Age | Commit message (Expand) | Author |
---|---|---|
2004-06-23 | revert accidental change from rev. 1.10 | Roland Scheidegger |
2004-06-19 | Big-endian texture fixes from Michel Dänzer. | Brian Paul |
2004-06-17 | use I8 internal format for GL_INTENSITY, GL_ALPHA and GL_LUMINANCE texture fo... | Roland Scheidegger |
2004-06-02 | change GL_ARB_texture_env_crossbar implementation behaviour to OGL 1.4 core s... | Roland Scheidegger |
2004-06-01 | add support for GL_ARB_texture_env_crossbar | Roland Scheidegger |
2004-04-26 | bring over build fixes from stable branch | Alan Hourihane |
2004-02-16 | texture env combine refactor (Andreas Stenglein), following the same principl... | Roland Scheidegger |
2004-02-06 | Refactor "class" texture environments to be implemented in terms of | Ian Romanick |
2004-01-27 | Consolidate texObj->Pos/Neg/X/Y/Z and texObj->Image into a single | Keith Whitwell |
2003-10-21 | Update DRI drivers to current DRI CVS and make them work. | Jon Smirl |
2003-08-22 | patch to import Jon Smirl's work from Bitkeeper | Brian Paul |