Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-08-20 | evergreen : initial support driver code. | richard | |
2010-08-18 | r600: implement SSG instruction | Andre Maasikas | |
2010-08-17 | r600c: Handle reads from PROGRAM_OUTPUT | Henri Verbeet | |
with glsl2, reads from outputs are legal | |||
2010-06-10 | mesa: rename src/mesa/shader/ to src/mesa/program/ | Brian Paul | |
2010-06-08 | r600: Make next_inst() static. | Henri Verbeet | |
2010-01-18 | r600: fix some warnings | Alex Deucher | |
2010-01-05 | r600: support depth compare functions & shadow_ambient | Andre Maasikas | |
2010-01-04 | r600: support vertex_array_bgra | Andre Maasikas | |
Use vertex program key mechanism and swizzle during vertex fetch - is there a better way? | |||
2009-12-14 | r600 : add texture support for vertex shader. | Richard Li | |
2009-12-09 | r600 : add pre-compile mesa shader calling interface, in order to handle | Richard Li | |
complex built-in shader instructions. | |||
2009-12-08 | r600: remove (now) dead code | Andre Maasikas | |
2009-12-08 | r600: fix SIN also | Andre Maasikas | |
2009-12-08 | r600: add assembler support for literal(inline) constants | Andre Maasikas | |
and use it in cubemap instruction sequence for testing | |||
2009-12-08 | r600: merge alu_instruction/alu_instruction2 | Andre Maasikas | |
2009-12-08 | r600: add ABS support for source regs to assembler | Andre Maasikas | |
use it in tex cube instruction sequence | |||
2009-12-08 | r600: glsl - allow specifying texture sampler via uniforms | Andre Maasikas | |
looks kinda hackish, should rethink later | |||
2009-12-08 | r600: wip glsl - refactor conditional instructions a bit | Andre Maasikas | |
remember the dst register which is used for cond updates when it's time to use the cond codes issue a separate PRED instruction | |||
2009-11-22 | r600 : add support for shader instruction trunc and discard. | Richard Li | |
2009-11-23 | r600: fix inline issues | Dave Airlie | |
2009-11-22 | r600 : add stack depth calculation, enable CF pop. | Richard Li | |
2009-11-22 | r600 : use cf for all pop now, left optimization for future. | Richard Li | |
2009-11-18 | r600 : add some defs | Richard Li | |
2009-11-18 | r600 : Initial version of glsl fc. | Richard Li | |
2009-11-02 | r600: implement LOG op in compiler | Pierre Ossman | |
2009-11-02 | r600: implement EXP op in compiler | Pierre Ossman | |
2009-10-22 | Merge branch 'mesa_7_6_branch' of ↵ | Alex Deucher | |
git+ssh://agd5f@git.freedesktop.org/git/mesa/mesa | |||
2009-10-22 | r600: add beginnings of ARL instruction | Andre Maasikas | |
2009-09-24 | r600: add support for CUBE textures, also TXP | Andre Maasikas | |
seems to work here ... | |||
2009-09-23 | r600: fix some warnings | Alex Deucher | |
2009-09-23 | r600: add support for CUBE textures, also TXP | Andre Maasikas | |
seems to work here ... | |||
2009-09-22 | r600 : add draw_prim support. | Richard Li | |
2009-08-01 | r600: fix rectangle textures | Alex Deucher | |
It might be better to add an instruction to normalize the coordinates for rectanglular textures as there are some limitations to wrap modes on unnormalized tex coords. fixes texrect | |||
2009-04-21 | Initial pull of code from r6xx-r7xx-support branch | Richard Li | |
Not functional yet. |