Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-05-24 | WAIT_IDLE_EMPTY in savageSwapBuffers until real frame throttling is possible. | Felix Kuehling | |
2004-05-03 | get rid of last few XF86DRIClipRect | Dave Airlie | |
2004-03-26 | Enable drawing directly to the (now tiled) front buffer. | Felix Kuehling | |
2004-03-24 | Make sure hardware culling is disabled for unfilled primitives, | Felix Kuehling | |
points and lines. | |||
2004-03-24 | Buffer vertices and emit them in batches. Still using conventional drawing | Felix Kuehling | |
commands, no vertex DMA. | |||
2004-03-21 | unsigned int -> uint32_t, unsigned char -> uint8_t where the size matters. | Felix Kuehling | |
A bit more cosmetics. Improved state emit on Savage 3D/IX/MX. | |||
2004-03-20 | Fixed MAXFIFO_S4. Removed WAIT_IDLE_EMPTY from savage_BCI_swap which resulted | Felix Kuehling | |
in another small speedup. Fixed a problem that was masked by that WAIT_IDLE_EMPTY: - flush command buffer and WAIT_IDLE_EMPTY before uploading textures | |||
2004-03-04 | Clearing rectangle was one too big in each direction. | Felix Kuehling | |
2004-02-29 | Reorganized hardware state data structures and state emission. Don't track | Felix Kuehling | |
which registers changed in all the functions that change the state. Instead check which registers changed in the end when the hardware state is updated. Tried to avoid cosmetic (whitespace) changes in this commit. | |||
2004-02-22 | Imported the Savage DRI driver from the savage-2-0-0-branch of DRI CVS | Felix Kuehling | |
with modifications to make it work with current Mesa 6. |