot of the extra radeon crap from r300 and merge scissor | |||
2009-02-03 | r300: fixup mipmap + texsubimage issues | Dave Airlie | |
This fixes a few regression in piglit, and adds some debug to the mipmap code | |||
2009-01-22 | r200/r300: port r200 texture handling to common code | Dave Airlie | |
we now get texrect + trivial textures working | |||
2009-01-21 | r300/radeon: move face_for_target | Dave Airlie | |
2009-01-21 | r300: start migrating common functions into common code | Dave Airlie | |
2009-01-21 | r300: move to common texture_image object | Dave Airlie | |
2009-01-21 | radeon/r200/r300: start to move to common miptree/texobj | Dave Airlie | |
2008-11-14 | r300: release bo from pixmap | Jerome Glisse | |
2008-11-14 | r300: bo and cs abstraction. | Jerome Glisse | |
This abstract memory management and command stream building so we can use different backend either legacy one which use old pathway or a new one like with a new memory manager. This works was done by : Nicolai Haehnle Dave Airlie Jerome Glisse | |||
2008-09-18 | mesa: added "main/" prefix to includes, remove some -I paths from ↵ | Brian Paul | |
Makefile.template | |||
2008-07-27 | r300: Fix a crash related to depth textures (triggered by Glest w/ shadowmaps) | Nicolai Haehnle | |
2008-06-30 | r300: Cleanup LodBias support | Nicolai Haehnle | |
. There is both a per-texture unit and a per-texture object (at least for OpenGL 1.4); this should now be supported properly. . The LOD bias calculation in r300_state has been simplified and corrected (need to multiply by 32 instead of 31, and ensure clamping) . do not clamp LOD bias in TexEnv, as that behaviour conflicts with what the spec says . set Const.MaxTextureLodBias properly . remove the no_neg_lod_bias property; if somebody can explain what it's good for, we can add it back in, but according to Google, nobody seems to use it . removed some dead code and unused variables | |||
2008-06-29 | r300: Change LOD bias emission to more closely follow per-tex rules. | Corbin Simpson | |
Okay, this time it's for real, and for good. This should be a perma-fix. | |||
2008-06-29 | r300: Fix wrap mode for 1D textures | Nicolai Haehnle | |
2008-06-16 | r300: Make LOD bias a persistent environment variable. | Corbin Simpson | |
Per airlied's suggestion. | |||
2008-06-16 | r300: Fix new incarnation of bug 3195. | Corbin Simpson | |
tests/bug_3195 doesn't render right, but at least it doesn't segfault this way. | |||
2008-06-16 | r300: Forgot to clear old state before writing new state. | Corbin Simpson | |
Oooops. Hehe. | |||
2008-06-15 | r300: Enable LOD bias state emission. | Corbin Simpson | |
Properly set t->filter_1 for r300_state to emit. Expect buggies as people see LOD bias enabled for the first time... | |||
2008-06-15 | Oops, misordered a few instructions. | Corbin Simpson | |
Not like it matters, though, since it's not taking effect yet. | |||
2008-06-15 | r300: Unbreak LOD biasing, a bit. | Corbin Simpson | |
Needs a bit more work on submission. | |||
2008-06-14 | r3xx/r5xx: Don't force aniso. | Corbin Simpson | |
*Pulls paper bag down over head* | |||
2008-06-07 | r300: Allow driconf to set a default anisotropy. | Corbin Simpson | |
If an app does not use GL_EXT_tex_filter_aniso, this lets driconf set it instead. | |||
2008-06-07 | r300: Further anisotropic filtering fixes | Nicolai Haehnle | |
Thanks to Corbin for the initial cut today. Fixed some minor stuff (in particular, make sure we still use a MIP_LINEAR filtering mode; anisotropy without MIP_LINEAR filtering is not the truly pleasing anisotropy). | |||
2008-06-07 | r5xx: Unbreak anisotropic filtering? | Corbin Simpson | |
Not quite finished, maybe? Not sure. | |||
2008-06-06 | r300: Cleanup TX_MIN_FILTER defines | Nicolai Haehnle | |
This commit should not affect the functionality at all, just cleanup some of the original texture filter guesswork using information from the register documentation. | |||
2008-06-06 | r300: Remove unused variable r300_tex_obj::dirty_state and related defines | Nicolai Haehnle | |
This variable was only ever written to, but nobody used its value. | |||
2007-11-03 | r300: fix texwrap border color | Dave Airlie | |
2007-10-17 | Initial support for ARB_depth_texture | Ian Romanick | |
Currently only GL_DEPTH_COMPONENT16 are supported. I don't know what the hardware bits are to select the other formats, but it shouldn't be too hard to figure out. | |||
2007-06-07 | r300: Cleaned up long lines in r300Choose8888TexFormat. | Oliver McFadden | |
2007-05-13 | r300: Use #if 0 for disabled code, rather than commenting it out. | Oliver McFadden | |
2007-05-13 | r300: Removed a couple of obsolete/commented out includes. | Oliver McFadden | |
2007-05-11 | r300: Enable hardware 3D texture support. Fixes the stex3d demo. | Oliver McFadden | |
2007-05-09 | r300: Added some more Doxygen documentation and made some functions static. | Oliver McFadden | |
2007-05-09 | r300: Converted a few "if (0)" into "if (RADEON_DEBUG & DEBUG_TEXTURE)". | Oliver McFadden | |
2007-05-09 | r300: Added some Doxygen comments. | Christoph Bill | |
2007-05-09 | r300: Indented r300_tex.[ch]. | Oliver McFadden | |
2007-05-09 | r300: Removed some disabled R200 code from the R300 driver. | Oliver McFadden | |
2007-05-09 | r300: Removed some obsolete code from r300_tex.c. | Oliver McFadden | |