Age | Commit message (Collapse) | Author |
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Conflicts:
src/mesa/drivers/dri/radeon/radeon_fbo.c
src/mesa/drivers/dri/s3v/s3v_tex.c
src/mesa/drivers/dri/s3v/s3v_xmesa.c
src/mesa/drivers/dri/trident/trident_context.c
src/mesa/main/debug.c
src/mesa/main/mipmap.c
src/mesa/main/texformat.c
src/mesa/main/texgetimage.c
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Based on initial patch from Stephan Schmid <stephan_2303@gmx.de>.
Basic idea is to dump the zpass count at the start and end of the query
and subtract to get the total number of visible fragments. HW writes
alternating qwords for up to 4 DBs. On the first pass, we start at
buffer address + 0; on the second pass, we start at buffer address + 8
(bytes). The resulting buffer at the end of the query looks like:
qw[0]: db0 start
qw[1]: db0 end
...
qw[6]: db3 start
qw[7]: db3 end
The MSB of each qword is the valid bit and the lower 63 bits are
the zpass count for that DB.
OQ on RV740 is disabled at the moment as it only seems to report
results for half of its DBs. This needs further investigation.
Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
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Call the ctx->Driver.ChooseTextureFormat() function from core Mesa's
_mesa_[Copy]TexImage functions instead of in the driver functions.
One less thing for drivers to do.
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This enables the remap table in core. driInitExtensions is adapted to
use the remap table. All uses of extension_helper.h are replaced by
remap_helper.h. The chicken-egg problem of the DRI drivers is also
solved.
It is now also possible to pass NULL extensions to driInitExtensions.
It will cause driInitExtensions to map all known functions. This
functionality is used by software drivers and EGL_i915.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
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Stride is set already in r700SetVertexFormat and there it works
correctly for 0 also
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at this point
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Make it more consistent with other radeon drivers.
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git+ssh://agd5f@git.freedesktop.org/git/mesa/mesa
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otherwise
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Also avoids empty shader for "END" - seems to be somewhat valid fp
Maybe this can be done differently in the future (fake FRAG_RESULT_COLOR
already in Map_Fragment_Program() or is there a way to program the chip
to not hang in case of no exports.
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Core Mesa deals with MESA_FORMAT_S8_Z24 everywhere it should so
we shouldn't have to use MESA_FORMAT_Z24_S8 anymore.
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size was being calculated based on 3 bytes per pixel with 24 bit depth
instead of 4 bytes. This caused corruption in the bottom 25% of objects.
This finishes fixing the menu/text corruption in compiz/kde4.
Signed-off-by: Robert Noland <rnoland@2hip.net>
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git+ssh://agd5f@git.freedesktop.org/git/mesa/mesa
regenerated lex.yy.c
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Driver Makefiles can still add symlink dependencies/rules if needed.
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Report unsupported attributes while I'm here.
Signed-off-by: Robert Noland <rnoland@2hip.net>
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Signed-off-by: Robert Noland <rnoland@2hip.net>
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Setting the wrong bo size resulting in an incomplete
read cache flush when reading the texture. This fixes the
compiz text corruption.
[agd5f: take hw pitch alignment into account]
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need this to properly test with piglit/glean vert/fragprog tests
copied mostly from r300, many thanks to osiris, nha, airlied, others...
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seems I overlooked this when removing hardcoded swizzles for this
one previously
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- KILLGT takes 2 arguments
- arb KIL has no dst register
- add TODO about clause ending but currently piglit fp-kil passes and
does not hang the card
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makes blend functions work better
Signed-off-by: Dave Airlie <airlied@linux.ie>
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Signed-off-by: Dave Airlie <airlied@linux.ie>
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Makes doom3 alot nicer..
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need this to properly test with piglit/glean vert/fragprog tests
copied mostly from r300, many thanks to osiris, nha, airlied, others...
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seems I overlooked this when removing hardcoded swizzles for this
one previously
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fixes fdo bug 24248
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- KILLGT takes 2 arguments
- arb KIL has no dst register
- add TODO about clause ending but currently piglit fp-kil passes and
does not hang the card
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And remove other unneeded #includes while we're at it.
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no longer used now that the hw supports this natively.
Also, clean up some formatting.
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Now gl_texture_image::TexFormat is a simple MESA_FORMAT_x enum.
ctx->Driver.ChooseTexture format also returns a MESA_FORMAT_x.
gl_texture_format will go away next.
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makes blend functions work better
Signed-off-by: Dave Airlie <airlied@linux.ie>
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Signed-off-by: Dave Airlie <airlied@linux.ie>
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Makes doom3 alot nicer..
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Radeon generic scissors code had problem that some of code was using exclusive
and some inclusive bottom right corner. Only r600 driver is using exclusive
coordinate so changed generic code to pass inclusive coordinate and r600 driver
changes BR coordinate to be exclusive.
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