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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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savage
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2005-09-22
Enable GL_ARB_texture_mirrored_repeat on Savage4. Refactor the code that
Ian Romanick
2005-09-14
Instead of calling _mesa_ResizeBuffersMESA() in the Viewport function,
Brian Paul
2005-09-13
Replace ctx->Driver.StencilOp/Func/Mask() functions with
Brian Paul
2005-09-04
Add new void *addr and __DRIdrawablePrivate parameters to
Brian Paul
2005-09-04
minor clean-ups
Brian Paul
2005-09-03
SetBuffer, renderbuffer changes
Brian Paul
2005-09-01
use proper datatypes to silence a bunch of warnings
Brian Paul
2005-08-15
Add Egberts fixes for 64bit architectures
Alan Hourihane
2005-08-13
Enable support for EXT_stencil_wrap. The code was already there, but the
Ian Romanick
2005-07-28
Major rip-up of internal function insertion interface. The old
Ian Romanick
2005-07-26
Fixes the glXGetProcAddress portion of the interface. Most of the functions
Ian Romanick
2005-07-24
All elements of pre-DRI_NEW_INTERFACE_ONLY are removed. This allows
Ian Romanick
2005-07-01
remove common macros used in the span functions of most drivers from the indi...
Roland Scheidegger
2005-06-30
Replace add_newer_entrypoints (src/mesa/main/context.c) with
Ian Romanick
2005-06-02
start removing old (pre-renderbuffer) span code
Brian Paul
2005-05-05
Refactor COMMON_SOURCES up to Makefile.template
Adam Jackson
2005-05-04
Add drirenderbuffer.c to COMMON_SOURCES
Adam Jackson
2005-05-04
Major check-in of changes for GL_EXT_framebuffer_object extension.
Brian Paul
2005-05-01
Bumped the Savage driver date (a bit late) to mark S3TC support.
Felix Kuehling
2005-05-01
Fixed and cleaned up programming of watermark registers. There may be
Felix Kuehling
2005-04-30
Added S3TC support to the Savage driver with some help from Mark Cass's
Felix Kuehling
2005-04-24
Software fallback for glColorMask. Can be avoided on Savage4 when all
Felix Kuehling
2005-04-23
Fixed a segfault introduced by Keith's pipeline changes.
Felix Kuehling
2005-04-23
Texturing fixes for Savage3D/MX/IX:
Felix Kuehling
2005-04-22
First pass at updating these drivers with pipeline_stage struct changes.
Keith Whitwell
2005-04-21
Fixed some suspicious pointer casts that caused lots of
Felix Kuehling
2005-04-21
Fixed TexEnv modes GL_BLEND and GL_ADD on Savage4-based cards. Disabled
Felix Kuehling
2005-03-24
Fixed segfault due to an off-by-one error in SAVAGE_TEX_MAXLEVELS.
Felix Kuehling
2005-03-23
Initialize texture addresses to something valid.
Felix Kuehling
2005-03-14
When timestamping textures, need to emit the event with SAVAGE_WAIT_3D
Felix Kuehling
2005-03-13
Updated savage_dri.h from Xorg CVS. This removes definitions that are
Felix Kuehling
2005-03-12
Removed savagedma.[ch]. They have been unused for a while and were only
Felix Kuehling
2005-03-10
- Flush before updating the timestamp of a texture heap from a bound texture.
Felix Kuehling
2005-03-09
If the texture image changed force emitting the texture address, even
Felix Kuehling
2005-03-06
Don't synchronize after each frame. Allow the GPU to be one frame
Felix Kuehling
2005-03-06
- Fixed two bugs related to DMA buffer handling that showed up with the
Felix Kuehling
2005-02-23
Don't forget to update a heap's timestamp when a texture image is
Felix Kuehling
2005-02-23
With Savage DRM version 2.3.x or later use event counters for texture
Felix Kuehling
2005-02-12
Fall back properly when GL_COLOR_LOGIC_OP is enabled and != GL_COPY.
Felix Kuehling
2005-02-12
Offset LOD bias by about 0.3 to match software rendering more closely.
Felix Kuehling
2005-02-12
Make glean's masked clear test pass.
Felix Kuehling
2005-02-12
Savage3D-based chips seem so use a constant tile stride of 2048 for
Felix Kuehling
2005-02-09
Fixed stride of incomplete tiles.
Felix Kuehling
2005-02-05
Disable vertex DMA on SuperSavages.
Felix Kuehling
2005-02-05
- Fixed scissor rectangle not moving with the window (Xorg bug #1731).
Felix Kuehling
2005-02-04
Added an option texture_heaps that allows selecting which texture heaps
Felix Kuehling
2005-02-04
Made subtile upload a template. This speeds up tiled texture uploads by
Felix Kuehling
2005-02-02
Check for heap == NULL before driSetTextureSwapCounterLocation.
Felix Kuehling
2005-02-02
Fixed flushing of client-side vertex buffers.
Felix Kuehling
2005-02-02
Fixed some debug output that was unconditionally enabled.
Felix Kuehling
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