Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-07-27 | r600: fix textures | Alex Deucher | |
We weren't allocating enough gprs for the fragment shader in some cases. There are likely other issues that still need to be sorted out for textures, but at least they now work. | |||
2009-07-02 | r6xx/r7xx: Better fix for fragment temps | Richard Li | |
This doesn't waste as many in generic cases. | |||
2009-07-01 | R6xx/R7xx: Fix number of temps used in fragment program | Alex Deucher | |
Spotted by Cooper. This gets hello, aargb, smooth, etc. working. | |||
2009-06-04 | re-arrange state structure | Alex Deucher | |
- split out renderbuffers - split out shaders - split our viewports Only send the state needed. | |||
2009-05-29 | get rid of chip_object struct | Alex Deucher | |
2009-05-29 | more cleanup | Alex Deucher | |
2009-05-15 | Fix r6 code bugs. | Richard Li | |
2009-05-08 | R6xx/R7xx: WIP r6xx-rewrite code | Richard Li | |
2009-04-21 | Initial pull of code from r6xx-r7xx-support branch | Richard Li | |
Not functional yet. | |||
2009-04-10 | Remove r500 stuff | Alex Deucher | |
2009-04-09 | R6xx/R7xx: r300 -> r600 symbols | Alex Deucher | |
2009-04-08 | R600: initial copy of r300 code | Alex Deucher | |