Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-07-31 | r600: re-arrange state setup and emit so they are not mixed | Alex Deucher | |
2009-07-31 | r600: get updated pending age from cs ioctl | Alex Deucher | |
REQUIRES AN UPDATED DRM | |||
2009-07-30 | r600: warning fixes | Alex Deucher | |
2009-07-30 | r600: split primitive draw into a separate function | Alex Deucher | |
2009-07-30 | r600: fix mipmaps | Alex Deucher | |
redbook mipmap works | |||
2009-07-29 | r600: remove extraneous semicolon | Alex Deucher | |
2009-07-29 | r600: fix texture pitch alignment | Alex Deucher | |
fixes texwrap | |||
2009-07-29 | r600: minor fixes | Alex Deucher | |
- set MAX_LOD properly - min texel pitch is 8 texels - emit old command buffer when re-initing base state | |||
2009-07-29 | r600: emit fog color in PS input map, fix fog related applications | Cooper Yuan | |
2009-07-29 | R6xx/r7xx: VS export fog color as parameter | Cooper Yuan | |
2009-07-28 | r600: fix tex clamp modes | Alex Deucher | |
This makes texwrap look better. | |||
2009-07-28 | r600: implement texture border color | Alex Deucher | |
2009-07-28 | r600: fix flat shading | Alex Deucher | |
Set the flat shading bit on the appropriate PS input depending on the type of attribute it is. The VS output and PS input routing should probably be made more dynamic at some point. We may want to use semantic ids to make it easier. | |||
2009-07-28 | r600: don't call r700UpdateShaders twice for each render | Alex Deucher | |
2009-07-28 | r600: move r700TranslateFragmentShader into r700UpdateShaders | Alex Deucher | |
2009-07-28 | r600: disable flat shade fix in 506bacb8e40b0a170a4b620113506925d2333735 | Alex Deucher | |
This breaks textures. We need to only set this bit for attributes that that need flat shading. | |||
2009-07-28 | R6xx/r7xx: enable flat shading, this can fix quadric/accanti/accpersp | Cooper Yuan | |
2009-07-27 | r600: fix _REV texture format component swizzles | Alex Deucher | |
2009-07-27 | r600: fix textures | Alex Deucher | |
We weren't allocating enough gprs for the fragment shader in some cases. There are likely other issues that still need to be sorted out for textures, but at least they now work. | |||
2009-07-27 | r600: don't draw when num indices is 0 | Alex Deucher | |
fixes engine demo | |||
2009-07-27 | r600: set VGT NUM_INSTANCES as part of the draw command | Alex Deucher | |
set VGT NUM_INSTANCES as part of the draw command rather than as state as recommended by the pm4 guide. Also, use the NUM_INSTANCES packet. | |||
2009-07-27 | r600: switch vtx resource setup to use SETfield macros | Alex Deucher | |
For consistency | |||
2009-07-27 | r600: switch tex code to use SETfield macros | Alex Deucher | |
for consistency with the rest of the code. | |||
2009-07-23 | r600: fix segfault in morph3d | Alex Deucher | |
These attributes still need work, but it shouldn't hurt to enable them. | |||
2009-07-23 | r600: Remove CRLF line endings. | José Fonseca | |
2009-07-21 | r600: fix dst reg indexing for real | Richard Li | |
This fixes segfaults in apps like teapot and tunnel | |||
2009-07-21 | Revert "r600: fix dst reg indexing" | Alex Deucher | |
This reverts commit cc893d9a98255d3c26df7123ba5cc02e478c9328. Richard has the proper fix. | |||
2009-07-21 | r600: add stencil support | Alex Deucher | |
2009-07-21 | r600: use state functions to set default state | Alex Deucher | |
2009-07-21 | r600: fill in point functions | Alex Deucher | |
2009-07-21 | r600: set provoking vertex to last vertex for OGL | Alex Deucher | |
2009-07-21 | r600: fill in r700UpdateViewportOffset | Alex Deucher | |
2009-07-21 | r600: first pass at polyoffset support | Alex Deucher | |
not working yet | |||
2009-07-21 | R600: fix up some build problems | Alex Deucher | |
2009-07-21 | r600: add alpha test support | Alex Deucher | |
2009-07-21 | Track Radeon driver symlinks in Git. | Michel Dänzer | |
2009-07-20 | r600: fix typo in blend code | Alex Deucher | |
2009-07-20 | r600: fix dst reg indexing | Kevin DeKorte | |
This fixes segfaults in apps like teapot and tunnel | |||
2009-07-20 | r600: add blending support | Alex Deucher | |
2009-07-20 | r600: add user clip plane support | Alex Deucher | |
2009-07-20 | r600: add logicop support | Alex Deucher | |
2009-07-20 | r600: Fix compilation | Kevin DeKorte | |
2009-07-20 | R6xx/r7xx: Fix line stipple and width issue | Cooper Yuan | |
2009-07-17 | R6xx/R7xx: add fine grained syncing support | Alex Deucher | |
2009-07-17 | R6xx/r7xx: send depth state in it's own function | Alex Deucher | |
2009-07-17 | R6xx/r7xx: warning fixes | Kevin DeKorte | |
patch from Kevin DeKorte with some minor fixes from me. | |||
2009-07-17 | R6xx/r7xx: disable depth/stencil compression for now | Alex Deucher | |
2009-07-17 | R6xx/r7xx: add some missing state regs | Alex Deucher | |
2009-07-16 | R6xx: fix rendering on r6xx/rs780 chips | Alex Deucher | |
You always need to emit a fetch shader (fs) even if you aren't using it. For now, just emit the fs with the vs address to make the kernel happy. | |||
2009-07-16 | Warning fixes | Kevin DeKorte | |