Age | Commit message (Collapse) | Author |
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Makefile.template
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into vbo-0.2
Conflicts:
src/mesa/array_cache/sources
src/mesa/drivers/dri/i965/brw_context.c
src/mesa/drivers/dri/i965/brw_draw.c
src/mesa/drivers/dri/i965/brw_fallback.c
src/mesa/drivers/dri/i965/brw_vs_emit.c
src/mesa/drivers/dri/i965/brw_vs_tnl.c
src/mesa/drivers/dri/mach64/mach64_context.c
src/mesa/main/extensions.c
src/mesa/main/getstring.c
src/mesa/tnl/sources
src/mesa/tnl/t_save_api.c
src/mesa/tnl/t_save_playback.c
src/mesa/tnl/t_vtx_api.c
src/mesa/tnl/t_vtx_exec.c
src/mesa/vbo/vbo_attrib.h
src/mesa/vbo/vbo_exec_api.c
src/mesa/vbo/vbo_save_api.c
src/mesa/vbo/vbo_save_draw.c
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Implement GLX_SGI_make_current_read for tdfx. Remove annoying debug
printf in tdfxSwapBuffers. Updated a comment in drirenderbuffer.h to
note that the tdfx driver uses a flag that was previously only used by
s3v.
This code was tested with glxgears, wincopy, and manywin.
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Based on the old code that implemented GL_HP_occlusion_test, implement
GL_ARB_occlusion_query. This code passes progs/demo/arbocclude.
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a lot of casting elsewhere.
Use _mesa_lookup_texture() in tdfx driver, use _mesa_lookup_bufferobj() in r300
driver.
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_tnl_vertex_program_stage. Fixes crashes when using vertex programs. Tested on r200 only (fix by Keith Whitwell)
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_glapi_add_entrypoint has been replaced by a new routine called
_glapi_add_dispatch. This new routine dynamically assignes dispatch offsets
to functions added. This allows IHVs to add support for extension functions
that do not have assigned dispatch offsets.
It also means that a driver has no idea what offset will be assigned to a
function. The vast majority of the changes in this commit account for that.
An additional table, driDispatchRemapTable, is added. Functions not in the
Linux OpenGL ABI (i.e., anything not in GL 1.2 + ARB_multitexture) has a
fixed offset in this new table. The entry in this table specifies the
offset in of the function in the real dispatch table.
The internal interface was also bumped from version 20050725 to 20050727.
This has been tested with various programs in progs/demos on:
radeon (Radeon Mobility M6)
r128 (Rage 128 Pro)
mga (G400)
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device-specific code. A new Python script
(src/mesa/glapi/extension_helper.py) generates a list of all
entry-points for all known extensions. Each driver the selects only
the extensions that it needs and enables the via either
driInitExtensions or driInitSingleExtension.
This code has been compile-tested on a drivers, but has only been
run-tested on mga and i915 (on i830 hardware).
These changes were discussed at length on the mesa3d-dev mailing list.
http://marc.theaimsgroup.com/?t=111947074700001&r=1&w=2
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as other drivers.
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Main driver impacts:
- new code for creating the Mesa GLframebuffer
- new span/pixel read/write code
Some drivers not yet updated/tested.
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instead
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Now, the driver's Viewport routine should call _mesa_ResizeBuffersMESA()
if necessary.
Cleaned up code related to GLframebuffer width/height initialization.
Set initial viewport/scissor params in _mesa_make_current2(), instead of
in the drivers' MakeCurrent functions.
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of glx/mini. removes glx/mini/drm.h glx/mini/sarea.h
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by calling _mesa_init_driver_functions() and then plugging in the driver-
specific functions.
In particular, make sure ctx->Driver.NewTextureObject points to the
appropriate driver function so that _all_ texture objects are augmented
with the driver-specific data.
Put in a bunch of assertions in the texture-related driver functions that
texObj->DriverData is valid. Remove old dead code in near future.
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