Age | Commit message (Collapse) | Author |
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Attempt to use it in r300_state.c
We are still missing something and the formats do not quite work.
Perhaps something in texture management code ?
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Beaware that R300_TX_MIN_FILTER_MASK might be incorrect because i havent
been able to confirm that all filters operate correctly. Because of this its
also pretty pointless trying to get other features that use filter field to
work.
Lod bias should also work but have been unable to test it because lodbias
test doesnt work.
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perfect.
Transform EmitVertexShader in cmdbuf.c to SetupVertexShader in state.c.
The latter is only temporary and is to be rewritten to auto-generate shaders based on current GL context.
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set wrong. Fixed.
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Get NeHe demos 06, 07 and 19 working.
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Add fprintf to print these constants.
Correct t->size computation, so it works now.
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Hook it up, so lesson06 displays red colored textures.
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