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path: root/src/mesa/drivers/dri/sis
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2008-08-05dri: Fix write/read depth buffer issue under 16bpp mode. See bug #16646Xiang, Haihao
2008-06-21replace __inline and __inline__ with INLINE macroBrian Paul
2008-04-14only use __x86_64__, not __amd64__ (bug 15503)Brian Paul
2008-03-31DRI interface changes and DRI2 direct rendering support.Kristian Høgsberg
Add DRI2 direct rendering support to libGL and add DRI2 client side protocol code. Extend the GLX 1.3 create drawable functions in glx_pbuffer.c to call into the DRI driver when possible. Introduce __DRIconfig, opaque struct that represents a DRI driver configuration. Get's rid of the open coded __GLcontextModes in the DRI driver interface and the context modes create and destroy functions that the loader was requires to provide. glcore.h is no longer part of the DRI driver interface. The DRI config is GL binding agnostic, that is, not specific to GLX, EGL or other bindings. The core API is now also an extension, and the driver exports a list of extensions as the symbol __driDriverExtensions, which the loader must dlsym() for. The list of extension will always include the DRI core extension, which allows creating and manipulating DRI screens, drawables and contexts. The DRI legacy extension, when available, provides alternative entry points for creating the DRI objects that work with the XF86DRI infrastructure. Change DRI2 client code to not use drm drawables or contexts. We never used drm_drawable_t's and the only use for drm_context_t was as a unique identifier when taking the lock. We now just allocate a unique lock ID out of the DRILock sarea block. Once we get rid of the lock entirely, we can drop this hack. Change the interface between dri_util.c and the drivers, so that the drivers now export the DriverAPI struct as driDriverAPI instead of the InitScreen entry point. This lets us avoid dlsym()'ing for the DRI2 init screen function to see if DRI2 is supported by the driver.
2008-02-29Use __DRIextension mechanism providing loader functionality to the driver.Kristian Høgsberg
Instead of passing in a fixed struct, the loader now passes in a list of __DRIextension structs, to advertise the functionality it can provide to the driver. Each extension is individually versioned and can be extended or phased out as the interface develops.
2008-02-25Remove GetMSC DriverAPI function.Kristian Høgsberg
The DriverAPI is internal to the DRI drivers and GetDrawableMSC obsoletes GetMSC. Also, since the DRI driver interface has not yet been released, just drop the getMSC function from the DRI interface instead using the ABI preserving version mechanism. Finally, using void pointer privates in the DRI interface is not allowed, always pass the actual types around (__DRIdrawable in this case) to enhance type safety and readability of the code.
2008-02-15Fix sis_dri on ia64.Adam Jackson
2008-01-06Replace gl_framebuffer's _ColorDrawBufferMask with _ColorDrawBufferIndexesBrian
Each array element is now a BUFFER_x token rather than a BUFFER_BIT_x bitmask. The number of active color buffers is specified by _NumColorDrawBuffers. This builds on the previous DrawBuffer changes and will help with drivers implementing GL_ARB_draw_buffers.
2007-10-29Refactor and fix core vblank supportJesse Barnes
Consolidate support for synchronizing to and retrieving vblank counters. Also fix the core vblank code to return monotonic MSC counters, which are required by some GLX extensions. Adding support for multiple pipes to a low level driver is fairly easy, the Intel 965 driver provides simple example code (see intel_buffers.c:intelWindowMoved()). The new code bumps the media stream counter extension version to 2 and adds a new getDrawableMSC callback. This callback takes a drawablePrivate pointer, which is used to calculate the MSC value seen by clients based on the actual vblank counter(s) returned from the kernel. The new drawable private fields are as follows: - vblSeq - used for tracking vblank counts for buffer swapping - vblFlags - flags (e.g. current pipe), updated by low level driver - msc_base - MSC counter from the last time the current pipe changed - vblank_base - kernel DRM vblank counter from the last time the pipe changed Using the above variables, the core vblank code (in vblank.c) can calculate a monotonic MSC value. The low level DRI drivers are responsible for updating the current pipe (by setting VBLANK_FLAG_SECONDARY for example in vblFlags) along with msc_base and vblank_base whenever the pipe associated with a given drawable changes (again, see intelWindowMoved for an example of this). Drivers should fill in the GetDrawableMSC DriverAPIRec field to point to driDrawableGetMSC32 and add code for pipe switching as outlined above to fully support the new scheme.
2007-10-10Pull createNewScreen entry point into dri_util.c.Kristian Høgsberg
This pulls the top level createNewScreen entry point out of the drivers and rewrites __driUtilCreateNewScreen in dri_util.c to be the new entry point. The change moves more logic into the common/ layer and changes the createNewScreen entry point to only be defined in one place.
