Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-01-22 | radeon/fbo: use correct depth texture offset for depth textures | Andre Maasikas | |
2009-11-29 | radeon: update miptree code a little | Maciej Cencora | |
Simplify gl image level <-> miptree level mapping (are equal now). Don't allocate miptree for images that won't fit in it (fixes #25230). | |||
2009-11-14 | radeon: rework mipmap tree | Maciej Cencora | |
2009-11-14 | radeon: rework mipmap tree reference counting | Maciej Cencora | |
2009-09-03 | radeon: pass internal format into the miptree. | Dave Airlie | |
We need to figure out if the compression format changes. without this texcmp segfaults if you change format enough times. | |||
2009-06-12 | radeon: fix size of mipmap texture array | Dave Airlie | |
2009-03-24 | radeon/r200/r300: fix warnings | Dave Airlie | |
2009-03-22 | radeon: add miptree offset functions | Dave Airlie | |
2009-02-12 | radeon: renaming and headers cleanup | Dave Airlie | |
2009-01-21 | radeon/r200/r300: start to move to common miptree/texobj | Dave Airlie | |