Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-02-08 | BIG FAT NOTE: Theres a nasty bug somewhere thats causing vb color buffer ↵ | Aapo Tahkola | |
clears and other things not to work. This bug can be triggered by extending struct r300_hw_state by two struct r300_state_atom's from its current size. Everything zbs and unk42B4 related is now covered with HAVE_ZBS and GA ifdefs. Who wants to fix it? Not i. :) | |||
2005-02-08 | Better fix to get tuxracer working. | Aapo Tahkola | |
2005-02-08 | fog + immediate mode = bad things | Aapo Tahkola | |
2005-02-08 | Implemented checks that prevent r300 from locking up when bad number of ↵ | Aapo Tahkola | |
verts are given. Also tweaked WARN_ONCE a bit to handle va-args. | |||
2005-02-08 | Let Polygon Offset be turned on and off. | Vladimir Dergachev | |
2005-02-08 | To cut the long and boring story short, polygon offsets should now work. vb ↵ | Aapo Tahkola | |
mode colorbuffer clears are still mysticly broken by offsets... Maybe we need to merge zbs and unk42B4 together? | |||
2005-02-06 | Added PCI id (0x4152). | Jerome Glisse | |
2005-02-05 | Added PCI id (0x4152). | Jerome Glisse | |
2005-02-05 | Modified hw state for big endian computers. | Jerome Glisse | |
2005-02-05 | Warn of unknown texture formats. | Vladimir Dergachev | |
2005-02-03 | Removing some trash and disabling fog fallback as it seem its causing more ↵ | Aapo Tahkola | |
harm than good. Tuxracer should now work at least with vbs. Fix for vb colorbuffer clear bug is underway... | |||
2005-02-03 | Changing vb code to handle inputs correctly. | Aapo Tahkola | |
2005-02-03 | Start beginning of pixel shader generator.. | Vladimir Dergachev | |
2005-02-03 | Forgot to increase the length. | Vladimir Dergachev | |
2005-02-03 | Looks like we need at least one instruction for pixel shader. | Vladimir Dergachev | |
2005-02-03 | Get vertex programs supplied by the user work properly with immediate mode - ↵ | Vladimir Dergachev | |
vertex buffer mode worked by accident. Fix alu_offset in SINGLE_TEXTURE_PIPELINE. | |||
2005-02-03 | Since high bits can be used for flags, mask them out. | Vladimir Dergachev | |
This stops arbvpwarpmesh from segfaulting and it actually works - with immediate mode rendering. | |||
2005-02-03 | Remove redundant instructions from fixed pipelines, looks like they do not ↵ | Vladimir Dergachev | |
do anything, at least on my hardware. | |||
2005-02-03 | Mark ZBIAS definitions. | Vladimir Dergachev | |
2005-02-03 | This was too optimistic sorry - all that register does is something weird ↵ | Vladimir Dergachev | |
with polygon culling. | |||
2005-02-03 | Get Polygon offset fill to work. | Vladimir Dergachev | |
Make WARN_ONCE message more informative. | |||
2005-02-02 | Changed parts of r300_setup_routing to use WARN_ONCE. | Aapo Tahkola | |
2005-02-01 | Add a missing break and a reminder. | Aapo Tahkola | |
2005-02-01 | Implement appropriate src checks for attribs/params. | Aapo Tahkola | |
2005-02-01 | Implemented bunch of ops. | Aapo Tahkola | |
2005-02-01 | Vertex programs work now with some restrictions. I expect arbvptorus to work | Aapo Tahkola | |
correctly when normals are delivered. Please note that some programs only start in vb mode as there is something wrong in immediate mode vb code. | |||
2005-02-01 | Make WARN_ONCE messages more informative. | Vladimir Dergachev | |
2005-02-01 | Reduce noiseness of the driver. | Vladimir Dergachev | |
2005-02-01 | Get alpha in textures to work properly. | Vladimir Dergachev | |
2005-02-01 | Properly set ABLEND and CBLEND registers. The older code worked, but by ↵ | Vladimir Dergachev | |
accident. | |||
2005-02-01 | Looks like we can define FIRE_VERTICES correctly. | Vladimir Dergachev | |
2005-02-01 | It helps to print actual values instead of random ones. | Vladimir Dergachev | |
2005-01-31 | Add magic sequence to prevent ClearBuffer from locking up. | Vladimir Dergachev | |
Change Polygon.OffsetFill from fallback to warn once. Quake demo now works, modulo texture rendering issues due to absent pixel shader pipeline. | |||
2005-01-31 | Use SecondaryColorPtr, not ColorPtr[1] (the latter is NULL). | Vladimir Dergachev | |
This fixes segfault in tuxracer-demo. It locks up after this though. | |||
2005-01-30 | My bad, the old code works fine if updated to newer Mesa tree. | Vladimir Dergachev | |
2005-01-30 | struct ati_fragment_shader was not defined anywhere, define it to get ↵ | Vladimir Dergachev | |
r300_vertexprog.c to compile. | |||
2005-01-30 | Fix for compiler warnings. | Aapo Tahkola | |
2005-01-29 | Added 0x4e54 (Thinkpad r50p) as PCI_CHIP_RV350_NP | hmarson | |
2005-01-29 | Beginings of program generation. This code havent been tested nor hooked up. | Aapo Tahkola | |
2005-01-29 | Cleaning up. | Aapo Tahkola | |
2005-01-28 | Fix wrong comment. | Aapo Tahkola | |
2005-01-28 | Forgot one comment... | Aapo Tahkola | |
2005-01-28 | Add basic sceleton for vertex programs + some other fixes | Aapo Tahkola | |
2005-01-27 | Add vector distance operator for vertex programs. | Aapo Tahkola | |
2005-01-25 | Fixes for clamp modes. | Aapo Tahkola | |
2005-01-24 | border_color causes lockups with vertex buffers. Disabling for now. | Aapo Tahkola | |
2005-01-24 | Remove lots of old code that dealed with "magic" texture formats. | Vladimir Dergachev | |
2005-01-23 | Remove unused variables from r300_context | Nicolai Haehnle | |
2005-01-23 | Fix more warnings and compilation issues. | Nicolai Haehnle | |
2005-01-23 | Synchronize r300_reg.h. | Nicolai Haehnle | |
Fix unportable whitespace before preprocessor commands. |