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path: root/src/mesa/drivers/dri/r300
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2004-12-30Update vertex buffer code (still does not work properly..)Vladimir Dergachev
2004-12-30Update to recent r300_lib.Vladimir Dergachev
Cleanup code that is not relevant anymore. Play with unknown2 parameter.
2004-12-30Hooked up projection matrix - the gears actually rotate !Vladimir Dergachev
2004-12-30Restructure code.Vladimir Dergachev
Add drawing code that uses vertex buffers - does not lockup, but does not draw correctly either.. Perhaps something to do with vertices being overwritten ? Start using hardware state retained by the driver and cut back on direct register writes significantly.
2004-12-30Change default RS settings so that glxgears will display something..Vladimir Dergachev
2004-12-30Clarify some of the unkXXXX atoms.Vladimir Dergachev
2004-12-30Port viewport setting code from R200.Vladimir Dergachev
Take it outside R300ResetHwState.
2004-12-29Rearrange code so we don't dump state as often.Vladimir Dergachev
2004-12-29Get most primitives working using immediate mode.Vladimir Dergachev
Glxgears displays "rotating" gears, all in the same place (no transform mode, remember ?) Work needs to be done to understand how to have glxgears working properly.
2004-12-29Bring in latest revision of r300_lib.Vladimir Dergachev
New capabilities: using vertex buffers, immediate vertex data, immediate indices.
2004-12-27Use R300_CMD_END3D for end_3d().Vladimir Dergachev
2004-12-27Implement rendering of (flat color) QUAD primitives as an experiment.Vladimir Dergachev
2004-12-26Expose primitive types being rendered, in preparation to implement fixed ↵Vladimir Dergachev
pipeline primitive drawing. Note: these are only visible when export LIBGL_DEBUG=verbose is specified.
2004-12-26Update with most recent version.Vladimir Dergachev
2004-12-19Fix cut and paste error (reported by Jerome Glisse)Vladimir Dergachev
2004-12-16The types uint32_t and uint8_t are not used in Mesa tree.Vladimir Dergachev
Put a couple of defines to use GL counterparts.
2004-11-02No visible changes, but commit the groundwork for further experiments:Nicolai Haehnle
- Install custom (though inactive) pipeline - Track depth test and culling state in hardware registers
2004-11-02Add culling registers, sync versions of r300_reg.hNicolai Haehnle
2004-10-24Implement ColorMaskNicolai Haehnle
2004-10-24Hardware accelerated depth clearNicolai Haehnle
2004-10-17- FIX: flickeringNicolai Haehnle
- Scissor support works now
2004-10-15Huge dumb drop. State:Nicolai Haehnle
- Color buffer clear is accelerated, but flickers (possibly caused by a recent DDX or Mesa change or bad merge) - Everything else uses software fallback rendering - There should be no clipping-related artifacts with the sw-clipspan-fixes.patch against Mesa (posted on dri-devel) - Multiple clients should be rock solid with a DDX patch that is soon to come (soon = within the next hour or so)
2004-09-28Initial revisionNicolai Haehnle