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path: root/src/mesa/drivers/dri/r600/r700_render.c
AgeCommit message (Collapse)Author
2009-08-26r600: make reloc_chunk size dynamicAlex Deucher
2009-08-25Merge branch 'master' of ssh://git.freedesktop.org/git/mesa/mesa into ↵Pauli Nieminen
r600_state_predict
2009-08-25radeon/r200/r300/r600: Warn if we emit more than prediction was.Pauli Nieminen
Prediction code making too small prediction may cause space check aserttion failure later in rendering. So warning about any failure to predict correctly should be fixed.
2009-08-24r600: fix state emit sizesAlex Deucher
2009-08-24r600: Fix indetion and add useful debug output.Pauli Nieminen
2009-08-24Merge branch 'master' of ssh://git.freedesktop.org/git/mesa/mesa into ↵Pauli Nieminen
r600_state_predict
2009-08-23r600: fix logic copy paste errorAlex Deucher
Spotted by airlied.
2009-08-24r600: Improve emit prediction.Pauli Nieminen
2009-08-24r600: Predict emit size for next rendering.Pauli Nieminen
2009-08-22r600: move full state to radeon state atomsAlex Deucher
2009-08-20r600: convert to using common radeon state atomsAlex Deucher
switches more state handling to common code. We need should be more fine grained with the state atoms eventually.
2009-08-20r600: improve state emissionAlex Deucher
Slowing migrating to atom based system like the other radeon drivers.
2009-08-20r600: split state emit into block specific functionsAlex Deucher
We probably want to go finer grained eventually, but this is a good start.
2009-08-20r600: try and get everything in the draw in one IBAlex Deucher
fixes corruption issues with apps like teapot and geartrain.
2009-08-20r600: rework emit codeAlex Deucher
make sure we allocate enough space for relocs
2009-08-17r600: fix counting error after the last commitAlex Deucher
2009-08-17r600: make sure the number of indices is validAlex Deucher
make sure the number of indices is valid for the requested prim type. glxgears sends invalid quad strips with only 2 indices for example.
2009-08-12r600: state cleanupsAlex Deucher
2009-08-02r600: handle state emit betterAlex Deucher
- move shader-related state with the rest of the shader setup/emit - start to track dirty state better
2009-08-02r600: fix regression in texenvAlex Deucher
Emit shader consts with the shader program itself
2009-07-31r600: make sure bos are valid before usign thatAlex Deucher
2009-07-31r600: remove unused offset_mod stuffAlex Deucher
this is a step in migrating to the common cs code
2009-07-31r600: ensure we have enough room for full state emitAlex Deucher
full state is roughly 4000 dwords, but will vary depending on the rendering. Also fix some warnings.
2009-07-31r600: unify state emit into one functionAlex Deucher
2009-07-31r600: re-arrange state setup and emit so they are not mixedAlex Deucher
2009-07-30r600: warning fixesAlex Deucher
2009-07-30r600: split primitive draw into a separate functionAlex Deucher
2009-07-30r600: fix mipmapsAlex Deucher
redbook mipmap works
2009-07-28r600: implement texture border colorAlex Deucher
2009-07-28r600: don't call r700UpdateShaders twice for each renderAlex Deucher
2009-07-28r600: move r700TranslateFragmentShader into r700UpdateShadersAlex Deucher
2009-07-27r600: don't draw when num indices is 0Alex Deucher
fixes engine demo
2009-07-27r600: set VGT NUM_INSTANCES as part of the draw commandAlex Deucher
set VGT NUM_INSTANCES as part of the draw command rather than as state as recommended by the pm4 guide. Also, use the NUM_INSTANCES packet.
2009-07-20r600: add user clip plane supportAlex Deucher
2009-07-17R6xx/R7xx: add fine grained syncing supportAlex Deucher
2009-07-17R6xx/r7xx: send depth state in it's own functionAlex Deucher
2009-07-16R6xx: fix rendering on r6xx/rs780 chipsAlex Deucher
You always need to emit a fetch shader (fs) even if you aren't using it. For now, just emit the fs with the vs address to make the kernel happy.
2009-07-15R6xx/r7xx: warning fixesKevin DeKorte
2009-07-07R6xx/r7xx: remove some left over debuggingAlex Deucher
2009-07-07R6xx/R7xx: fix texture reloc emitAlex Deucher
Textures don't look right yet, but tex demos run.
2009-07-07tex wipAlex Deucher
2009-07-06R6xx/r7xx: first pass at texture supportAlex Deucher
texture bo setup isn't quite working yet
2009-07-02R6xx/r7xx: Correct the indeices of DRAW_INDEX_IMMDCooper Yuan
2009-06-30R6xx/r7xx: fix locking for clearAlex Deucher
this allows redbook hello to render correctly mostly.
2009-06-26Fix viewport issueCooper Yuan
2009-06-22Pass viewport id to r700SendViewportState function, otherwise the radom ↵Cooper Yuan
value may beyond R700_MAX_VIEWPORTS
2009-06-09Pull in additional state setup from the DDXAlex Deucher
2009-06-04re-arrange state structureAlex Deucher
- split out renderbuffers - split out shaders - split our viewports Only send the state needed.
2009-06-03Clean up scissor and viewport codeAlex Deucher
Switch to common functions where applicable
2009-05-29get rid of chip_object structAlex Deucher