summaryrefslogtreecommitdiff
path: root/src/mesa/drivers/dri/savage/savagetex.c
AgeCommit message (Expand)Author
2005-01-01Removed all direct hardware access (MMIO, BCI) from the Savage DRIFelix Kuehling
2004-12-22Enabled hardware rendering of 1D textures. No need for a software fallback.Felix Kuehling
2004-12-17Made debugging output controllable via environment variableFelix Kuehling
2004-12-15Added configuration support to the Savage driver. Three options areFelix Kuehling
2004-12-15Fixed GL_CLAM_TO_EDGE. It's not supported in hardware. Use GL_CLAMPFelix Kuehling
2004-12-14uint*t -> u_int*tAlan Hourihane
2004-03-25More state management changes:Felix Kuehling
2004-03-24Buffer vertices and emit them in batches. Still using conventional drawingFelix Kuehling
2004-03-21unsigned int -> uint32_t, unsigned char -> uint8_t where the size matters.Felix Kuehling
2004-03-20Fixed texture LOD bias.Felix Kuehling
2004-03-20Fixed MAXFIFO_S4. Removed WAIT_IDLE_EMPTY from savage_BCI_swap which resultedFelix Kuehling
2004-03-08Cleaned up and slightly optimized the texture upload code.Felix Kuehling
2004-03-08Swapout textures who's space is claimed by a new texture. Don't destroy.Felix Kuehling
2004-03-07Fixed texture tiling format for 8bit texels on ProSavage and Twister.Felix Kuehling
2004-03-07Rewrote tiled texture upload. Small mipmap levels work correctly now.Felix Kuehling
2004-03-04Small texture management fixes. Should get rid of assertions some people were...Felix Kuehling
2004-02-29Reorganized hardware state data structures and state emission. Don't trackFelix Kuehling
2004-02-22Imported the Savage DRI driver from the savage-2-0-0-branch of DRI CVSFelix Kuehling