Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-12-23 | Simplified and optimized _savage_texnorm_stage. | Felix Kuehling | |
2004-12-22 | Enabled hardware rendering of 1D textures. No need for a software fallback. | Felix Kuehling | |
2004-12-22 | - Fake projective textures on a single texture unit. A fallback is only | Felix Kuehling | |
needed if a second texture unit is enabled. - Also worked around an application bug in Chromium B.S.U.: it sends 3D texture coordinates while only a 2D texture is enabled. This used to trigger a PTEX fallback. Now the 3rd coordinate is just ignored. - Fixed the _savage_texnorm_stage to never normalize homogenous texture coordinates. | |||
2004-12-17 | Made debugging output controllable via environment variable | Felix Kuehling | |
SAVAGE_DEBUG. Added fallback debugs. Added no_rast option to disable hardware rasterization (everything as software fallback). | |||
2004-12-17 | Added a TNL pipeline stage that normalizes texture coordinates as a | Felix Kuehling | |
workaround for bad Savage hardware interpolation of big texture coordinates. | |||
2004-12-16 | Also PUBLICize the config option table | Adam Jackson | |
2004-12-15 | Mark __driCreateNewScreen PUBLIC | Adam Jackson | |
2004-12-15 | Added configuration support to the Savage driver. Three options are | Felix Kuehling | |
supported so far. | |||
2004-12-15 | Fixed GL_CLAM_TO_EDGE. It's not supported in hardware. Use GL_CLAMP | Felix Kuehling | |
instead of GL_REPEAT. | |||
2004-12-15 | Fixed initialization of some stencil-related S4 registers, which was | Felix Kuehling | |
misplaced in savageDDInitState_s3d, where was overwriting completely unrelated S3D registers with garbage. | |||
2004-12-15 | Moved some code from savageCreateContext to savageInitDriver, where it | Felix Kuehling | |
belongs. Removed some obviously useless code. Fixed computation of MaxTextureLevels. | |||
2004-12-15 | Fixed some missing uint8_t -> u_int8_t. | Felix Kuehling | |
2004-12-14 | uint*t -> u_int*t | Alan Hourihane | |
2004-11-27 | Remove _mesa_ResizeBuffersMESA() call from _mesa_set_viewport(). | Brian Paul | |
Now, the driver's Viewport routine should call _mesa_ResizeBuffersMESA() if necessary. Cleaned up code related to GLframebuffer width/height initialization. Set initial viewport/scissor params in _mesa_make_current2(), instead of in the drivers' MakeCurrent functions. | |||
2004-10-08 | Apply Eric's stencil wrap patch (Eric Anholt) | Alex Deucher | |
2004-10-07 | Fix emitting fog without secondary color and vice-versa. | Felix Kuehling | |
2004-10-04 | Add some Savage3D stencil documentation based on discussions during the | Ian Romanick | |
20-Sep-2004 #dri-devel meeting. | |||
2004-10-02 | added support for GL_ARB_draw_buffers | Brian Paul | |
2004-08-22 | Converted the Savage driver to the new DRI interface and enabled compilation | Felix Kuehling | |
in the Mesa tree. | |||
2004-07-01 | Rename the various function types in t_context.h to include a tnl_ prefix. | Keith Whitwell | |
2004-06-03 | Open/Close FullScreen die. unichrome and savage implemented, code is ifdef'd out | Jon Smirl | |
2004-06-02 | Replace drmHandle, drmContext, drmDrawable, drmMagic and related types with | Ian Romanick | |
drm_handle_t, drm_context_t, drm_drawable_t, drm_magic_t. | |||
2004-05-24 | WAIT_IDLE_EMPTY in savageSwapBuffers until real frame throttling is possible. | Felix Kuehling | |
2004-05-03 | get rid of last few XF86DRIClipRect | Dave Airlie | |
