Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-08-30 | clamp lodbias | Daniel Borca | |
2004-07-29 | fixed conflict between depth & alpha in 16bpp | Daniel Borca | |
2004-07-19 | several new bugs | Daniel Borca | |
2004-03-21 | Implemented support for software-based AUX color buffers. | Brian Paul | |
Only available with Xlib driver for now. Assorted clean-ups related to Draw/ReadBuffer(). Renamed FRONT_LEFT_BIT -> DD_FRONT_LEFT_BIT, etc. | |||
2004-01-20 | Before calling _mesa_create_context(), initialize a dd_function_table struct | Brian Paul | |
by calling _mesa_init_driver_functions() and then plugging in the driver- specific functions. In particular, make sure ctx->Driver.NewTextureObject points to the appropriate driver function so that _all_ texture objects are augmented with the driver-specific data. Put in a bunch of assertions in the texture-related driver functions that texObj->DriverData is valid. Remove old dead code in near future. | |||
2003-12-04 | add tdfx DRI driver | Alan Hourihane | |