Age | Commit message (Expand) | Author |
2010-09-04 | r300/compiler: add new compiler parameter max_alu_insts | Marek Olšák |
2010-09-04 | r300/compiler: put emulate_loop_state in radeon_compiler | Marek Olšák |
2010-08-25 | r300: Remove unnecessary header. | Vinson Lee |
2010-08-25 | r300/compiler: emulate relative addressing with negative offsets in VS | Marek Olšák |
2010-08-24 | r300/compiler: Silence uninitialized variable warning. | Vinson Lee |
2010-08-24 | r300g: Add missing comma in SConscript. | Vinson Lee |
2010-08-25 | r300/compiler: implement elimination of unused constants | Marek Olšák |
2010-08-25 | r300/compiler: terminate vertex shader compilation immediately after an error | Marek Olšák |
2010-08-25 | r300/compiler: fail to compile if we hit hw limits or an unimplemented feature | Marek Olšák |
2010-08-25 | r300/compiler: handle indexable temporaries correctly in deadcode elimination | Marek Olšák |
2010-08-25 | r300/compiler: disable register allocation for indexable temporaries in VS | Marek Olšák |
2010-08-16 | r300/compiler: implement DP2 opcode | Marek Olšák |
2010-08-16 | r300/compiler: implement SSG opcode | Marek Olšák |
2010-08-16 | r300/compiler: fix allocation of temporaries in radeonTransformTEX | Marek Olšák |
2010-08-12 | r300/compiler: remove an unused variable | Marek Olšák |
2010-08-11 | r300/compiler: Implement the CONT opcode. | Tom Stellard |
2010-08-11 | r300/compiler: Handle loops in the register allocator. | Tom Stellard |
2010-08-11 | r300g: implement gl_FrontFacing | Marek Olšák |
2010-08-10 | r300/compiler: Use predicate bit for IF statements in r500 vertex shaders | Tom Stellard |
2010-08-10 | r300/compiler: Implement hardware assisted loops for vertex shaders. | Tom Stellard |
2010-08-10 | r300/compiler: Correctly transform nested loops. | Tom Stellard |
2010-08-09 | radeon: Use MESA_FORMAT_SARGB8 for sRGB formats | Henri Verbeet |
2010-08-07 | r300c: do not advertise half float vertex on RV3xx, RS4xx, RC4xx | Marek Olšák |
2010-08-04 | r300/compiler: Remove unnecessary header. | Vinson Lee |
2010-08-03 | r300/compiler: Always unroll loops when doing loop emulation. | Tom Stellard |
2010-08-03 | r300/compiler: r500 hw support for break and continue in loops. | Tom Stellard |
2010-08-03 | r300/compiler: KILP may not always be inside an IF statement. | Tom Stellard |
2010-08-03 | r300/compiler: Don't unroll loops with continue or break. | Tom Stellard |
2010-08-02 | radeon: Add DRI2 flush extension support, so we synchronize properly. | Mario Kleiner |
2010-08-02 | Revert "radeon: Add DRI2 flush extension to so we synchronize properly." | Jerome Glisse |
2010-08-02 | radeon: Add DRI2 flush extension to so we synchronize properly. | Mario Kleiner |
2010-07-14 | r300/compiler: fix swizzling in the transformation of Abs modifiers | Marek Olšák |
2010-07-13 | r300/compiler: implement the Abs source operand modifier for vertex shaders | Marek Olšák |
2010-07-13 | r300/compiler: emulate SIN/COS/SCS in r3xx-r4xx vertex shaders | Marek Olšák |
2010-07-11 | r300c: Fix vertex data setup for named buffer objects with unaligned offset | Maciej Cencora |
2010-07-08 | r300/compiler: Add a register rename pass. | Tom Stellard |
2010-07-08 | r300/compiler: Fix scheduling of TEX instructions. | Tom Stellard |
2010-07-06 | r300/compiler: Implement KILP opcode. | Tom Stellard |
2010-07-03 | r300/compiler: Fix loop unrolling | Tom Stellard |
2010-07-03 | r300/compiler: Use hardware flow control instructions for loops on r500. | Tom Stellard |
2010-07-03 | r300/compiler: Don't continue copy propagation inside loops. | Tom Stellard |
2010-07-03 | r300/compiler: Print debug info for flow control instructions. | Tom Stellard |
2010-07-03 | r300/compiler: Enable hardware IF statements for r500 cards. | Tom Stellard |
2010-07-03 | r300/compiler: In the peephole optimizer, ELSE should mark the end of a | Tom Stellard |
2010-07-03 | r300/compiler: Correctly calculate the max number of iterations for loops. | Tom Stellard |
2010-07-03 | r300/compiler: Handle loops in deadcode analysis. | Tom Stellard |
2010-06-23 | Merge branch 'shader-file-reorg' | Brian Paul |
2010-06-23 | r300/compiler: allow 1024 instructions in r5xx vertex shaders | Marek Olšák |
2010-06-23 | r300/compiler: allow 32 temporaries in vertex shaders | Marek Olšák |
2010-06-23 | r300/compiler: emulate loops in vertex shaders | Marek Olšák |