Age | Commit message (Collapse) | Author |
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Looks like the matter of texture formats is a lot simpler, with the wrong
display in quake explained by the fact that we are not handling texture combine modes.
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Wrap modes would work perfectly but i messed up something when cleaning up
the code :/ Border color code is incomplete because i forgot to check how to
set border size :)
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Beaware that R300_TX_MIN_FILTER_MASK might be incorrect because i havent
been able to confirm that all filters operate correctly. Because of this its
also pretty pointless trying to get other features that use filter field to
work.
Lod bias should also work but have been unable to test it because lodbias
test doesnt work.
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Get NeHe demos 06, 07 and 19 working.
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Add fprintf to print these constants.
Correct t->size computation, so it works now.
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Hook it up, so lesson06 displays red colored textures.
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