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path: root/src/mesa/drivers/dri/r600
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2010-07-10r600: Fix GCC 'implication declaration of function' warnings.Vinson Lee
Fix GCC 'implicit declaration of function' compiler warnings resulting from commit 00fb58ed5d7104e675fe48d84e5049e5f7dbb9d7.
2010-07-09r600: Remove unnecessary header.Vinson Lee
Fixes r600_emit.h -> r600_cmdbuf.h -> r600_emit.h include recursion.
2010-07-09r600: Fix include recursion.Vinson Lee
r700_chip.h included r600_context.h, which included r700_chip.h. Remove the unnecessary r600_context.h inclusion and add missing headers.
2010-07-07r600: workaround 3 comp GL_SHORT vertex attribute format on r700Andre Maasikas
guess it's a hw errata?
2010-06-23Merge branch 'shader-file-reorg'Brian Paul
1. Move all GL entrypoint functions and files into src/mesa/main/ This includes the ARB vp/vp, NV vp/fp, ATI fragshader and GLSL bits that were in src/mesa/shader/ 2. Move src/mesa/shader/slang/ to src/mesa/slang/ to reduce the tree depth 3. Rename src/mesa/shader/ to src/mesa/program/ since all the remaining files are concerned with GPU programs. 4. Misc code refactoring. In particular, I got rid of most of the GLSL-related ctx->Driver hook functions. None of the drivers used them. Conflicts: src/mesa/drivers/dri/i965/brw_context.c
2010-06-16r600: GL_COORD_REPLACE state is only relevant when point sprites are enabled.Henri Verbeet
2010-06-16r600: fix warningsMarc
2010-06-10mesa: rename src/mesa/shader/ to src/mesa/program/Brian Paul
2010-06-08r600: Make next_inst() static.Henri Verbeet
2010-06-08r600: Assert output registers have a valid export index.Henri Verbeet
2010-06-08r600: Process exports for all written fragment outputs.Henri Verbeet
2010-06-08r600: Fill uiFP_OutputMap for all written fragment outputs.Henri Verbeet
2010-05-02Merge branch 'gles2-2'Kristian Høgsberg
Conflicts: src/mesa/drivers/dri/common/dri_util.h
2010-04-28dri: Add DRI entrypoints to create a context for a given APIKristian Høgsberg
2010-04-26r600: add support for more rendering formatsAlex Deucher
2010-04-26r600: avoid setting invalid bit on r7xx for blitsAlex Deucher
2010-04-26r600: enable VERT_RESULT_PSIZ - makes point size & attenuation workAndre Maasikas
doc additions: shader export ARRAY_BASE for EXPORT_POS: 60 is position, 61 is misc vec(VS_OUT_MISC_VEC - used here), 62, 63 are clip distance vectors(VS_OUT_CCDIST#) sorry for formating - there seem to be so many different styles in r600
2010-04-26r600: adjust point sprites after 911fa4a4a1Andre Maasikas
there's no more vp results for point coords so we cannot iterate over vp outputs. Use only Point.CoordReplace[i]
2010-04-23Merge remote branch 'origin/7.8'Jerome Glisse
2010-04-23r600: don't enable depth test if there is no depth bufferJerome Glisse
If there is no depth buffer bound to current context don't enable depth test. GL states that if depth test is enabled without depth buffer it's as if depth buffer always pass. Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2010-03-24r100/r200/r300/r600: enable accel for Copy/DrawPixels without kmsAlex Deucher
meta ops should work ok without kms.
2010-03-17Merge branch '7.8' into masterPauli Nieminen
Conflicts: Makefile src/mesa/main/version.h
2010-03-16Correct GL_EQUIV code in r67/7xx.Matthew W. S. Bell
From 247e121106e8d3e389f2e5a6edf13ea70ac18df7 Mon Sep 17 00:00:00 2001 These seem to be documented in <http://www.svgopen.org/2003/papers/RasterOperationsUsingFilterElements/index.html>.
2010-03-12Merge branch '7.8'Michel Dänzer
2010-03-12r100/r200/r300/r300: only enable accelerated pixel ops with kmsAlex Deucher
fixes fdo bug 27043
2010-03-12dri/r700: include shader/programopt.h instead of programopt.c.Luc Verhaegen
Signed-off-by: Brian Paul <brianp@vmware.com>
2010-03-10radeon/r200/r600: enable HW accelerated gl(Read/Copy/Draw)PixelsAlex Deucher
2010-03-09radeon/r200/r300/r600: add is_format_renderable functionMaciej Cencora
2010-03-09radeon: add hw accelerated glReadPixel support (not enabled yet)Maciej Cencora
2010-03-08Merge branch '7.8'Brian Paul
2010-03-08r600: enable GL_ARB_pixel_buffer_objectAlex Deucher
2010-03-08radeon/r200/r600: allow src and dst BOs to be placed in GTT during blitAlex Deucher
2010-03-08radeon/r200/r600: reset bos when validating buffers during blitAlex Deucher
2010-03-08r600: recalculate point size, if point min/max size changesAlex Deucher
2010-03-08r600: no need to flush on context initAlex Deucher
2010-03-08radeon/r200/r600: allow src and dst BOs to be placed in GTT during blitAlex Deucher
2010-03-08radeon/r200/r600: reset bos when validating buffers during blitAlex Deucher
2010-03-08r600: recalculate point size, if point min/max size changesAlex Deucher
2010-03-08r600: no need to flush on context initAlex Deucher
2010-03-07radeon: move glGetTexImage handlers to seperate fileMaciej Cencora
2010-03-07radeon: added tiling functionsMaciej Cencora
2010-03-06dri: drop MINIGLX_SOURCES (2)George Sapountzis
2010-03-06dri: drop MINIGLX_SOURCESGeorge Sapountzis
2010-03-03radeon/r200/r300/r600: add check_blit vtbl functionAlex Deucher
Check if the native blit formats are supported, if not, attempt to use an alternate format. Skip 3, >4 bpp as per comments from mcencora on irc. Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
2010-03-03radeon/r200/r300/r600: fix blit BO buffer validationDave Airlie
there is no need for these to be persistent since we flush the CS at the end of the blit, and we don't reuse these buffers at all. on my r600 the Wine DX9 test suite doesn't crash at least anymore. Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-03-02r600: fix blender picking.Dave Airlie
This fixes the sw fallback for GL_SELECT picking modes. Fixes object picking blender + depthpick test http://bugs.freedesktop.org/show_bug.cgi?id=26419 Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-02-27r600: Assert pointer is not null before dereferencing.Vinson Lee
2010-02-26r600: enable OQ on rv740 on drms with working pipe configAlex Deucher
2010-02-26r600: fail to validate unsupported texture formatsKlaus Schnass
2010-02-24r600: proper fix for 15601835361e2fdd34b38b265cfc3007749ee24dAlex Deucher
PRE_EMIT_STATE_BUFSZ accounts for the start 3d, idle, cd/db flush not for state. The relocs for CB_COLOR0_FRAG & CB_COLOR0_TILE are part of the render target state.