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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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radeon
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2004-11-12
add LOCK_HARDWARE/UNLOCK_HARDWARE to radeonClear so state gets updated which ...
Roland Scheidegger
2004-11-12
(from r200 driver) If an application cleared before any state had been emitte...
Roland Scheidegger
2004-11-12
brown paper bag, r100 can't do hardware quads.
Adam Jackson
2004-11-12
make render_quads_verts call EMIT_PRIM with the arguments in the right order,
Adam Jackson
2004-11-10
GL_(UN)PACK_SKIP_IMAGES should only be applied to 3D texture pack/unpacking
Brian Paul
2004-11-10
add some chip ids
Roland Scheidegger
2004-10-07
Add Roland Scheidegger's S3TC patch. This patch does not implement the
Eric Anholt
2004-10-02
added support for GL_ARB_draw_buffers
Brian Paul
2004-09-30
OK, one more time. Simplify the state-backup system by just storing the full
Eric Anholt
2004-09-25
The previous code would emit a full set of state during the first EmitState on
Eric Anholt
2004-09-24
Clean up some warnings in the R100 driver with -O -Wall.
Eric Anholt
2004-08-17
Revert the move of lost_context setting to UNLOCK_HARDWARE that was done in the
Eric Anholt
2004-08-17
Close some races with locking on R100 and R200 which could manifest as rendering
Eric Anholt
2004-08-16
Remove unused HAVE_INDEX define.
Eric Anholt
2004-07-24
use GL_CALL() macro (Andreas Stenglein)
Brian Paul
2004-07-10
Make solo radeon/r128 drivers track fix for DRI bug 849
Jon Smirl
2004-07-05
Convert miniglx to use Ian's fancy new driver config code.
Jon Smirl
2004-07-04
Patch removes _SOLO definition needed for mesa-solo. mesa-solo
Jon Smirl
2004-07-01
Rename the various function types in t_context.h to include a tnl_ prefix.
Keith Whitwell
2004-06-29
This should make most linux-solo drivers work again. Mainly a fix
Jon Smirl
2004-06-28
add missing R200_RB3D_BLENDCOLOR to r200/radeon_sanity.c
Roland Scheidegger
2004-06-23
revert accidental change from rev. 1.10
Roland Scheidegger
2004-06-19
Big-endian texture fixes from Michel Dänzer.
Brian Paul
2004-06-17
use I8 internal format for GL_INTENSITY, GL_ALPHA and GL_LUMINANCE texture fo...
Roland Scheidegger
2004-06-03
Remove fill_in_modes and use driFillInModes instead.
Ian Romanick
2004-06-03
Open/Close FullScreen die. unichrome and savage implemented, code is ifdef'd out
Jon Smirl
2004-06-02
driCheckDriDdxDrmVersion uses a function that is not available to
Ian Romanick
2004-06-02
change GL_ARB_texture_env_crossbar implementation behaviour to OGL 1.4 core s...
Roland Scheidegger
2004-06-02
Replace drmHandle, drmContext, drmDrawable, drmMagic and related types with
Ian Romanick
2004-06-01
Fix dumb mistake from a previous commit. __driCreateScreen is now
Ian Romanick
2004-06-01
add support for GL_ARB_texture_env_crossbar
Roland Scheidegger
2004-06-01
Convert 'Display *' to '__DRInativeDisplay *'. Only portions of the
Ian Romanick
2004-05-28
update so it compiles again (untested driver path!). Basically ported changes...
Roland Scheidegger
2004-05-27
Move dri_util.[ch] and glcontextmodes.[ch] from dri_client to common.
Ian Romanick
2004-05-27
Convert all calls using _glapi_Dispatch to use the new GL_CALL macro.
Ian Romanick
2004-05-12
obsolete in favor of regular Makefiles
Brian Paul
2004-05-04
switch to X86_SOURCES
Dave Airlie
2004-05-03
add asm sources
Dave Airlie
2004-04-29
Allow *_dri.so to build in Mesa tree with the 'linux-dri' target.
Keith Whitwell
2004-04-26
bring over build fixes from stable branch
Alan Hourihane
2004-04-15
get the libraries the right way round..
Dave Airlie
2004-04-15
set default page flipping to zero can be changed in header file
Dave Airlie
2004-04-14
get agpmode from config file
Dave Airlie
2004-04-13
make this exactly like XFree86 .. allows 4x to work
Dave Airlie
2004-04-13
Add DRM_SOURCE_PATH to make system.
Jon Smirl
2004-04-08
lots of Makefile updates for new build system
Brian Paul
2004-04-08
build fixes
Alan Hourihane
2004-03-26
New Makefile system
Brian Paul
2004-03-26
Make sure drivers don't dereference a NULL pointer if
Ian Romanick
2004-03-21
Implemented support for software-based AUX color buffers.
Brian Paul
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