Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-03-24 | Fixed segfault due to an off-by-one error in SAVAGE_TEX_MAXLEVELS. | Felix Kuehling | |
2005-01-29 | * Fixed uploading of textures of certain sizes. | Felix Kuehling | |
* When glTexSubImageND is used, track the set of changed tiles in a bit vector and upload only dirty tiles later. This should improve the performance of dynamic light maps and gl movie player plugins. * Renamed debug item "lru" to "tex". Indicate which levels are uploaded completely or partially. | |||
2005-01-24 | Converted the Savage texture management to use Ian's common texmem code. | Felix Kuehling | |
2004-03-07 | Rewrote tiled texture upload. Small mipmap levels work correctly now. | Felix Kuehling | |
2004-02-22 | Imported the Savage DRI driver from the savage-2-0-0-branch of DRI CVS | Felix Kuehling | |
with modifications to make it work with current Mesa 6. |