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path: root/src/mesa/drivers/dri/r300
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2004-12-26Expose primitive types being rendered, in preparation to implement fixed ↵Vladimir Dergachev
pipeline primitive drawing. Note: these are only visible when export LIBGL_DEBUG=verbose is specified.
2004-12-26Update with most recent version.Vladimir Dergachev
2004-12-19Fix cut and paste error (reported by Jerome Glisse)Vladimir Dergachev
2004-12-16The types uint32_t and uint8_t are not used in Mesa tree.Vladimir Dergachev
Put a couple of defines to use GL counterparts.
2004-11-02No visible changes, but commit the groundwork for further experiments:Nicolai Haehnle
- Install custom (though inactive) pipeline - Track depth test and culling state in hardware registers
2004-11-02Add culling registers, sync versions of r300_reg.hNicolai Haehnle
2004-10-24Implement ColorMaskNicolai Haehnle
2004-10-24Hardware accelerated depth clearNicolai Haehnle
2004-10-17- FIX: flickeringNicolai Haehnle
- Scissor support works now
2004-10-15Huge dumb drop. State:Nicolai Haehnle
- Color buffer clear is accelerated, but flickers (possibly caused by a recent DDX or Mesa change or bad merge) - Everything else uses software fallback rendering - There should be no clipping-related artifacts with the sw-clipspan-fixes.patch against Mesa (posted on dri-devel) - Multiple clients should be rock solid with a DDX patch that is soon to come (soon = within the next hour or so)
2004-09-28Initial revisionNicolai Haehnle