Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-07-27 | r600: set VGT NUM_INSTANCES as part of the draw command | Alex Deucher | |
set VGT NUM_INSTANCES as part of the draw command rather than as state as recommended by the pm4 guide. Also, use the NUM_INSTANCES packet. | |||
2009-07-27 | r600: switch vtx resource setup to use SETfield macros | Alex Deucher | |
For consistency | |||
2009-07-21 | r600: add alpha test support | Alex Deucher | |
2009-07-20 | r600: add user clip plane support | Alex Deucher | |
2009-07-17 | R6xx/R7xx: add fine grained syncing support | Alex Deucher | |
2009-07-17 | R6xx/r7xx: send depth state in it's own function | Alex Deucher | |
2009-07-17 | R6xx/r7xx: add some missing state regs | Alex Deucher | |
2009-07-16 | R6xx: fix rendering on r6xx/rs780 chips | Alex Deucher | |
You always need to emit a fetch shader (fs) even if you aren't using it. For now, just emit the fs with the vs address to make the kernel happy. | |||
2009-07-16 | Restore vp input mapping, fix vtx stream missing problem. | Richard Li | |
2009-07-15 | R6xx/r7xx: warning fixes | Kevin DeKorte | |
2009-07-15 | R6xx/r7xx: fix missing vertex stream | Richard Li | |
Somehow context->radeon.tcl.aos[j].bo is not null sometimes, but it is safe for now because it is only a pointer to dma.current so overwriting it would not hurt anything. | |||
2009-07-14 | r6xx/r7xx: fix buffer aging bug | Alex Deucher | |
We were using sparse indexing for aos, while the common code expected packed indexing. | |||
2009-07-06 | R6xx/r7xx: first pass at texture support | Alex Deucher | |
texture bo setup isn't quite working yet | |||
2009-07-01 | r6xx/r7xx: rework aos setup | Alex Deucher | |
In theory this should fix the stride = 0 case, but I can't seem to reproduce that anymore with mesa master. | |||
2009-06-22 | add LINK_STATES for SPI_PS and SEMANTIC | Cooper Yuan | |
2009-06-11 | Properly set aos_count | Alex Deucher | |
This is used by radeonReleaseArrays to free AOS. | |||
2009-06-09 | Pull in additional state setup from the DDX | Alex Deucher | |
2009-06-04 | re-arrange state structure | Alex Deucher | |
- split out renderbuffers - split out shaders - split our viewports Only send the state needed. | |||
2009-06-04 | Don't program VGT_OUT_DEALLOC_CNTL/VGT_VERTEX_REUSE_BLOCK_CNTL | Alex Deucher | |
These are chip specific and are programmed by the drm. This should fix hangs on some chips. | |||
2009-06-03 | start to fill in ShadeModel() | Alex Deucher | |
2009-05-29 | get rid of chip_object struct | Alex Deucher | |
2009-05-29 | more cleanup | Alex Deucher | |
2009-05-29 | more cleanup | Alex Deucher | |
2009-05-29 | more cleanup | Alex Deucher | |
2009-05-29 | more cleanup | Alex Deucher | |
2009-05-29 | Fix spelling in function name | Alex Deucher | |
2009-05-29 | r6xx/r7xx: switch to common dma functions for vecs | Alex Deucher | |
2009-05-19 | Fix nop insertion bug. redbook hello can run. | Richard Li | |
2009-05-15 | Fix r6 code bugs. | Richard Li | |
2009-05-08 | R6xx/R7xx: WIP r6xx-rewrite code | Richard Li | |
2009-04-21 | Initial pull of code from r6xx-r7xx-support branch | Richard Li | |
Not functional yet. |