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path: root/src/mesa/drivers/dri/tdfx
AgeCommit message (Collapse)Author
2004-03-15unfinished SOLO driver for TDFXDaniel Borca
2004-03-12Adjust includes to help DRI buildJon Smirl
2004-03-11Adjustments to make everything use IOCTL/sarea defines in DRM insteadJon Smirl
of glx/mini. removes glx/mini/drm.h glx/mini/sarea.h
2004-02-26added _tnl_allow_vertex/pixel_fog() callsBrian Paul
2004-02-06Refactor "class" texture environments to be implemented in terms ofIan Romanick
ARB_texture_env_combine state.
2004-01-27Added support for EXT_blend_equation_separate / ATI_blend_equation_separate.Ian Romanick
The internal driver interface was also changed to use BlendEquationSeparate instead of BlendEquation.
2004-01-27Consolidate texObj->Pos/Neg/X/Y/Z and texObj->Image into a singleKeith Whitwell
array, texObj->Image[face][level].
2004-01-23more fixing for tdfxUpdateTexturePaletteBrian Paul
2004-01-23a few more tweaksBrian Paul
2004-01-23fix assorted compilation issuesBrian Paul
2004-01-23Initial support for floating point and signed texture formats.Brian Paul
New "FetchTexelFuncF()" function returns texels in floating point format. Only used for depth component images at this time. Changed original FetchTexelFunc to return GLchan instead of GLvoid, removing need for a bunch of ugly casts.
2004-01-21Remove dd_function_table::BlendFunc. All drivers now useIan Romanick
dd_function_table:BlendFuncSeparate. If a driver does not actually support EXT_blend_func_separate, it can assume that the RGB and alpha blend functions are the same.
2004-01-20Undo some bits from last check-in related to the ctx->Driver.NewTextureObjectBrian Paul
functions. Don't allocate the driver-specific data during texture object creation but do it later as needed (as code originally was).
2004-01-20Before calling _mesa_create_context(), initialize a dd_function_table structBrian Paul
by calling _mesa_init_driver_functions() and then plugging in the driver- specific functions. In particular, make sure ctx->Driver.NewTextureObject points to the appropriate driver function so that _all_ texture objects are augmented with the driver-specific data. Put in a bunch of assertions in the texture-related driver functions that texObj->DriverData is valid. Remove old dead code in near future.
2004-01-18minor changes to silence warningsBrian Paul
2004-01-18include texobj.h to silence warningsBrian Paul
2004-01-11call _mesa_delete_texture_object() from in the driver's DeleteTexture functionBrian Paul
2003-12-12new MakefilesBrian Paul
2003-12-12set MaxTextureImageUnits, MaxTextureCoordUnitsKeith Whitwell
2003-12-09Fix VERT_SET_RGBA, VERT_SET_SPEC macros to account for change to floatingKeith Whitwell
point colors throughout mesa.
2003-12-08Provide dummy definitions of __driConfig externsKeith Whitwell
2003-12-08build in SOLO environmentAlan Hourihane
2003-12-08get tdfx compilingKeith Whitwell
2003-12-08Remove PRIM_PARITY referenceKeith Whitwell
2003-12-04build fixesAlan Hourihane
2003-12-04build fixesAlan Hourihane
2003-12-04add tdfx DRI driverAlan Hourihane