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Androïd/x86 port of Mesa drivers
Hugues Hiegel
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savage
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2004-12-23
Simplified and optimized _savage_texnorm_stage.
Felix Kuehling
2004-12-22
Enabled hardware rendering of 1D textures. No need for a software fallback.
Felix Kuehling
2004-12-22
- Fake projective textures on a single texture unit. A fallback is only
Felix Kuehling
2004-12-17
Made debugging output controllable via environment variable
Felix Kuehling
2004-12-17
Added a TNL pipeline stage that normalizes texture coordinates as a
Felix Kuehling
2004-12-16
Also PUBLICize the config option table
Adam Jackson
2004-12-15
Mark __driCreateNewScreen PUBLIC
Adam Jackson
2004-12-15
Added configuration support to the Savage driver. Three options are
Felix Kuehling
2004-12-15
Fixed GL_CLAM_TO_EDGE. It's not supported in hardware. Use GL_CLAMP
Felix Kuehling
2004-12-15
Fixed initialization of some stencil-related S4 registers, which was
Felix Kuehling
2004-12-15
Moved some code from savageCreateContext to savageInitDriver, where it
Felix Kuehling
2004-12-15
Fixed some missing uint8_t -> u_int8_t.
Felix Kuehling
2004-12-14
uint*t -> u_int*t
Alan Hourihane
2004-11-27
Remove _mesa_ResizeBuffersMESA() call from _mesa_set_viewport().
Brian Paul
2004-10-08
Apply Eric's stencil wrap patch (Eric Anholt)
Alex Deucher
2004-10-07
Fix emitting fog without secondary color and vice-versa.
Felix Kuehling
2004-10-04
Add some Savage3D stencil documentation based on discussions during the
Ian Romanick
2004-10-02
added support for GL_ARB_draw_buffers
Brian Paul
2004-08-22
Converted the Savage driver to the new DRI interface and enabled compilation
Felix Kuehling
2004-07-01
Rename the various function types in t_context.h to include a tnl_ prefix.
Keith Whitwell
2004-06-03
Open/Close FullScreen die. unichrome and savage implemented, code is ifdef'd out
Jon Smirl
2004-06-02
Replace drmHandle, drmContext, drmDrawable, drmMagic and related types with
Ian Romanick
2004-05-24
WAIT_IDLE_EMPTY in savageSwapBuffers until real frame throttling is possible.
Felix Kuehling
2004-05-03
get rid of last few XF86DRIClipRect
Dave Airlie
2004-04-22
Fix order of EMIT_4UB_4F declarations
Keith Whitwell
2004-04-08
make note about needing to fix the drm driver to enable SAVAGE_CMD_DMA
Alan Hourihane
2004-03-27
Forgot to set SAVAGE_NEW_CULL in savageDDEnable_s3d.
Felix Kuehling
2004-03-26
Enable drawing directly to the (now tiled) front buffer.
Felix Kuehling
2004-03-25
Recalculate the viewport matrix in savageEmitDrawingRectangle.
Felix Kuehling
2004-03-25
More state management changes:
Felix Kuehling
2004-03-24
Make sure hardware culling is disabled for unfilled primitives,
Felix Kuehling
2004-03-24
Missing in last commit.
Felix Kuehling
2004-03-24
Buffer vertices and emit them in batches. Still using conventional drawing
Felix Kuehling
2004-03-21
ctx->Const.MaxTextureLevels is not the highest mipmap level but the number
Felix Kuehling
2004-03-21
Improved MaxTextureLevel computation to take the nr. of tex units and both
Felix Kuehling
2004-03-21
Implemented support for software-based AUX color buffers.
Brian Paul
2004-03-21
Removed some useless definitions, artifacts from the Utah-GLX i810 driver.
Felix Kuehling
2004-03-21
unsigned int -> uint32_t, unsigned char -> uint8_t where the size matters.
Felix Kuehling
2004-03-20
Fixed texture LOD bias.
Felix Kuehling
2004-03-20
Fixed MAXFIFO_S4. Removed WAIT_IDLE_EMPTY from savage_BCI_swap which resulted
Felix Kuehling
2004-03-20
Cleaned up and fixed stencil fallback.
Felix Kuehling
2004-03-08
Cleaned up and slightly optimized the texture upload code.
Felix Kuehling
2004-03-08
Swapout textures who's space is claimed by a new texture. Don't destroy.
Felix Kuehling
2004-03-07
Fixed texture tiling format for 8bit texels on ProSavage and Twister.
Felix Kuehling
2004-03-07
Rewrote tiled texture upload. Small mipmap levels work correctly now.
Felix Kuehling
2004-03-07
Fixed two small problems in the vertex setup.
Felix Kuehling
2004-03-04
Small texture management fixes. Should get rid of assertions some people were...
Felix Kuehling
2004-03-04
Clearing rectangle was one too big in each direction.
Felix Kuehling
2004-03-02
Cope with float colors in VERT_SET_RGBA and VERT_SET_SPEC macros.
Felix Kuehling
2004-03-02
Fixed some small state tracking issues while hunting a different problem.
Felix Kuehling
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