Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-09-22 | r600 : add draw_prim support. | Richard Li | |
2009-09-19 | r600: fix point sizes | Alex Deucher | |
registers takes radius | |||
2009-09-19 | r600: fix polygon offset | Alex Deucher | |
2009-09-08 | r600: fix dri2 clipping | Alex Deucher | |
2009-09-04 | r600: Add support for GL_EXT_provoking_vertex | Alex Deucher | |
2009-09-03 | r600: rework cb/db setup | Alex Deucher | |
Setup the regs when we emit rather than during state setup. In certain cases a proper CB target was never emitted. This fixes bug 23658. | |||
2009-09-03 | r600: visual depth has no meaning here. | Dave Airlie | |
fbos get angry when this happens. | |||
2009-08-28 | r600: fix scissor also. | Dave Airlie | |
I forgot about r600 being here. | |||
2009-08-26 | r600: fix two sided stencil | Alex Deucher | |
2009-08-24 | r600: code cleanup | Alex Deucher | |
2009-08-24 | r600: scissor updates for dri2 | Dave Airlie | |
Pulled from Dave's WIP patch. | |||
2009-08-24 | r600: map 16 VS outputs | Alex Deucher | |
Should cover everything exported from the VS | |||
2009-08-22 | r600: make state emit more fine grained | Alex Deucher | |
Gives a nice speed boost in most apps since we only emit what state we need. | |||
2009-08-22 | r600: move full state to radeon state atoms | Alex Deucher | |
2009-08-22 | r600: add support for RS880 | Alex Deucher | |
2009-08-20 | r600: convert to using common radeon state atoms | Alex Deucher | |
switches more state handling to common code. We need should be more fine grained with the state atoms eventually. | |||
2009-08-20 | r600: improve state emission | Alex Deucher | |
Slowing migrating to atom based system like the other radeon drivers. | |||
2009-08-12 | r600: state cleanups | Alex Deucher | |
2009-08-12 | radeon: Minor warnings cleanup. | Eric Anholt | |
2009-08-02 | r600: handle state emit better | Alex Deucher | |
- move shader-related state with the rest of the shader setup/emit - start to track dirty state better | |||
2009-08-02 | r600: Logic Operations Fix | vehemens | |
fixes bug 23087 | |||
2009-07-29 | r600: minor fixes | Alex Deucher | |
- set MAX_LOD properly - min texel pitch is 8 texels - emit old command buffer when re-initing base state | |||
2009-07-28 | r600: fix flat shading | Alex Deucher | |
Set the flat shading bit on the appropriate PS input depending on the type of attribute it is. The VS output and PS input routing should probably be made more dynamic at some point. We may want to use semantic ids to make it easier. | |||
2009-07-28 | r600: move r700TranslateFragmentShader into r700UpdateShaders | Alex Deucher | |
2009-07-28 | r600: disable flat shade fix in 506bacb8e40b0a170a4b620113506925d2333735 | Alex Deucher | |
This breaks textures. We need to only set this bit for attributes that that need flat shading. | |||
2009-07-28 | R6xx/r7xx: enable flat shading, this can fix quadric/accanti/accpersp | Cooper Yuan | |
2009-07-27 | r600: set VGT NUM_INSTANCES as part of the draw command | Alex Deucher | |
set VGT NUM_INSTANCES as part of the draw command rather than as state as recommended by the pm4 guide. Also, use the NUM_INSTANCES packet. | |||
2009-07-21 | r600: add stencil support | Alex Deucher | |
2009-07-21 | r600: use state functions to set default state | Alex Deucher | |
2009-07-21 | r600: fill in point functions | Alex Deucher | |
2009-07-21 | r600: set provoking vertex to last vertex for OGL | Alex Deucher | |
2009-07-21 | r600: fill in r700UpdateViewportOffset | Alex Deucher | |
2009-07-21 | r600: first pass at polyoffset support | Alex Deucher | |
not working yet | |||
2009-07-21 | r600: add alpha test support | Alex Deucher | |
2009-07-20 | r600: fix typo in blend code | Alex Deucher | |
2009-07-20 | r600: add blending support | Alex Deucher | |
2009-07-20 | r600: add user clip plane support | Alex Deucher | |
2009-07-20 | r600: add logicop support | Alex Deucher | |
2009-07-20 | r600: Fix compilation | Kevin DeKorte | |
2009-07-20 | R6xx/r7xx: Fix line stipple and width issue | Cooper Yuan | |
2009-07-17 | R6xx/r7xx: disable depth/stencil compression for now | Alex Deucher | |
2009-07-06 | R6xx/r7xx: DEPTH_CONTROL will be reset by this function | Cooper Yuan | |
2009-07-02 | R6xx/r7xx: Fix line width issue, ROUND_MODE and QUANT_MODE aren't bits of ↵ | Cooper Yuan | |
LINE_CNTL | |||
2009-06-26 | Fix viewport issue | Cooper Yuan | |
2009-06-23 | correct scissor and cliprect setting | Cooper Yuan | |
2009-06-22 | add LINK_STATES for SPI_PS and SEMANTIC | Cooper Yuan | |
2009-06-12 | Merge master and fix conflicts | Alex Deucher | |
2009-06-11 | Add RV740 support | Alex Deucher | |
2009-06-09 | Pull in additional state setup from the DDX | Alex Deucher | |
2009-06-04 | re-arrange state structure | Alex Deucher | |
- split out renderbuffers - split out shaders - split our viewports Only send the state needed. |