Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-12-26 | Expose primitive types being rendered, in preparation to implement fixed ↵ | Vladimir Dergachev | |
pipeline primitive drawing. Note: these are only visible when export LIBGL_DEBUG=verbose is specified. | |||
2004-12-26 | Update with most recent version. | Vladimir Dergachev | |
2004-12-19 | Fix cut and paste error (reported by Jerome Glisse) | Vladimir Dergachev | |
2004-12-16 | The types uint32_t and uint8_t are not used in Mesa tree. | Vladimir Dergachev | |
Put a couple of defines to use GL counterparts. | |||
2004-11-02 | No visible changes, but commit the groundwork for further experiments: | Nicolai Haehnle | |
- Install custom (though inactive) pipeline - Track depth test and culling state in hardware registers | |||
2004-11-02 | Add culling registers, sync versions of r300_reg.h | Nicolai Haehnle | |
2004-10-24 | Implement ColorMask | Nicolai Haehnle | |
2004-10-24 | Hardware accelerated depth clear | Nicolai Haehnle | |
2004-10-17 | - FIX: flickering | Nicolai Haehnle | |
- Scissor support works now | |||
2004-10-15 | Huge dumb drop. State: | Nicolai Haehnle | |
- Color buffer clear is accelerated, but flickers (possibly caused by a recent DDX or Mesa change or bad merge) - Everything else uses software fallback rendering - There should be no clipping-related artifacts with the sw-clipspan-fixes.patch against Mesa (posted on dri-devel) - Multiple clients should be rock solid with a DDX patch that is soon to come (soon = within the next hour or so) | |||
2004-09-28 | Initial revision | Nicolai Haehnle | |