2007-10-10Drop __DRInativeDisplay and pass in __DRIscreen pointers instead.Kristian Høgsberg
Many DRI entry points took a __DRInativeDisplay pointer and a screen index as arguments. The only use for the native display pointer was to pass it back to the loader when looking up the __DRIscreen for the given screen index. Instead, let's just pass in the __DRIscreen pointer directly, which let's drop the __DRInativeDisplay type and the getScreen function. The assumption is now that the loader will be able to retrieve context from the __DRIscreen pointer when necessary.
2007-08-02s/MAX_TEXTURE_LEVELS/SIS_MAX_TEXTURE_LEVELS/ and add assertion (bug 11806)Brian
2007-03-13enable ARB_vertex_buffer_object for more dri driversRoland Scheidegger
ARB_vertex_buffer_object looks like a useful extension even for old chips. The drivers should not need any code to be able to use this extension since they just use mesa's vbo code anyway. Newly enabled for i810, mach64, mga, r128, radeon, savage, sis and unichrome.
2007-03-06Fix/improve framebuffer object reference counting.Brian
Use _mesa_reference_framebuffer() and _mesa_unreference_framebuffer() functions to be sure reference counting is done correctly. Additional assertions are done too. Note _mesa_dereference_framebuffer() renamed to "unreference" as that's more accurate.
2006-11-02merge current trunk into vbo branchAlan Hourihane
2006-10-31switch remaining drivers over to vboKeith Whitwell
2006-10-18Want to stop passing x/y/width/height to Clear() function.Brian Paul
The coordinates need to be computed after we've got the hw lock. Code updated to: 1. Ignore all/x/y/width/height/ params passed to Clear func. 2. Pass 0,0,0,0,0 to _swrast_Clear() until they're totally removed.
2006-10-15Remove a bunch of "ctx->Driver.function = _swrast_Function" lines sinceBrian Paul
default/fallback functions are already plugged in by the call to _mesa_init_driver_functions().
2006-07-11Revert the SiS and Unichrome DRM version check changes.Thomas Hellström
2006-07-10The SiS and Unichrome drivers assume that the handle to theThomas Hellström
AGP map is equivalent to the AGP physical address. Fix this.
2006-05-08updates to dri drivers for recent stencil changesKeith Whitwell
2006-04-11More GLSL code:Michal Krol
- use macros to access and modify render inputs bit-field; - un-alias generic vertex attributes for ARB vertex calls; - use MAX_VERTEX_PROGRAM_ATTRIBS (NV code) or MAX_VERTEX_ATTRIBS (ARB code) in place of VERT_ATTRIB_MAX; - define VERT_ATTRIB_GENERIC0..15 for un-aliased vertex attributes for ARB_vertex_shader; - fix generic attribute index range check in arbprogparse.c; - interface GLSL varyings between vertex and fragment shader; - use 64-bit optimised bitset (bitset.h) for render inputs;
2006-01-30fix broken assertions so dri drivers compile with -DDEBUG (replace ↵Roland Scheidegger
GL_STENCIL_INDEX8 with GL_STENCIL_INDEX8_EXT). Fix potential problem with drivers which use 32bit z buffers.
2005-11-09Bug 4996.Brian Paul
Replace use of FLOAT_TO_USHORT with either CLAMPED_FLOAT_TO_USHORT or UNCLAMPED_FLOAT_TO_USHORT. Same should be done for UBYTE, UINT, etc.
2005-10-26Add disabled support for GL_EXT_fog_coord. While it seems correct to me, it'sEric Anholt
not respecting the coords (or perhaps interpreting them differently?) in my testing. However, in the process it led to a fix of a secondary color handling issue where it would be taken from the wrong offset, I believe, based off of reading the r200 driver. Also add a minor tweak to save time in the fog-but-not-specular case.
2005-10-25Move the front.offset setting above a check to shortcut reallocating buffers ifEric Anholt
width and height stayed the same. Rely on front.offset pointing at the origin in the window (rather than the origin of the front buffer), and fix the coords in swapbuffers, which were wrong. This is different from other drivers because we've got a back buffer with a 0,0 origin at the window's origin, which makes it more convenient to have the front buffer match it.
2005-10-25Initial add of some (disabled) SiS 6326 drawing code integrated from Alan Cox'sEric Anholt
last drop I saw, which was in turn based on a code drop of mine. Texturing, culling, and several extensions are unimplemented, and some features could probably be improved. It's untested, but there don't appear to be regressions on the 300-series code, so I'd like to get these bits in now so that it can be worked on as not a huge diff.
