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path: root/src/mesa/drivers/dri/radeon/radeon_tex.c
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2005-10-15enable cube maps on radeon (#2241 on bugzilla). No vtxfmt code yet (just ↵Roland Scheidegger
generates vfmt fallback). Code by Andreas Stenglein, some small adjustments by me.
2004-10-07Add Roland Scheidegger's S3TC patch. This patch does not implement theEric Anholt
(patented) S3TC/DXTC algorithms, but adds an option to dlopen a library module providing functions to do so. Because it uses dlopen, it is only enabled if USE_EXTERNAL_DXTN_LIB=1 is defined (which is only in linux-dri config, so far). It adds support for S3TC to several DRI drivers, and adds a DRI config option to force enabling S3TC even if the software compression/decompression is unavailable. This may allow people to use apps that require S3TC even though they don't have a license to implement the patented material themselves, if those apps use precompressed textures. Ideally we would get permission from the current holder of the patents to implement the algorithm in Mesa, at which point the dlopen mess could go away. Until then, this allows some to run applications they couldn't otherwise, and hopefully will provide us with more push to get the final step of getting that permission done.
2004-06-19Big-endian texture fixes from Michel Dänzer.Brian Paul
2004-06-17use I8 internal format for GL_INTENSITY, GL_ALPHA and GL_LUMINANCE texture ↵Roland Scheidegger
formats. Fix potential bug with tex env combine mode GL_DOT3_RGB/GL_DOT3_RGB_EXT and ALPHA_SCALE
2004-04-26bring over build fixes from stable branchAlan Hourihane
2004-02-06remove bogus check of texture target in RadeonTexParameterRoland Scheidegger
2004-01-26remove bogus assertion in DeleteTexture() functionBrian Paul
2004-01-26Make the drivers using the common texmem code work with NewTextureObjectFelix Kuehling
in Mesa. This is analogous to changes idr made to the r200 driver. Patch submitted by Andreas Stenglein.
2004-01-20Undo some bits from last check-in related to the ctx->Driver.NewTextureObjectBrian Paul
functions. Don't allocate the driver-specific data during texture object creation but do it later as needed (as code originally was).
2004-01-20Before calling _mesa_create_context(), initialize a dd_function_table structBrian Paul
by calling _mesa_init_driver_functions() and then plugging in the driver- specific functions. In particular, make sure ctx->Driver.NewTextureObject points to the appropriate driver function so that _all_ texture objects are augmented with the driver-specific data. Put in a bunch of assertions in the texture-related driver functions that texObj->DriverData is valid. Remove old dead code in near future.
2004-01-13Added support for EXT_texture_mirror_clamp.Ian Romanick
2004-01-11call _mesa_delete_texture_object() from in the driver's DeleteTexture functionBrian Paul
2004-01-05Added def_max_anisotropy and no_neg_lod_bias options to radeon and r200.Felix Kuehling
The def_max_anisotropy option breaks driconf. :( I'm going to upload a fixed version soon.
2003-12-05xmlconfig fixesAlan Hourihane
2003-08-22patch to import Jon Smirl's work from BitkeeperBrian Paul