Age | Commit message (Collapse) | Author |
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Makefile.template
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Based on the old code that implemented GL_HP_occlusion_test, implement
GL_ARB_occlusion_query. This code passes progs/demo/arbocclude.
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This is already done by the preceeding call to _mesa_init_driver_functions()
which plugs in default functions like that.
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Main driver impacts:
- new code for creating the Mesa GLframebuffer
- new span/pixel read/write code
Some drivers not yet updated/tested.
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by calling _mesa_init_driver_functions() and then plugging in the driver-
specific functions.
In particular, make sure ctx->Driver.NewTextureObject points to the
appropriate driver function so that _all_ texture objects are augmented
with the driver-specific data.
Put in a bunch of assertions in the texture-related driver functions that
texObj->DriverData is valid. Remove old dead code in near future.
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