2005-10-24Cut a bunch of code by not trying to precompute the blit commands and insteadEric Anholt
just do it per blit. No noticable performance difference (or behavior difference, in my tests), and a significant difference in sanity.
2005-10-24In the last commit I added in a fatal error on unknown base formats so IEric Anholt
wouldn't get confused when adding support for new formats. However, it resulted in dying in texenv instead of drawing something undefined for GL_DECAL. Do what GLcore apparently does and just pass the fragment through.
2005-10-24Fix and enable GL_MESA_ycbcr_texture. Looks fine with yuvrect. I'm slightlyEric Anholt
concerned that TEXEL_YUV422 looks like TEXEL_YVU422 and TEXEL_VUY422 looks like TEXEL_VYU422 in yuvrect, but I'm happy enough for now.
2005-10-24Add support for GL_EXT_secondary_color, tested with seccolor test.Eric Anholt
2005-10-24Turn off the AGP dispatch path yet again, as it seems to be broken (found withEric Anholt
tuxracer and the upcoming support for secondary color).
2005-10-24Since we memcpy texture data synchronously to the card, idle the engine beforeEric Anholt
we start copying. I haven't seen it go wrong before, but I'm pretty sure this fix is correct.
2005-10-24- Add a few more hardware internal formats that are supported. Some remainingEric Anholt
ones require custom texstore, so they aren't done yet. - Add YCBCR support commented out, since the yuvsquare test didn't work with just the bits I've added. - Add the no-compression GL_ARB_texture_compression support. - Add the driconf texture depth option and try to respect it.
2005-10-24Fix the GL_BLEND case (and remove the fallback associated with it) by convertingEric Anholt
the float values to bytes before packing them. Tested with texenv.
2005-10-24Fix texenv by moving a misplaced check for being in fallback (should cover onlyEric Anholt
render state, not texture state). While here, move a SIS_FIREVERTICES to a more appropriate location, though it was harmless.
2005-10-24Add support for GL_ARB_texture_border_clamp and GL_ARB_texture_mirrored_repeat,Eric Anholt
tested using texwrap, fixing the sourcing of border constant values (use the bytes, not the floats!). Remove the fallback on GL_CLAMP_TO_EDGE, which acts properly, and add a note to GL_CLAMP about nonconformance (whcih is what the fallback for CLAMP_TO_EDGE was probably targeting).
2005-10-24Fix a typo in a fallback string.Eric Anholt
2005-10-24Add support for GL_EXT_stencil_wrap by guessing that the skip of two values inEric Anholt
the register header was meaningful. It turns out those were the proper values for the plain INCR/DECR ops, while what we were using as INCR/DECR were the _WRAP versions. Tested with stencil_wrap (didn't expose normal/_WRAP swapping) and stencilwrap (exposed it nicely) tests. Props to idr for poking me about adding this.
2005-10-20Bump driver dates for the crasher fixes yesterday.Eric Anholt
2005-10-19Make SiS a little more like other drivers: Add SIS_DEBUG (only option beingEric Anholt
"fall" so far) and make the fallback_force option be no_rast like other drivers. Incidentally, makes no_rast not crash (though it still fails to render).
2005-10-19Remove some long-dead code.Eric Anholt
2005-10-19Bug #4615: Fix the SiS driver for the renderbuffer changes. Previously, allEric Anholt
drirenderbuffers pointed at screen offset 0 and NULL. Instead, set up the front buffer at startup but leave the others for later, since sis allocates them on demand rather than using the static method of the other non-sis-descendent drivers. Some basic apps work, but fallbacks may be broken still.
2005-10-18Fix a missed merge for idr's dispatch changes: failure to do driInitExtensionsEric Anholt
in __driCreateNewScreen_20050727 resulted in crashing in dispatch. Rendering remains broken.
2005-10-05In gl_texture_image replace IntFormat with InternalFormat and Format withBrian Paul
_BaseFormat to be consistant with gl_renderbuffer.
2005-09-14Instead of calling _mesa_ResizeBuffersMESA() in the Viewport function,Brian Paul
call driUpdateFramebufferSize() when window size/position changes.
2005-09-13Replace ctx->Driver.StencilOp/Func/Mask() functions withBrian Paul
ctx->Driver.Stencil*Separate() functions.
2005-09-04Add new void *addr and __DRIdrawablePrivate parameters toBrian Paul
driNewRenderbuffer().
2005-09-04minor clean-upsBrian Paul
2005-09-03SetBuffer, renderbuffer changesBrian Paul