Age | Commit message (Collapse) | Author |
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wouldn't get confused when adding support for new formats. However, it resulted
in dying in texenv instead of drawing something undefined for GL_DECAL. Do what
GLcore apparently does and just pass the fragment through.
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concerned that TEXEL_YUV422 looks like TEXEL_YVU422 and TEXEL_VUY422 looks like
TEXEL_VYU422 in yuvrect, but I'm happy enough for now.
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the float values to bytes before packing them. Tested with texenv.
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tested using texwrap, fixing the sourcing of border constant values (use the
bytes, not the floats!). Remove the fallback on GL_CLAMP_TO_EDGE, which acts
properly, and add a note to GL_CLAMP about nonconformance (whcih is what the
fallback for CLAMP_TO_EDGE was probably targeting).
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drirenderbuffers pointed at screen offset 0 and NULL. Instead, set up the front
buffer at startup but leave the others for later, since sis allocates them on
demand rather than using the static method of the other non-sis-descendent
drivers. Some basic apps work, but fallbacks may be broken still.
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array, texObj->Image[face][level].
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(build tested, but not physically tested)
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