2004-04-22 | Fix order of EMIT_4UB_4F declarations | Keith Whitwell | |
2004-04-08 | make note about needing to fix the drm driver to enable SAVAGE_CMD_DMA | Alan Hourihane | |
2004-03-27 | Forgot to set SAVAGE_NEW_CULL in savageDDEnable_s3d. | Felix Kuehling | |
2004-03-26 | Enable drawing directly to the (now tiled) front buffer. | Felix Kuehling | |
2004-03-25 | Recalculate the viewport matrix in savageEmitDrawingRectangle. | Felix Kuehling | |
2004-03-25 | More state management changes: | Felix Kuehling | |
- Don't lock in savageDDUpdateStatte, don't call savageEmitHwStateLocked - Need to grab the lock for texture uploads now - New SAVAGE_NEW_CULL bit in new_state to make sure that culling state and raster_primitive are not examined at the wrong times. | |||
2004-03-24 | Make sure hardware culling is disabled for unfilled primitives, | Felix Kuehling | |
points and lines. | |||
2004-03-24 | Missing in last commit. | Felix Kuehling | |
2004-03-24 | Buffer vertices and emit them in batches. Still using conventional drawing | Felix Kuehling | |
commands, no vertex DMA. | |||
2004-03-21 | ctx->Const.MaxTextureLevels is not the highest mipmap level but the number | Felix Kuehling | |
> of levels, including 0. | |||
2004-03-21 | Improved MaxTextureLevel computation to take the nr. of tex units and both | Felix Kuehling | |
texture heaps into account. | |||
2004-03-21 | Implemented support for software-based AUX color buffers. | Brian Paul | |
Only available with Xlib driver for now. Assorted clean-ups related to Draw/ReadBuffer(). Renamed FRONT_LEFT_BIT -> DD_FRONT_LEFT_BIT, etc. | |||
2004-03-21 | Removed some useless definitions, artifacts from the Utah-GLX i810 driver. | Felix Kuehling | |
2004-03-21 | unsigned int -> uint32_t, unsigned char -> uint8_t where the size matters. | Felix Kuehling | |
A bit more cosmetics. Improved state emit on Savage 3D/IX/MX. | |||
2004-03-20 | Fixed texture LOD bias. | Felix Kuehling | |
2004-03-20 | Fixed MAXFIFO_S4. Removed WAIT_IDLE_EMPTY from savage_BCI_swap which resulted | Felix Kuehling | |
in another small speedup. Fixed a problem that was masked by that WAIT_IDLE_EMPTY: - flush command buffer and WAIT_IDLE_EMPTY before uploading textures | |||
2004-03-20 | Cleaned up and fixed stencil fallback. | Felix Kuehling | |
2004-03-08 | Cleaned up and slightly optimized the texture upload code. | Felix Kuehling | |
2004-03-08 | Swapout textures who's space is claimed by a new texture. Don't destroy. | Felix Kuehling | |
This finally really fixes assertion failures in savageBindTexture. I think the same situation with several contexts is still broken though. | |||
2004-03-07 | Fixed texture tiling format for 8bit texels on ProSavage and Twister. | Felix Kuehling | |
2004-03-07 | Rewrote tiled texture upload. Small mipmap levels work correctly now. | Felix Kuehling | |
2004-03-07 | Fixed two small problems in the vertex setup. | Felix Kuehling | |
- make sure that vertex setup is initialized - Savage seems to need the W coordinate for smooth shading | |||
2004-03-04 | Small texture management fixes. Should get rid of assertions some people ↵ | Felix Kuehling | |
were getting in savageBindTexture. | |||
2004-03-04 | Clearing rectangle was one too big in each direction. | Felix Kuehling | |
2004-03-02 | Cope with float colors in VERT_SET_RGBA and VERT_SET_SPEC macros. | Felix Kuehling | |
2004-03-02 | Fixed some small state tracking issues while hunting a different problem. | Felix Kuehling | |