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path: root/src/mesa/drivers/dri/r300
AgeCommit message (Expand)Author
2008-06-16r300: Make LOD bias a persistent environment variable.Corbin Simpson
2008-06-16r300: Fix new incarnation of bug 3195.Corbin Simpson
2008-06-16r300: Forgot to clear old state before writing new state.Corbin Simpson
2008-06-15r300: Enable LOD bias state emission.Corbin Simpson
2008-06-15Oops, misordered a few instructions.Corbin Simpson
2008-06-15r300: Unbreak LOD biasing, a bit.Corbin Simpson
2008-06-14r5xx: Enable fragment.position, partial ARB_shadow.Corbin Simpson
2008-06-14r5xx: Detangle FP fallback and translation switches.Corbin Simpson
2008-06-14r300: Add radeonTransformALU and fix a bug in r300_fragprog DPHNicolai Haehnle
2008-06-14r300_fragprog: Use less complex instructionsNicolai Haehnle
2008-06-14r5xx: More FP rewriting; fix texrect FP insts.Corbin Simpson
2008-06-14r5xx: New FP code, take two.Corbin Simpson
2008-06-14r5xx: FP refactor, take one.Corbin Simpson
2008-06-14r3xx/r5xx: Don't force aniso.Corbin Simpson
2008-06-14r300: Implement GL_ARB_shadow and GL_EXT_shadow_funcsNicolai Haehnle
2008-06-14r300: Add radeonCompilerDump for debuggingNicolai Haehnle
2008-06-14r300_fragprog: Refactor TEX transformationNicolai Haehnle
2008-06-14r300: Add radeon_program and trivial refactoring of r300_fragprog to use itNicolai Haehnle
2008-06-14r300: Do not include r300_fragprog.h from r300_context.h and other cleanupsNicolai Haehnle
2008-06-14r300_fragprog: Remove dead declarations, move NOP declarations into sourceNicolai Haehnle
2008-06-14r300_fragprog: Refactoring and cleanupNicolai Haehnle
2008-06-14r300_fragprog: Remove dead codeNicolai Haehnle
2008-06-13r300/r500: Separate fragprog compiler structuresNicolai Haehnle
2008-06-13r300: Fix depth texture GL_LUMINANCE vs. GL_INTENSITY mixupNicolai Haehnle
2008-06-13r300: Reenable t->filter_1 (though currently not used)Nicolai Haehnle
2008-06-08r300: Workaround hardware readcache problemNicolai Haehnle
2008-06-07r300: Allow driconf to set a default anisotropy.Corbin Simpson
2008-06-07r300: Some cleanups in depth and stencil state handlingNicolai Haehnle
2008-06-07r300: Apply writemask when clearing stencil bufferNicolai Haehnle
2008-06-07r300: Fix stencil buffer clearNicolai Haehnle
2008-06-07r300: Further anisotropic filtering fixesNicolai Haehnle
2008-06-07r300: Update LOD_BIAS register constantsNicolai Haehnle
2008-06-07r5xx: Unbreak anisotropic filtering?Corbin Simpson
2008-06-06r5xx: Fix speedy LIT once and for all.Corbin Simpson
2008-06-06r300: Improve texture layout calculationsNicolai Haehnle
2008-06-06r300: Cleanup TX_MIN_FILTER definesNicolai Haehnle
2008-06-06r300: Remove unused variable r300_tex_obj::dirty_state and related definesNicolai Haehnle
2008-06-02r500: add missing brackets around depth testingDave Airlie
2008-06-01r5xx: Enable depth write emission.Corbin Simpson
2008-06-01r300: Writing to result.depth in fragment programs (R3xx; only stub for R5xx)Nicolai Haehnle
2008-06-01[r300] Fix KIL instruction and swizzling of texture coordinatesNicolai Haehnle
2008-06-01r5xx: Add OPCODE_FLR.Corbin Simpson
2008-05-31r5xx: Last emit_sop() for now.Corbin Simpson
2008-05-31r5xx: More emit_sop(), stage 2.Corbin Simpson
2008-05-31r5xx: Cleanup SOP with emit_sop().Corbin Simpson
2008-05-31r5xx: Dump shader constants when dumping program assembly.Corbin Simpson
2008-05-31r500: Use 8bit fog alpha compare value.Markus Amsler
2008-05-29R1/2/3/4/5xx: fixed calculation of cliprects in CopyBuffer.Dennis Kasprzyk
2008-05-29r300: fix R300_FG_ALPHA_FUNC_VAL_MASKMarkus Amsler
2008-05-28r300: disable cmdbuf debug againDave Airlie