Age | Commit message (Collapse) | Author |
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_BaseFormat to be consistant with gl_renderbuffer.
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call driUpdateFramebufferSize() when window size/position changes.
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ctx->Driver.Stencil*Separate() functions.
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driNewRenderbuffer().
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Add additional checks for the *DRIRec info structure passed in from the
device driver. This ensures that things fallback to indirect rendering if
the DDX driver has had modifications (i.e. removal of the drmAddress field).
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_glapi_add_entrypoint has been replaced by a new routine called
_glapi_add_dispatch. This new routine dynamically assignes dispatch offsets
to functions added. This allows IHVs to add support for extension functions
that do not have assigned dispatch offsets.
It also means that a driver has no idea what offset will be assigned to a
function. The vast majority of the changes in this commit account for that.
An additional table, driDispatchRemapTable, is added. Functions not in the
Linux OpenGL ABI (i.e., anything not in GL 1.2 + ARB_multitexture) has a
fixed offset in this new table. The entry in this table specifies the
offset in of the function in the real dispatch table.
The internal interface was also bumped from version 20050725 to 20050727.
This has been tested with various programs in progs/demos on:
radeon (Radeon Mobility M6)
r128 (Rage 128 Pro)
mga (G400)
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that are currently obtained via glXGetProcAddress and all of the XF86DRI
functions are replaced with a funciton table. This table will be passed to
__driCreateNewScreen.
One of the functions in the table is getProcAddress. This allows some
loaders to expose functionality not in all loaders. This will be immediatly
used for glxEnableExtension (formerly known to drivers as
__glXScrEnableExtension). libGL (and in the future libglx) expose this
function so that drivers can enable GLX extensions. libEGL should exposed
eglEnableExtension to enable EGL extensions. The same function cannot be
used for both because the extensions have different names and (possibly)
different semantics. Drivers can optionally use one, both, or neither.
The key parts are in the __DRIinterfaceMethodsRec structure in
dri_interface.h. A pointer to one of these structures is passed into
__driCreateNewScreen. Because of this, the version of the API is bumped to
20050725. Since the previous version(s) were never in a release, their
existance is erased.
I was actually a little surprised by how much code this cuts from the
drivers. A lot of glXGetProcAddress calls disappear, and a lot of
version checks go with them. Nice.
The one thing I'm not sure of is removing __glXInitialize. For some
reason that function was in the glXGetProcAddress table, but *nothing*
in the Mesa tree used it. Did something with DRI conf. use this
function? It seems odd...
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1,402 lines of code to be removed from Mesa (drivers and libGL). The
big winner is dri_util.c.
Primary changes are:
1. Remove all "deprecated" entry-points from the various structures in
dri_interface.h.
2. Rename the remaining fields to removed "version numbers." So,
bindContext3 becomes bindContext. Functions with "New" in the name
(e.g., CreateNewContext) were *not* changed, but that is an option.
Having "New" in the name is less annoying to me than having "3" in the name.
3. Remove all compatibility code that handles cases where the driver or
the loader is too old to support the latest interfaces.
4. Append the API version to the __driCreateNewScreen function name.
This is currently done by hand. In the future (i.e., the next time we
make an incompatible change to the interface) we'll want to come up with
a better way to do this. This prevents old loaders from being able to load
new (incompatible) drivers.
5. Bump the API version to 20050722. All drivers (by way of dri_util.c)
require this version.
6. All drivers are *required* to expose GLX_SGIX_fbconfig and
GLX_OML_swap_method (or the moral equivalents). Support for these
functions in implicit in the use of the "new" interface.
7. Some cases still exist that need to be compiled differently in a loader
or core Mesa versus in a driver. These are identified by the define
IN_DRI_DRIVER.
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Remove old (pre-renderbuffer) span code instead of converting that too. Remove this old code from mach64 (the dead code was not fully converted to spantmp2 previously) too.
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individual drivers and put them in common code. It is still possible for a driver to define its own macros if it has special needs. This affects CLIPPIXEL, CLIPSPAN, HW_CLIPLOOP, HW_ENDCLIPLOOP, and for drivers using the spantmp2 template also GET_SRC_PTR and GET_DST_PTR.
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device-specific code. A new Python script
(src/mesa/glapi/extension_helper.py) generates a list of all
entry-points for all known extensions. Each driver the selects only
the extensions that it needs and enables the via either
driInitExtensions or driInitSingleExtension.
This code has been compile-tested on a drivers, but has only been
run-tested on mga and i915 (on i830 hardware).
These changes were discussed at length on the mesa3d-dev mailing list.
http://marc.theaimsgroup.com/?t=111947074700001&r=1&w=2
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values to reserved fields on the card, resulting in all-black output and
sometimes hangs.
Submitted by: Thomas Winischhofer
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Main driver impacts:
- new code for creating the Mesa GLframebuffer
- new span/pixel read/write code
Some drivers not yet updated/tested.
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values.
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Now, the driver's Viewport routine should call _mesa_ResizeBuffersMESA()
if necessary.
Cleaned up code related to GLframebuffer width/height initialization.
Set initial viewport/scissor params in _mesa_make_current2(), instead of
in the drivers' MakeCurrent functions.
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function is used.
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GL_COPY to turn off logicop. Fixes glean's logicop test.
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Doesn't seem to help with glean's paths test, but I'm pretty sure it's correct.
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the hardware. Re-enable AGP by default.
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uses the NEW_INTERFACE now so _SOLO isn't necessary anymore.
Tested with the hardware that I own.
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t_context.h.
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more warning flags are enabled (such as in the DRI tree). Make the second line
prettier, too.
Reported by: ajax
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to be broken in the stencil case for unknown reasons.
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* Clean up definition of _SIS_NEW_RENDER_STATE.
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* Don't dispatch vertices directly to MMIO; queue them up in dma-like buffers
first. This makes things more uniform between AGP and MMIO paths, cleans up
some locking ugliness, and makes the driver look more like other drivers.
* Don't use the AGP Cmd buffer provided by the server. Instead allocate one in
the client, which avoids the need for lots of synchronization stuff.
* Mark some MMIO accesses volatile that should have been.
* Disable the AGP submission path by default (agp_disable=true) due to
unresolved issues in the new code. The old code had its own (serious) errors
with AGP, so this is not really a step backwards.
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drm_handle_t, drm_context_t, drm_drawable_t, drm_magic_t.
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argument of a message to print. Make some assert(0)s use sis_fatal_error.
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Needed for linux-solo to build
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